SkipLocalsInitAttribute 类

定义

向编译器指示在发出元数据时,不应在嵌套的方法标头中设置 .locals init 标志。Indicates to the compiler that the .locals init flag should not be set in nested method headers when emitting to metadata.

public ref class SkipLocalsInitAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Event | System.AttributeTargets.Interface | System.AttributeTargets.Method | System.AttributeTargets.Module | System.AttributeTargets.Property | System.AttributeTargets.Struct, Inherited=false)]
public sealed class SkipLocalsInitAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Event | System.AttributeTargets.Interface | System.AttributeTargets.Method | System.AttributeTargets.Module | System.AttributeTargets.Property | System.AttributeTargets.Struct, Inherited=false)>]
type SkipLocalsInitAttribute = class
    inherit Attribute
Public NotInheritable Class SkipLocalsInitAttribute
Inherits Attribute
继承
SkipLocalsInitAttribute
属性

注解

此属性是不安全的,因为它可能会在某些实例中将未初始化的内存显示到应用程序中 (例如,从未初始化的堆栈分配内存) 读取。This attribute is unsafe, because it may reveal uninitialized memory to the application in certain instances (for example, reading from uninitialized stack-allocated memory). 如果直接应用于方法,该特性将应用于该方法及其所有嵌套函数,包括 lambda 和局部函数。If applied to a method directly, the attribute applies to that method and all its nested functions, including lambdas and local functions. 如果应用于类型或模块,则它将应用于嵌套在内的所有方法。If applied to a type or module, it applies to all methods nested inside. 对于程序集,不允许使用此特性。This attribute is intentionally not permitted on assemblies. 若要将属性应用于多个类型声明,请改用模块级别的。To apply the attribute to multiple type declarations, use it at the module level instead.

构造函数

SkipLocalsInitAttribute()

初始化 SkipLocalsInitAttribute 类的新实例。Initializes a new instance of the SkipLocalsInitAttribute class.

属性

TypeId

在派生类中实现时,获取此 Attribute 的唯一标识符。When implemented in a derived class, gets a unique identifier for this Attribute.

(继承自 Attribute)

方法

Equals(Object)

返回一个值,该值指示此实例是否与指定的对象相等。Returns a value that indicates whether this instance is equal to a specified object.

(继承自 Attribute)
GetHashCode()

返回此实例的哈希代码。Returns the hash code for this instance.

(继承自 Attribute)
GetType()

获取当前实例的 TypeGets the Type of the current instance.

(继承自 Object)
IsDefaultAttribute()

在派生类中重写时,指示此实例的值是否是派生类的默认值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(继承自 Attribute)
Match(Object)

当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(继承自 Attribute)
MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(继承自 Object)
ToString()

返回表示当前对象的字符串。Returns a string that represents the current object.

(继承自 Object)

显式接口实现

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

将一组名称映射为对应的一组调度标识符。Maps a set of names to a corresponding set of dispatch identifiers.

(继承自 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

检索对象的类型信息,然后可以使用该信息获取接口的类型信息。Retrieves the type information for an object, which can be used to get the type information for an interface.

(继承自 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

检索对象提供的类型信息接口的数量(0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(继承自 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供对某一对象公开的属性和方法的访问。Provides access to properties and methods exposed by an object.

(继承自 Attribute)

适用于