Transform3DCollection.ICollection.IsSynchronized Transform3DCollection.ICollection.IsSynchronized Transform3DCollection.ICollection.IsSynchronized Property

定义

有关此成员的说明,请参见 IsSynchronizedFor a description of this member, see IsSynchronized.

property bool System::Collections::ICollection::IsSynchronized { bool get(); };
bool System.Collections.ICollection.IsSynchronized { get; }
 ReadOnly Property IsSynchronized As Boolean Implements ICollection.IsSynchronized

属性值

如果对 true 的访问是同步的(线程安全),则为 Transform3DCollection;否则为 falsetrue if access to the Transform3DCollection is synchronized (thread safe); otherwise, false.

实现

注解

此成员是显式接口成员的实现。This member is an explicit interface member implementation. 它只能在 Transform3DCollection 实例被强制转换为 ICollection 接口时使用。It can be used only when the Transform3DCollection instance is cast to an ICollection interface.

适用于