Touch 类

定义

提供一个应用程序级服务,该服务处理来自操作系统的多点触控输入并引发 FrameReported 事件。

public ref class Touch abstract sealed
public static class Touch
type Touch = class
Public Class Touch
继承
Touch

示例

以下示例使你能够通过在触摸屏上拖动两根手指,在 上 Canvas 创建简单的模式。 每个触摸都由 表示 TouchDevice。 通过在触摸提供的触摸点之间绘制一条线来创建图案。 此示例需要与 Windows 触控兼容的屏幕。

以下标记创建用户界面,该用户界面由居中一个 Grid组成Canvas

<Window x:Class="WpfTouchFrameSample.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        Title="MainWindow" Height="525" Width="525">
    <Grid>
        <Canvas x:Name="canvas1"
                Width="500" Height="500"
                Background="Black" />     
    </Grid>
</Window>

以下代码处理 FrameReported 事件。 当触摸按下 时 Canvas,会将 TouchDevice 捕获到 Canvas。 当解除触摸时,将 TouchDevice 释放 。 当触摸在 上 Canvas移动时, Id 将检查 。 如果移动来自第一次触摸,则会记录其位置。 如果移动来自第二次触摸,则从第一次触摸的位置到第二次触摸的位置绘制一条线。

using System;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;

namespace WpfTouchFrameSample
{
    /// <summary>
    /// Interaction logic for MainWindow.xaml
    /// </summary>
    public partial class MainWindow : Window
    {
        // Variables for tracking the position of two points.
        Point pt1, pt2 = new Point();
        
        public MainWindow()
        {
            InitializeComponent();
            Touch.FrameReported += new TouchFrameEventHandler(Touch_FrameReported);
        }

        void Touch_FrameReported(object sender, TouchFrameEventArgs e)
        {
            if (this.canvas1 != null)
            {
                foreach (TouchPoint _touchPoint in e.GetTouchPoints(this.canvas1))
                {
                    if (_touchPoint.Action == TouchAction.Down)
                    {
                        // Clear the canvas and capture the touch to it.
                        this.canvas1.Children.Clear();
                        _touchPoint.TouchDevice.Capture(this.canvas1);
                    }

                    else if (_touchPoint.Action == TouchAction.Move && e.GetPrimaryTouchPoint(this.canvas1) != null)
                    {   
                        // This is the first (primary) touch point. Just record its position.
                        if (_touchPoint.TouchDevice.Id == e.GetPrimaryTouchPoint(this.canvas1).TouchDevice.Id)
                        {
                            pt1.X = _touchPoint.Position.X;
                            pt1.Y = _touchPoint.Position.Y;
                        }

                        // This is not the first touch point. Draw a line from the first point to this one.
                        else if (_touchPoint.TouchDevice.Id != e.GetPrimaryTouchPoint(this.canvas1).TouchDevice.Id)
                        {
                            pt2.X = _touchPoint.Position.X;
                            pt2.Y = _touchPoint.Position.Y;

                            Line _line = new Line();
                            _line.Stroke = new RadialGradientBrush(Colors.White, Colors.Black);
                            _line.X1 = pt1.X;
                            _line.X2 = pt2.X;
                            _line.Y1 = pt1.Y;
                            _line.Y2 = pt2.Y;
                            _line.StrokeThickness = 2;
                            this.canvas1.Children.Add(_line);
                        }
                    }

                    else if (_touchPoint.Action == TouchAction.Up)
                    {
                        // If this touch is captured to the canvas, release it.
                        if (_touchPoint.TouchDevice.Captured == this.canvas1)
                        {
                            this.canvas1.ReleaseTouchCapture(_touchPoint.TouchDevice);
                        }
                    }
                }                        
            }
        }
    }
}
Class MainWindow
    ' Variables for tracking the position of two points.
    Private pt1, pt2 As Point

    Public Sub New()
        InitializeComponent()
        AddHandler Touch.FrameReported, AddressOf Touch_FrameReported
    End Sub

    Private Sub Touch_FrameReported(ByVal sender As System.Object, ByVal e As System.Windows.Input.TouchFrameEventArgs)
        If (canvas1 IsNot Nothing) Then
            For Each _touchPoint In e.GetTouchPoints(Me.canvas1)

                If _touchPoint.Action = TouchAction.Down Then
                    ' Clear the canvas and capture the touch to it.
                    canvas1.Children.Clear()
                    _touchPoint.TouchDevice.Capture(canvas1)

                ElseIf _touchPoint.Action = TouchAction.Move Then
                    ' This is the first (primary) touch point. Just record its position.
                    If _touchPoint.TouchDevice.Id = e.GetPrimaryTouchPoint(Me.canvas1).TouchDevice.Id Then
                        pt1.X = _touchPoint.Position.X
                        pt1.Y = _touchPoint.Position.Y

                        ' This is not the first touch point; draw a line from the first point to this one.
                    ElseIf _touchPoint.TouchDevice.Id <> e.GetPrimaryTouchPoint(Me.canvas1).TouchDevice.Id Then
                        pt2.X = _touchPoint.Position.X
                        pt2.Y = _touchPoint.Position.Y

                        Dim _line As New Line()
                        _line.Stroke = New RadialGradientBrush(Colors.White, Colors.Black)
                        _line.X1 = pt1.X
                        _line.X2 = pt2.X
                        _line.Y1 = pt1.Y
                        _line.Y2 = pt2.Y

                        _line.StrokeThickness = 2
                        Me.canvas1.Children.Add(_line)
                    End If

                ElseIf _touchPoint.Action = TouchAction.Up Then
                    ' If this touch is captured to the canvas, release it.
                    If (_touchPoint.TouchDevice.Captured Is canvas1) Then
                        canvas1.ReleaseTouchCapture(_touchPoint.TouchDevice)
                    End If
                End If
            Next
        End If
    End Sub
End Class

注解

事件FrameReported包含在 Windows Presentation Foundation (WPF) 中,以支持与 Silverlight 的兼容性。 如果不必确保与 Silverlight 的兼容性,请在 、 或 ContentElement上使用UIElement3DUIElement触摸事件,例如 TouchDownTouchMove

事件 FrameReported 不使用与其他 WPF 输入事件相同的事件模型,例如 TouchDownTouchMove。 事件不是作为可能通过 UI 的对象树路由的特定于元素的事件公开, FrameReported 而是在应用程序级别处理的单个事件。 因此,不能使用 sender 事件处理程序的 参数来确定要触摸的元素。

TouchFrameEventArgs使用 获取与TouchPoint触摸事件相关的值。 TouchPoint从 中,可以获取Position触摸的 ,并确定 是 TouchActionDownMove还是 Up 操作。 还可以使用 TouchPoint 获取 TouchDevice。 在 中 TouchDevice,可以确定设备 Id 并获取有关所接触元素的信息。

事件

FrameReported

在发送触摸消息时发生。

适用于