FieldOffsetAttribute 类

定义

指示类或结构的非托管表示形式中字段的物理位置。Indicates the physical position of fields within the unmanaged representation of a class or structure.

public ref class FieldOffsetAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Field, Inherited=false)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class FieldOffsetAttribute : Attribute
type FieldOffsetAttribute = class
    inherit Attribute
Public NotInheritable Class FieldOffsetAttribute
Inherits Attribute
继承
FieldOffsetAttribute
属性

示例

下面的示例演示如何使用显式布局将 FieldOffsetAttribute 应用于类的成员。The following example demonstrates how to apply the FieldOffsetAttribute to members of a class with an explicit layout.


[StructLayout(LayoutKind::Explicit)]
public ref class SYSTEM_INFO
{
public:

   [FieldOffset(0)]
   UInt64 OemId;

   [FieldOffset(8)]
   UInt64 PageSize;

   [FieldOffset(24)]
   UInt64 ActiveProcessorMask;

   [FieldOffset(32)]
   UInt64 NumberOfProcessors;

   [FieldOffset(40)]
   UInt64 ProcessorType;
};

[StructLayout(LayoutKind.Explicit)]
public class SYSTEM_INFO
{
[FieldOffset(0)] public ulong OemId;
[FieldOffset(8)] public ulong PageSize;
[FieldOffset(16)] public ulong ActiveProcessorMask;
[FieldOffset(24)] public ulong NumberOfProcessors;
[FieldOffset(32)] public ulong ProcessorType;
}
<StructLayout(LayoutKind.Explicit)> _
Public Class SYSTEM_INFO
    <FieldOffset(0)> Private OemId As System.UInt64
    <FieldOffset(8)> Private PageSize As System.UInt64
    <FieldOffset(16)> Private ActiveProcessorMask As System.UInt64
    <FieldOffset(24)> Private NumberOfProcessors As System.UInt64
    <FieldOffset(32)> Private ProcessorType As System.UInt64
End Class

有关更大的示例,请参见 System.Runtime.InteropServices.StructLayoutAttribute 类。For a larger example, see the System.Runtime.InteropServices.StructLayoutAttribute class.

注解

您可以将此属性应用于字段。You can apply this attribute to fields.

LayoutKind.Explicit 传递到其构造函数 System.Runtime.InteropServices.StructLayoutAttribute时,将使用此属性,该属性将应用于类或结构,以指定该类或结构的非托管表示形式中每个非 static 或常量成员的偏移量。This attribute is used when System.Runtime.InteropServices.StructLayoutAttribute, with LayoutKind.Explicit passed to its constructor, is applied to a class or structure to specify the offset of each non- static or constant member within the unmanaged representation of that class or structure.

构造函数

FieldOffsetAttribute(Int32)

使用字段开始的结构中的偏移量初始化 FieldOffsetAttribute 类的新实例。Initializes a new instance of the FieldOffsetAttribute class with the offset in the structure to the beginning of the field.

属性

TypeId

在派生类中实现时,获取此 Attribute 的唯一标识符。When implemented in a derived class, gets a unique identifier for this Attribute.

(继承自 Attribute)
Value

获取从结构开始到字段开始的偏移量。Gets the offset from the beginning of the structure to the beginning of the field.

方法

Equals(Object)

返回一个值,该值指示此实例是否与指定的对象相等。Returns a value that indicates whether this instance is equal to a specified object.

(继承自 Attribute)
GetHashCode()

返回此实例的哈希代码。Returns the hash code for this instance.

(继承自 Attribute)
GetType()

获取当前实例的 TypeGets the Type of the current instance.

(继承自 Object)
IsDefaultAttribute()

在派生类中重写时,指示此实例的值是否是派生类的默认值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(继承自 Attribute)
Match(Object)

当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(继承自 Attribute)
MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(继承自 Object)
ToString()

返回一个表示当前对象的 string。Returns a string that represents the current object.

(继承自 Object)

显式接口实现

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

将一组名称映射为对应的一组调度标识符。Maps a set of names to a corresponding set of dispatch identifiers.

(继承自 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

检索对象的类型信息,然后可以使用该信息获取接口的类型信息。Retrieves the type information for an object, which can be used to get the type information for an interface.

(继承自 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

检索对象提供的类型信息接口的数量(0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(继承自 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供对某一对象公开的属性和方法的访问。Provides access to properties and methods exposed by an object.

(继承自 Attribute)

适用于

另请参阅