WebSocketTransportSettings.Equals 方法

定义

确定指定的对象是否等同于当前的对象。Determines whether the specified object is equal with the current object.

重载

Equals(Object)

确定指定的对象是否等同于当前的对象。Determines whether the specified object is equal with the current object.

Equals(WebSocketTransportSettings)

确定指定的套接传输器对象与当前对象是否相等。Determines whether the specified web socket transport settings object is equal with the current object.

Equals(Object)

确定指定的对象是否等同于当前的对象。Determines whether the specified object is equal with the current object.

public:
 override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean

参数

obj
Object

要与当前对象进行比较的对象。The object to compare with the current object.

返回

Boolean

如果指定的对象等于当前的对象,则为 true;否则为 falsetrue if the specified object is equal with the current object; otherwise, false.

适用于

Equals(WebSocketTransportSettings)

确定指定的套接传输器对象与当前对象是否相等。Determines whether the specified web socket transport settings object is equal with the current object.

public:
 virtual bool Equals(System::ServiceModel::Channels::WebSocketTransportSettings ^ other);
public bool Equals (System.ServiceModel.Channels.WebSocketTransportSettings other);
override this.Equals : System.ServiceModel.Channels.WebSocketTransportSettings -> bool
Public Function Equals (other As WebSocketTransportSettings) As Boolean

参数

other
WebSocketTransportSettings

用于和当前对象进行比较的网络套接字传输设置对象。The web socket transport settings object to compare with the current object.

返回

Boolean

如果指定的对象等于当前的对象,则为 true;否则为 falsetrue if the specified object is equal with the current object; otherwise, false.

实现

适用于