MaskGenerationMethod MaskGenerationMethod MaskGenerationMethod MaskGenerationMethod Class

定义

表示所有掩码生成器算法均必须从中派生的抽象类。Represents the abstract class from which all mask generator algorithms must derive.

public ref class MaskGenerationMethod abstract
[System.Runtime.InteropServices.ComVisible(true)]
public abstract class MaskGenerationMethod
type MaskGenerationMethod = class
Public MustInherit Class MaskGenerationMethod
继承
MaskGenerationMethodMaskGenerationMethodMaskGenerationMethodMaskGenerationMethod
派生
属性

示例

下面的代码示例演示如何从MaskGenerationMethod类派生。The following code example demonstrates how to derive from the MaskGenerationMethod class.

#using <System.dll>

using namespace System;
using namespace System::Security::Cryptography;

namespace Contoso
{
    ref class MaskGenerator: MaskGenerationMethod
    {
    private:
        String^ hashNameValue;

    public:
        // Initialize a mask to encrypt using the SHA1 algorithm.
        MaskGenerator()
        {
            hashNameValue = "SHA1";
        }

        // Create a mask with the specified seed.
        virtual array<Byte>^ GenerateMask(array<Byte>^ seed, int maskLength) override
        {
            HashAlgorithm^ hash;
            array<Byte>^ rgbCounter = gcnew array<Byte>(4);
            array<Byte>^ targetRgb = gcnew array<Byte>(maskLength);
            UInt32 counter = 0;
            for (int inc = 0; inc < targetRgb->Length; )
            {
                ConvertIntToByteArray(counter++, rgbCounter);
                hash = (HashAlgorithm^)CryptoConfig::CreateFromName(
                    hashNameValue);
                array<Byte>^ temp = gcnew array<Byte>(
                    4 + seed->Length);
                Buffer::BlockCopy(rgbCounter, 0, temp, 0, 4);
                Buffer::BlockCopy(seed, 0, temp, 4, seed->Length);
                hash->ComputeHash(temp);
                if (targetRgb->Length - inc > hash->HashSize / 8)
                {
                    Buffer::BlockCopy(hash->Hash, 0, targetRgb, inc,
                        hash->Hash->Length);
                }
                else
                {
                    Buffer::BlockCopy(hash->Hash, 0, targetRgb, inc,
                        targetRgb->Length - inc);
                }

                inc += hash->Hash->Length;
            }
            return targetRgb;
        }

    private:
        // Convert the specified integer to the byte array.
        void ConvertIntToByteArray(UInt32 source,
            array<Byte>^ targetBytes)
        {
            UInt32 remainder;
            int inc = 0;

            // Clear the array prior to filling it.
            Array::Clear(targetBytes, 0, targetBytes->Length);
            while (source > 0)
            {
                remainder = source % 256;
                targetBytes[ 3 - inc ] = (Byte)remainder;
                source = (source - remainder) / 256;
                inc++;
            }
        }
    };

    // This class demonstrates how to create the MaskGenerator class 
    // and call its GenerateMask member.
    ref class MaskGeneratorImpl
    {
    public:
        void static Work()
        {
            array<Byte>^ seed = gcnew array<Byte>(4){
                0x01,0x02,0x03,0x04};
            int length = 16;
            MaskGenerator^ maskGenerator = gcnew MaskGenerator;
            array<Byte>^ mask = maskGenerator->GenerateMask(seed,
                length);
            Console::WriteLine("Generated the following mask:");
            Console::WriteLine(System::Text::Encoding::
                ASCII::get()->GetString(mask));
            Console::WriteLine("This sample completed successfully;"
                " press Enter to exit.");
            Console::ReadLine();
        }
    };
}

void main()
{
    Contoso::MaskGeneratorImpl::Work();
}

//
// This sample produces the following output:
//
// Generated the following mask:
// ?"TFd(?~OtO?
// This sample completed successfully; press Enter to exit.
using System;
using System.Security.Cryptography;

namespace Contoso
{
    class MaskGenerator : System.Security.Cryptography.MaskGenerationMethod
    {
        private String HashNameValue;

        // Initialize a mask to encrypt using the SHA1 algorithm.
        public MaskGenerator() 
        {
            HashNameValue = "SHA1";
        }

        // Create a mask with the specified seed.
        override public byte[] GenerateMask(byte[] seed, int maskLength)
        {
            HashAlgorithm hash;
            byte[] rgbCounter = new byte[4];
            byte[] targetRgb = new byte[maskLength];
            uint counter = 0;

            for (int inc = 0; inc < targetRgb.Length; )
            {
                ConvertIntToByteArray(counter++, ref rgbCounter);
                hash = (HashAlgorithm)
                    CryptoConfig.CreateFromName(HashNameValue);

                byte[] temp = new byte[4 + seed.Length];
                Buffer.BlockCopy(rgbCounter, 0, temp, 0, 4);
                Buffer.BlockCopy(seed, 0, temp, 4, seed.Length);
                hash.ComputeHash(temp);

                if (targetRgb.Length - inc > hash.HashSize/8) 
                {
                    Buffer.BlockCopy(
                        hash.Hash,
                        0,
                        targetRgb,
                        inc,
                        hash.Hash.Length);
                }
                else
                {
                    Buffer.BlockCopy(
                        hash.Hash,
                        0,
                        targetRgb,
                        inc,
                        targetRgb.Length - inc);
                }
                inc += hash.Hash.Length;
            }
            return targetRgb;
        }

        // Convert the specified integer to the byte array.
        private void ConvertIntToByteArray(
            uint sourceInt,
            ref byte[] targetBytes)
        {
            uint remainder;
            int inc = 0;

            // Clear the array prior to filling it.
            Array.Clear(targetBytes, 0, targetBytes.Length);

            while (sourceInt > 0) 
            {
                remainder = sourceInt % 256;
                targetBytes[3 - inc] = (byte) remainder;
                sourceInt = (sourceInt - remainder)/256;
                inc++;
            }
        }
    }
// This class demonstrates how to create the MaskGenerator class 
// and call its GenerateMask member.
    class MaskGeneratorImpl
    {
      public static void Main(string[] args)
      {
          byte[] seed = new byte[] {0x01, 0x02, 0x03, 0x04};
          int length = 16;
          MaskGenerator maskGenerator = new MaskGenerator();
          byte[] mask = maskGenerator.GenerateMask(seed, length);
          Console.WriteLine("Generated the following mask:");
          Console.WriteLine(System.Text.Encoding.ASCII.GetString(mask));

          Console.WriteLine("This sample completed successfully; " +
                "press Enter to exit.");
          Console.ReadLine();
      }
  }
}
//
// This sample produces the following output:
//
// Generated the following mask:
// ?"TFd(?~OtO?
// This sample completed successfully; press Enter to exit.
Imports System.Security.Cryptography

Public Class MaskGenerator
    Inherits System.Security.Cryptography.MaskGenerationMethod

    Private HashNameValue As String

    ' Initialize a mask to encrypt using the SHA1 algorithm.
    Public Sub New()
        HashNameValue = "SHA1"
    End Sub

    ' Create a mask with the specified seed.
    Public Overrides Function GenerateMask( _
        ByVal seed() As Byte, _
        ByVal maskLength As Integer) As Byte()

        Dim hash As HashAlgorithm
        Dim rgbCounter(4) As Byte
        Dim targetRgb(maskLength) As Byte
        Dim counter As Integer

        For inc As Int16 = 0 To targetRgb.Length
            ConvertIntToByteArray(counter + 1, rgbCounter)
            hash = CType( _
                CryptoConfig.CreateFromName(HashNameValue), _
                HashAlgorithm)
            Dim temp(4 + seed.Length) As Byte
            Buffer.BlockCopy(rgbCounter, 0, temp, 0, 4)
            Buffer.BlockCopy(seed, 0, temp, 4, seed.Length)
            hash.ComputeHash(temp)

            If (targetRgb.Length - inc > hash.HashSize / 8) Then
                Buffer.BlockCopy( _
                    hash.Hash, 0, targetRgb, inc, hash.Hash.Length)
            Else
                Buffer.BlockCopy( _
                    hash.Hash, 0, targetRgb, inc, targetRgb.Length - inc)
            End If

            inc += hash.Hash.Length
        Next

        Return targetRgb
    End Function

    ' Convert the specified integer to the byte array.
    Private Sub ConvertIntToByteArray( _
        ByVal sourceInt As Integer, _
        ByRef targetBytes() As Byte)
        Dim remainder As Integer
        Dim inc As Int16 = 0

        ' Clear the array prior to filling it.
        Array.Clear(targetBytes, 0, targetBytes.Length)

        While (sourceInt > 0)
            remainder = sourceInt Mod 256
            targetBytes(3 - inc) = CType(remainder, Byte)
            sourceInt = (sourceInt - remainder) / 256
            inc = inc + 1
        End While
    End Sub
End Class

Public Class Form1
    Inherits System.Windows.Forms.Form

    ' Event handler for Run button.
    Private Sub Button1_Click( _
        ByVal sender As System.Object, _
        ByVal e As System.EventArgs) Handles Button1.Click

        tbxOutput.Cursor = Cursors.WaitCursor
        tbxOutput.Text = ""

        Dim seed() As Byte = {&H1, &H2, &H3, &H4}
        Dim length As Int16 = 16
        Dim maskGenerator As New MaskGenerator
        Dim mask() As Byte = maskGenerator.GenerateMask(seed, length)

        tbxOutput.AppendText("Generated the following mask:")
        tbxOutput.AppendText(System.Text.Encoding.ASCII.GetString(mask))

        ' Align interface and conclude application.
        tbxOutput.AppendText(vbCrLf + "This sample completed" + _
            "successfully; press Exit to continue.")

        tbxOutput.Cursor = Cursors.Default
    End Sub
    ' Event handler for Exit button.
    Private Sub Button2_Click( _
        ByVal sender As System.Object, _
        ByVal e As System.EventArgs) Handles Button2.Click

        Application.Exit()
    End Sub
#Region " Windows Form Designer generated code "

    Public Sub New()
        MyBase.New()

        'This call is required by the Windows Form Designer.
        InitializeComponent()

        'Add any initialization after the InitializeComponent() call

    End Sub

    'Form overrides dispose to clean up the component list.
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
        If disposing Then
            If Not (components Is Nothing) Then
                components.Dispose()
            End If
        End If
        MyBase.Dispose(disposing)
    End Sub

    'Required by the Windows Form Designer
    Private components As System.ComponentModel.IContainer

    'NOTE: The following procedure is required by the Windows Form Designer
    'It can be modified using the Windows Form Designer.  
    'Do not modify it using the code editor.
    Friend WithEvents Panel2 As System.Windows.Forms.Panel
    Friend WithEvents Panel1 As System.Windows.Forms.Panel
    Friend WithEvents Button1 As System.Windows.Forms.Button
    Friend WithEvents Button2 As System.Windows.Forms.Button
    Friend WithEvents tbxOutput As System.Windows.Forms.RichTextBox
    <System.Diagnostics.DebuggerStepThrough()> _
    Private Sub InitializeComponent()
        Me.Panel2 = New System.Windows.Forms.Panel
        Me.Button1 = New System.Windows.Forms.Button
        Me.Button2 = New System.Windows.Forms.Button
        Me.Panel1 = New System.Windows.Forms.Panel
        Me.tbxOutput = New System.Windows.Forms.RichTextBox
        Me.Panel2.SuspendLayout()
        Me.Panel1.SuspendLayout()
        Me.SuspendLayout()
        '
        'Panel2
        '
        Me.Panel2.Controls.Add(Me.Button1)
        Me.Panel2.Controls.Add(Me.Button2)
        Me.Panel2.Dock = System.Windows.Forms.DockStyle.Bottom
        Me.Panel2.DockPadding.All = 20
        Me.Panel2.Location = New System.Drawing.Point(0, 320)
        Me.Panel2.Name = "Panel2"
        Me.Panel2.Size = New System.Drawing.Size(616, 64)
        Me.Panel2.TabIndex = 1
        '
        'Button1
        '
        Me.Button1.Dock = System.Windows.Forms.DockStyle.Right
        Me.Button1.Font = New System.Drawing.Font( _
            "Microsoft Sans Serif", _
            9.0!, _
            System.Drawing.FontStyle.Regular, _
            System.Drawing.GraphicsUnit.Point, _
            CType(0, Byte))
        Me.Button1.Location = New System.Drawing.Point(446, 20)
        Me.Button1.Name = "Button1"
        Me.Button1.Size = New System.Drawing.Size(75, 24)
        Me.Button1.TabIndex = 2
        Me.Button1.Text = "&Run"
        '
        'Button2
        '
        Me.Button2.Dock = System.Windows.Forms.DockStyle.Right
        Me.Button2.Font = New System.Drawing.Font( _
            "Microsoft Sans Serif", _
            9.0!, _
            System.Drawing.FontStyle.Regular, _
            System.Drawing.GraphicsUnit.Point, _
            CType(0, Byte))
        Me.Button2.Location = New System.Drawing.Point(521, 20)
        Me.Button2.Name = "Button2"
        Me.Button2.Size = New System.Drawing.Size(75, 24)
        Me.Button2.TabIndex = 3
        Me.Button2.Text = "E&xit"
        '
        'Panel1
        '
        Me.Panel1.Controls.Add(Me.tbxOutput)
        Me.Panel1.Dock = System.Windows.Forms.DockStyle.Fill
        Me.Panel1.DockPadding.All = 20
        Me.Panel1.Location = New System.Drawing.Point(0, 0)
        Me.Panel1.Name = "Panel1"
        Me.Panel1.Size = New System.Drawing.Size(616, 320)
        Me.Panel1.TabIndex = 2
        '
        'tbxOutput
        '
        Me.tbxOutput.AccessibleDescription = _
            "Displays output from application."
        Me.tbxOutput.AccessibleName = "Output textbox."
        Me.tbxOutput.Dock = System.Windows.Forms.DockStyle.Fill
        Me.tbxOutput.Location = New System.Drawing.Point(20, 20)
        Me.tbxOutput.Name = "tbxOutput"
        Me.tbxOutput.Size = New System.Drawing.Size(576, 280)
        Me.tbxOutput.TabIndex = 1
        Me.tbxOutput.Text = "Click the Run button to run the application."
        '
        'Form1
        '
        Me.AutoScaleBaseSize = New System.Drawing.Size(6, 15)
        Me.ClientSize = New System.Drawing.Size(616, 384)
        Me.Controls.Add(Me.Panel1)
        Me.Controls.Add(Me.Panel2)
        Me.Name = "Form1"
        Me.Text = "MaskGenerationMethod"
        Me.Panel2.ResumeLayout(False)
        Me.Panel1.ResumeLayout(False)
        Me.ResumeLayout(False)

    End Sub

#End Region
End Class
'
' This sample produces the following output:
'
' Generated the following mask:~&*(uj98U(*UD989D
' This sample completedsuccessfully; press Exit to continue.

注解

用于密钥交换MaskGenerationMethod算法的计算掩码的派生类, 例如最优非对称加密填充 (OAEP)。Derived classes of MaskGenerationMethod compute masks that are used in key exchange algorithms such as Optimal Asymmetric Encryption Padding (OAEP).

此类由密钥交换算法实现仅用于掩码生成。This class is used by implementations of key exchange algorithms only for mask generation. 应用程序代码不会直接使用此类。Application code does not use this class directly.

构造函数

MaskGenerationMethod() MaskGenerationMethod() MaskGenerationMethod() MaskGenerationMethod()

初始化 MaskGenerationMethod 类的新实例。Initializes a new instance of the MaskGenerationMethod class.

方法

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

确定指定的对象是否等于当前对象。Determines whether the specified object is equal to the current object.

(Inherited from Object)
GenerateMask(Byte[], Int32) GenerateMask(Byte[], Int32) GenerateMask(Byte[], Int32) GenerateMask(Byte[], Int32)

当在派生类中重写时,使用指定的随机种子生成具有指定长度的掩码。When overridden in a derived class, generates a mask with the specified length using the specified random seed.

GetHashCode() GetHashCode() GetHashCode() GetHashCode()

作为默认哈希函数。Serves as the default hash function.

(Inherited from Object)
GetType() GetType() GetType() GetType()

获取当前实例的 TypeGets the Type of the current instance.

(Inherited from Object)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(Inherited from Object)
ToString() ToString() ToString() ToString()

返回表示当前对象的字符串。Returns a string that represents the current object.

(Inherited from Object)

适用于