Rotation3D.ToString 方法
定义
返回表示当前 Object 的 String。Returns a String that represents the current Object.
重载
ToString() |
返回表示当前 Object 的 String。Returns a String that represents the current Object. |
ToString(IFormatProvider) |
使用表示当前 String 的指定格式返回 Object。Returns a String using a specified format that represents the current Object. |
ToString()
返回表示当前 Object 的 String。Returns a String that represents the current Object.
public:
override System::String ^ ToString();
public override string ToString ();
override this.ToString : unit -> string
Public Overrides Function ToString () As String
返回
表示当前 Object 的字符串。String that represents the current Object.
ToString(IFormatProvider)
使用表示当前 String 的指定格式返回 Object。Returns a String using a specified format that represents the current Object.
public:
System::String ^ ToString(IFormatProvider ^ provider);
public string ToString (IFormatProvider provider);
override this.ToString : IFormatProvider -> string
Public Function ToString (provider As IFormatProvider) As String
参数
- provider
- IFormatProvider
使用指定的格式格式化当前实例的值。Formats the value of the current instance using the specified format.
返回
作为一系列 Unicode 字符的文本。Text as a series of Unicode characters.