UfxDeviceCreate 函数 (ufxclient.h)

创建 UFX 设备对象,注册事件回调例程,并指定特定于控制器的功能。

语法

NTSTATUS UfxDeviceCreate(
                 WDFDEVICE                WdfDevice,
  [in]           PUFX_DEVICE_CALLBACKS    Callbacks,
  [in]           PUFX_DEVICE_CAPABILITIES Capabilities,
  [in, optional] PWDF_OBJECT_ATTRIBUTES   Attributes,
  [out]          UFXDEVICE                *UfxDevice
);

参数

WdfDevice

WDF 设备对象的句柄。

[in] Callbacks

UFX_DEVICE_CALLBACKS 类型的结构,包含指向要与 UFX 设备对象关联的驱动程序提供的回调例程的指针。

[in] Capabilities

指向 UFX_DEVICE_CAPABILITIES 结构的指针。

[in, optional] Attributes

指向 WDF_OBJECT_ATTRIBUTES 结构的指针,该结构包含新对象的驱动程序提供的属性。 此参数是可选的,可以 WDF_NO_OBJECT_ATTRIBUTES

[out] UfxDevice

指向接收新 UFX 设备对象的句柄的位置的指针。

返回值

如果操作成功,该方法将返回STATUS_SUCCESS或NT_SUCCESS (状态) 等于 TRUE 的另一个状态值。 否则,它将返回一个状态值,NT_SUCCESS (状态) 等于 FALSE。

注解

客户端驱动程序必须先调用 WdfDeviceCreate ,然后才能调用 UfxDeviceCreate。 通常,客户端驱动程序从其 EvtDriverDeviceAdd 回调例程调用 UfxDeviceCreate

以下代码片段演示如何调用 UfxDeviceCreate

NTSTATUS
UfxDevice_DeviceCreate (
    _In_ WDFDEVICE WdfDevice
    )
/*++

Routine Description:

    Routine that registers with UFX and creates the UFX device object.

Arguments:

    WdfDevice - Wdf object representing the device.

Return Value:

    NTSTATUS.

--*/
{
    NTSTATUS Status;
    PCONTROLLER_CONTEXT ControllerContext;
    UFX_DEVICE_CALLBACKS UfxDeviceCallbacks;
    UFX_DEVICE_CAPABILITIES UfxDeviceCapabilities;
    PUFXDEVICE_CONTEXT UfxDeviceContext;
    UFXDEVICE UfxDevice;
    WDF_OBJECT_ATTRIBUTES Attributes;

    PAGED_CODE();

    TraceEntry();

    ControllerContext = DeviceGetControllerContext(WdfDevice);

    UFX_DEVICE_CAPABILITIES_INIT(&UfxDeviceCapabilities);
    UfxDeviceCapabilities.MaxSpeed = UsbSuperSpeed;
    UfxDeviceCapabilities.RemoteWakeSignalDelay = REMOTE_WAKEUP_TIMEOUT_INTERVAL_MS;
    
    //
    // Set bitmasks that define the IN and OUT endpoint numbers that are available on the controller
    //
    
    //
    // #### TODO: Set the IN endpoint mask here if not all endpoint addresses are supported ####
    //
    // For illustration purposes sample will set default control endpoint 0, 1-4, 8
    UfxDeviceCapabilities.InEndpointBitmap = 0x011F;
    
    //
    // #### TODO: Set the OUT endpoint mask here if not all endpoint addresses are supported ####
    //
    // For illustration purposes sample will set default control endpoint 0, 2-7
    //
    UfxDeviceCapabilities.OutEndpointBitmap = 0x00FD;

    //
    // Set the event callbacks for the ufxdevice
    //
    UFX_DEVICE_CALLBACKS_INIT(&UfxDeviceCallbacks);
    UfxDeviceCallbacks.EvtDeviceHostConnect = UfxDevice_EvtDeviceHostConnect;
    UfxDeviceCallbacks.EvtDeviceHostDisconnect = UfxDevice_EvtDeviceHostDisconnect;
    UfxDeviceCallbacks.EvtDeviceAddressed = UfxDevice_EvtDeviceAddressed;
    UfxDeviceCallbacks.EvtDeviceEndpointAdd = UfxDevice_EvtDeviceEndpointAdd;
    UfxDeviceCallbacks.EvtDeviceDefaultEndpointAdd = UfxDevice_EvtDeviceDefaultEndpointAdd;
    UfxDeviceCallbacks.EvtDeviceUsbStateChange = UfxDevice_EvtDeviceUsbStateChange;
    UfxDeviceCallbacks.EvtDevicePortChange = UfxDevice_EvtDevicePortChange;
    UfxDeviceCallbacks.EvtDevicePortDetect = UfxDevice_EvtDevicePortDetect;
    UfxDeviceCallbacks.EvtDeviceRemoteWakeupSignal = UfxDevice_EvtDeviceRemoteWakeupSignal;
    UfxDeviceCallbacks.EvtDeviceTestModeSet = UfxDevice_EvtDeviceTestModeSet;
    UfxDeviceCallbacks.EvtDeviceSuperSpeedPowerFeature = UfxDevice_EvtDeviceSuperSpeedPowerFeature;

    // Context associated with UFXDEVICE object
    WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&Attributes, UFXDEVICE_CONTEXT);
    Attributes.EvtCleanupCallback = UfxDevice_EvtCleanupCallback;

    // Create the UFXDEVICE object
    Status = UfxDeviceCreate(WdfDevice,
                             &UfxDeviceCallbacks,
                             &UfxDeviceCapabilities,
                             &Attributes,
                             &UfxDevice);

    ...

}

要求

要求
最低受支持的客户端 Windows 10
目标平台 Windows
标头 ufxclient.h
Library ufxstub.lib
IRQL PASSIVE_LEVEL