Rotation3D.ToString 方法

定义

返回表示当前 Object 的 String。Returns a String that represents the current Object.

重载

ToString()

返回表示当前 Object 的 String。Returns a String that represents the current Object.

ToString(IFormatProvider)

使用表示当前 String 的指定格式返回 ObjectReturns a String using a specified format that represents the current Object.

ToString()

返回表示当前 Object 的 String。Returns a String that represents the current Object.

public:
 override System::String ^ ToString();
public override string ToString ();
override this.ToString : unit -> string
Public Overrides Function ToString () As String

返回

表示当前 Object 的字符串。String that represents the current Object.

ToString(IFormatProvider)

使用表示当前 String 的指定格式返回 ObjectReturns a String using a specified format that represents the current Object.

public:
 System::String ^ ToString(IFormatProvider ^ provider);
public string ToString (IFormatProvider provider);
override this.ToString : IFormatProvider -> string
Public Function ToString (provider As IFormatProvider) As String

参数

provider
IFormatProvider

使用指定的格式格式化当前实例的值。Formats the value of the current instance using the specified format.

返回

作为一系列 Unicode 字符的文本。Text as a series of Unicode characters.

适用于