ManipulationStartingEventArgs ManipulationStartingEventArgs ManipulationStartingEventArgs ManipulationStartingEventArgs Class


ManipulationStarting 事件提供数据。Provides data for the ManipulationStarting, event.

public ref class ManipulationStartingEventArgs sealed : System::Windows::Input::InputEventArgs
public sealed class ManipulationStartingEventArgs : System.Windows.Input.InputEventArgs
type ManipulationStartingEventArgs = class
    inherit InputEventArgs
Public NotInheritable Class ManipulationStartingEventArgs
Inherits InputEventArgs


ManipulationStartingEventArgs使您能够指定操作的行为。The ManipulationStartingEventArgs enable you to specify the behavior of a manipulation. ManipulationStartingEventArgs使用执行以下操作:Use the ManipulationStartingEventArgs to do the following:

有关操作的详细信息, 请参阅输入概述For more information about manipulations, see the Input Overview. 有关响应操作的应用程序的示例, 请参阅演练:正在创建您的第一个 Touch 应用程序。For an example of an application that responds to manipulations, see Walkthrough: Creating Your First Touch Application.


Device Device Device Device

获取启动此事件的输入设备。Gets the input device that initiated this event.

(Inherited from InputEventArgs)
Handled Handled Handled Handled

获取或设置一个值,该值指示针对路由事件(在其经过路由时)的事件处理的当前状态。Gets or sets a value that indicates the present state of the event handling for a routed event as it travels the route.

(Inherited from RoutedEventArgs)
IsSingleTouchEnabled IsSingleTouchEnabled IsSingleTouchEnabled IsSingleTouchEnabled

获取或设置一个手指是否可以开始操作。Gets or sets whether one finger can start a manipulation.

ManipulationContainer ManipulationContainer ManipulationContainer ManipulationContainer

获取或设置所有操作事件和计算都与之相关的容器。Gets or sets the container that all manipulation events and calculations are relative to.

Manipulators Manipulators Manipulators Manipulators

获取表示操作的触摸触点的对象集合。Gets a collection of objects that represents the touch contacts for the manipulation.

Mode Mode Mode Mode

获取或设置可能的操作的类型。Gets or sets which types of manipulations are possible.

OriginalSource OriginalSource OriginalSource OriginalSource

在父类进行任何可能的 Source 调整之前,获取由纯命中测试确定的原始报告源。Gets the original reporting source as determined by pure hit testing, before any possible Source adjustment by a parent class.

(Inherited from RoutedEventArgs)
Pivot Pivot Pivot Pivot

获取或设置一个描述单点操作的轴的对象。Gets or sets an object that describes the pivot for a single-point manipulation.

RoutedEvent RoutedEvent RoutedEvent RoutedEvent

获取或设置与此 RoutedEventArgs 实例关联的 RoutedEventGets or sets the RoutedEvent associated with this RoutedEventArgs instance.

(Inherited from RoutedEventArgs)
Source Source Source Source

获取或设置对引发事件的对象的引用。Gets or sets a reference to the object that raised the event.

(Inherited from RoutedEventArgs)
Timestamp Timestamp Timestamp Timestamp

获取此事件发生时的时间。Gets the time when this event occurred.

(Inherited from InputEventArgs)


Cancel() Cancel() Cancel() Cancel()

取消操作并将触摸提升为鼠标事件。Cancels the manipulation and promotes touch to mouse events.

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

确定指定的对象是否等于当前对象。Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

作为默认哈希函数。Serves as the default hash function.

(Inherited from Object)
GetType() GetType() GetType() GetType()

获取当前实例的 TypeGets the Type of the current instance.

(Inherited from Object)
InvokeEventHandler(Delegate, Object) InvokeEventHandler(Delegate, Object) InvokeEventHandler(Delegate, Object) InvokeEventHandler(Delegate, Object)

以特定于类型的方式调用事件处理程序,这样做可以提高事件系统效率。Invokes event handlers in a type-specific way, which can increase event system efficiency.

(Inherited from InputEventArgs)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(Inherited from Object)
OnSetSource(Object) OnSetSource(Object) OnSetSource(Object) OnSetSource(Object)

在派生类中重写时,每当实例的 Source 属性的值发生更改,则提供一个通知回调入口点。When overridden in a derived class, provides a notification callback entry point whenever the value of the Source property of an instance changes.

(Inherited from RoutedEventArgs)
SetManipulationParameter(ManipulationParameters2D) SetManipulationParameter(ManipulationParameters2D) SetManipulationParameter(ManipulationParameters2D) SetManipulationParameter(ManipulationParameters2D)

将参数添加到指定元素的当前操作中。Adds parameters to the current manipulation of the specified element.

ToString() ToString() ToString() ToString()

返回表示当前对象的字符串。Returns a string that represents the current object.

(Inherited from Object)