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GLES10 類別

定義

[Android.Runtime.Register("android/opengl/GLES10", DoNotGenerateAcw=true)]
public class GLES10 : Java.Lang.Object
[<Android.Runtime.Register("android/opengl/GLES10", DoNotGenerateAcw=true)>]
type GLES10 = class
    inherit Object
繼承
GLES10
衍生
屬性

備註

Android 平臺檔

此頁面的部分是根據 原始碼專案所建立和共用的工作進行修改,並根據中所述的詞彙使用。

建構函式

GLES10()
GLES10(IntPtr, JniHandleOwnership)

建立 JNI 物件的 Managed 標記法時所使用的建構函式;由執行時間呼叫。

欄位

GlAdd
GlAliasedLineWidthRange
GlAliasedPointSizeRange
GlAlpha
GlAlphaBits
GlAlphaTest
GlAlways
GlAmbient
GlAmbientAndDiffuse
GlAnd
GlAndInverted
GlAndReverse
GlBack
GlBlend
GlBlueBits
GlByte
GlCcw
GlClampToEdge
GlColorArray
GlColorBufferBit
GlColorLogicOp
GlColorMaterial
GlCompressedTextureFormats
GlConstantAttenuation
GlCopy
GlCopyInverted
GlCw
GlDecal
GlDecr
GlDepthBits
GlDepthBufferBit
GlDepthTest
GlDiffuse
GlDither
GlDontCare
GlDstAlpha
GlDstColor
GlEmission
GlEqual
GlEquiv
GlExp
GlExp2
GlExtensions
GlFalse
GlFastest
GlFixed
GlFlat
GlFloat
GlFog
GlFogColor
GlFogDensity
GlFogEnd
GlFogHint
GlFogMode
GlFogStart
GlFront
GlFrontAndBack
GlGequal
GlGreater
GlGreenBits
GlImplementationColorReadFormatOes
GlImplementationColorReadTypeOes
GlIncr
GlInvalidEnum
GlInvalidOperation
GlInvalidValue
GlInvert
GlKeep
GlLequal
GlLess
GlLight0
GlLight1
GlLight2
GlLight3
GlLight4
GlLight5
GlLight6
GlLight7
GlLighting
GlLightModelAmbient
GlLightModelTwoSide
GlLinear
GlLinearAttenuation
GlLinearMipmapLinear
GlLinearMipmapNearest
GlLineLoop
GlLines
GlLineSmooth
GlLineSmoothHint
GlLineStrip
GlLuminance
GlLuminanceAlpha
GlMaxElementsIndices
GlMaxElementsVertices
GlMaxLights
GlMaxModelviewStackDepth
GlMaxProjectionStackDepth
GlMaxTextureSize
GlMaxTextureStackDepth
GlMaxTextureUnits
GlMaxViewportDims
GlModelview
GlModulate
GlMultisample
GlNand
GlNearest
GlNearestMipmapLinear
GlNearestMipmapNearest
GlNever
GlNicest
GlNoError
GlNoop
GlNor
GlNormalArray
GlNormalize
GlNotequal
GlNumCompressedTextureFormats
GlOne
GlOneMinusDstAlpha
GlOneMinusDstColor
GlOneMinusSrcAlpha
GlOneMinusSrcColor
GlOr
GlOrInverted
GlOrReverse
GlOutOfMemory
GlPackAlignment
GlPalette4R5G6B5Oes
GlPalette4Rgb5A1Oes
GlPalette4Rgb8Oes
GlPalette4Rgba4Oes
GlPalette4Rgba8Oes
GlPalette8R5G6B5Oes
GlPalette8Rgb5A1Oes
GlPalette8Rgb8Oes
GlPalette8Rgba4Oes
GlPalette8Rgba8Oes
GlPerspectiveCorrectionHint
GlPointFadeThresholdSize
GlPoints
GlPointSmooth
GlPointSmoothHint
GlPolygonOffsetFill
GlPolygonSmoothHint
GlPosition
GlProjection
GlQuadraticAttenuation
GlRedBits
GlRenderer
GlRepeat
GlReplace
GlRescaleNormal
GlRgb
GlRgba
GlSampleAlphaToCoverage
GlSampleAlphaToOne
GlScissorTest
GlSet
GlShininess
GlShort
GlSmooth
GlSmoothLineWidthRange
GlSmoothPointSizeRange
GlSpecular
GlSpotCutoff
GlSpotDirection
GlSpotExponent
GlSrcAlpha
GlSrcAlphaSaturate
GlSrcColor
GlStackOverflow
GlStackUnderflow
GlStencilBits
GlStencilBufferBit
GlStencilTest
GlSubpixelBits
GlTexture
GlTexture0
GlTexture1
GlTexture10
GlTexture11
GlTexture12
GlTexture13
GlTexture14
GlTexture15
GlTexture16
GlTexture17
GlTexture18
GlTexture19
GlTexture2
GlTexture20
GlTexture21
GlTexture22
GlTexture23
GlTexture24
GlTexture25
GlTexture26
GlTexture27
GlTexture28
GlTexture29
GlTexture2d
GlTexture3
GlTexture30
GlTexture31
GlTexture4
GlTexture5
GlTexture6
GlTexture7
GlTexture8
GlTexture9
GlTextureCoordArray
GlTextureEnv
GlTextureEnvColor
GlTextureEnvMode
GlTextureMagFilter
GlTextureMinFilter
GlTextureWrapS
GlTextureWrapT
GlTriangleFan
GlTriangles
GlTriangleStrip
GlTrue
GlUnpackAlignment
GlUnsignedByte
GlUnsignedShort
GlUnsignedShort4444
GlUnsignedShort5551
GlUnsignedShort565
GlVendor
GlVersion
GlVertexArray
GlXor
GlZero

屬性

Class

傳回這個 Object 的執行時間類別。

(繼承來源 Object)
Handle

基礎 Android 實例的控制碼。

(繼承來源 Object)
JniIdentityHashCode (繼承來源 Object)
JniPeerMembers
PeerReference (繼承來源 Object)
ThresholdClass

此 API 支援 Mono for Android 基礎結構,並不適合直接從您的程式碼使用。

ThresholdType

此 API 支援 Mono for Android 基礎結構,並不適合直接從您的程式碼使用。

方法

Clone()

建立並傳回這個 物件的複本。

(繼承來源 Object)
Dispose() (繼承來源 Object)
Dispose(Boolean) (繼承來源 Object)
Equals(Object)

指出其他物件是否「等於」這個物件。

(繼承來源 Object)
GetHashCode()

傳回此物件的雜湊碼值。

(繼承來源 Object)
GlActiveTexture(Int32)
GlAlphaFunc(Int32, Single)
GlAlphaFuncx(Int32, Int32)
GlBindTexture(Int32, Int32)
GlBlendFunc(Int32, Int32)
GlClear(Int32)
GlClearColor(Single, Single, Single, Single)
GlClearColorx(Int32, Int32, Int32, Int32)
GlClearDepthf(Single)
GlClearDepthx(Int32)
GlClearStencil(Int32)
GlClientActiveTexture(Int32)
GlColor4f(Single, Single, Single, Single)
GlColor4x(Int32, Int32, Int32, Int32)
GlColorMask(Boolean, Boolean, Boolean, Boolean)
GlColorPointer(Int32, Int32, Int32, Buffer)
GlCompressedTexImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
GlCompressedTexSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
GlCopyTexImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
GlCopyTexSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
GlCullFace(Int32)
GlDeleteTextures(Int32, Int32[], Int32)
GlDeleteTextures(Int32, IntBuffer)
GlDepthFunc(Int32)
GlDepthMask(Boolean)
GlDepthRangef(Single, Single)
GlDepthRangex(Int32, Int32)
GlDisable(Int32)
GlDisableClientState(Int32)
GlDrawArrays(Int32, Int32, Int32)
GlDrawElements(Int32, Int32, Int32, Buffer)
GlEnable(Int32)
GlEnableClientState(Int32)
GlFinish()
GlFlush()
GlFogf(Int32, Single)
GlFogfv(Int32, FloatBuffer)
GlFogfv(Int32, Single[], Int32)
GlFogx(Int32, Int32)
GlFogxv(Int32, Int32[], Int32)
GlFogxv(Int32, IntBuffer)
GlFrontFace(Int32)
GlFrustumf(Single, Single, Single, Single, Single, Single)
GlFrustumx(Int32, Int32, Int32, Int32, Int32, Int32)
GlGenTextures(Int32, Int32[], Int32)
GlGenTextures(Int32, IntBuffer)
GlGetError()
GlGetIntegerv(Int32, Int32[], Int32)
GlGetIntegerv(Int32, IntBuffer)
GlGetString(Int32)
GlHint(Int32, Int32)
GlLightf(Int32, Int32, Single)
GlLightfv(Int32, Int32, FloatBuffer)
GlLightfv(Int32, Int32, Single[], Int32)
GlLightModelf(Int32, Single)
GlLightModelfv(Int32, FloatBuffer)
GlLightModelfv(Int32, Single[], Int32)
GlLightModelx(Int32, Int32)
GlLightModelxv(Int32, Int32[], Int32)
GlLightModelxv(Int32, IntBuffer)
GlLightx(Int32, Int32, Int32)
GlLightxv(Int32, Int32, Int32[], Int32)
GlLightxv(Int32, Int32, IntBuffer)
GlLineWidth(Single)
GlLineWidthx(Int32)
GlLoadIdentity()
GlLoadMatrixf(FloatBuffer)
GlLoadMatrixf(Single[], Int32)
GlLoadMatrixx(Int32[], Int32)
GlLoadMatrixx(IntBuffer)
GlLogicOp(Int32)
GlMaterialf(Int32, Int32, Single)
GlMaterialfv(Int32, Int32, FloatBuffer)
GlMaterialfv(Int32, Int32, Single[], Int32)
GlMaterialx(Int32, Int32, Int32)
GlMaterialxv(Int32, Int32, Int32[], Int32)
GlMaterialxv(Int32, Int32, IntBuffer)
GlMatrixMode(Int32)
GlMultiTexCoord4f(Int32, Single, Single, Single, Single)
GlMultiTexCoord4x(Int32, Int32, Int32, Int32, Int32)
GlMultMatrixf(FloatBuffer)
GlMultMatrixf(Single[], Int32)
GlMultMatrixx(Int32[], Int32)
GlMultMatrixx(IntBuffer)
GlNormal3f(Single, Single, Single)
GlNormal3x(Int32, Int32, Int32)
GlNormalPointer(Int32, Int32, Buffer)
GlOrthof(Single, Single, Single, Single, Single, Single)
GlOrthox(Int32, Int32, Int32, Int32, Int32, Int32)
GlPixelStorei(Int32, Int32)
GlPointSize(Single)
GlPointSizex(Int32)
GlPolygonOffset(Single, Single)
GlPolygonOffsetx(Int32, Int32)
GlPopMatrix()
GlPushMatrix()
GlReadPixels(Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
GlRotatef(Single, Single, Single, Single)
GlRotatex(Int32, Int32, Int32, Int32)
GlSampleCoverage(Single, Boolean)
GlSampleCoveragex(Int32, Boolean)
GlScalef(Single, Single, Single)
GlScalex(Int32, Int32, Int32)
GlScissor(Int32, Int32, Int32, Int32)
GlShadeModel(Int32)
GlStencilFunc(Int32, Int32, Int32)
GlStencilMask(Int32)
GlStencilOp(Int32, Int32, Int32)
GlTexCoordPointer(Int32, Int32, Int32, Buffer)
GlTexEnvf(Int32, Int32, Single)
GlTexEnvfv(Int32, Int32, FloatBuffer)
GlTexEnvfv(Int32, Int32, Single[], Int32)
GlTexEnvx(Int32, Int32, Int32)
GlTexEnvxv(Int32, Int32, Int32[], Int32)
GlTexEnvxv(Int32, Int32, IntBuffer)
GlTexImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
GlTexParameterf(Int32, Int32, Single)
GlTexParameterx(Int32, Int32, Int32)
GlTexSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
GlTranslatef(Single, Single, Single)
GlTranslatex(Int32, Int32, Int32)
GlVertexPointer(Int32, Int32, Int32, Buffer)
GlViewport(Int32, Int32, Int32, Int32)
JavaFinalize()

當垃圾收集判斷物件沒有其他參考時,由物件上的垃圾收集行程呼叫。

(繼承來源 Object)
Notify()

喚醒正在等候此物件的監視器的單一線程。

(繼承來源 Object)
NotifyAll()

喚醒正在等候此物件監視器的所有線程。

(繼承來源 Object)
SetHandle(IntPtr, JniHandleOwnership)

設定 Handle 屬性。

(繼承來源 Object)
ToArray<T>() (繼承來源 Object)
ToString()

傳回物件的字串表示。

(繼承來源 Object)
UnregisterFromRuntime() (繼承來源 Object)
Wait()

讓目前的執行緒等到喚醒為止,通常是藉由 < em > notified < /em > 或 < em > interrupted < /em > 來喚醒。

(繼承來源 Object)
Wait(Int64)

讓目前的執行緒等到喚醒為止,通常是 < 透過 em > notified < /em 或 em > interrupted < /em >> ,或 < 直到經過一定數量的即時為止。

(繼承來源 Object)
Wait(Int64, Int32)

讓目前的執行緒等到喚醒為止,通常是 < 透過 em > notified < /em 或 em > interrupted < /em >> ,或 < 直到經過一定數量的即時為止。

(繼承來源 Object)

明確介面實作

IJavaPeerable.Disposed() (繼承來源 Object)
IJavaPeerable.DisposeUnlessReferenced() (繼承來源 Object)
IJavaPeerable.Finalized() (繼承來源 Object)
IJavaPeerable.JniManagedPeerState (繼承來源 Object)
IJavaPeerable.SetJniIdentityHashCode(Int32) (繼承來源 Object)
IJavaPeerable.SetJniManagedPeerState(JniManagedPeerStates) (繼承來源 Object)
IJavaPeerable.SetPeerReference(JniObjectReference) (繼承來源 Object)

擴充方法

JavaCast<TResult>(IJavaObject)

執行 Android 執行時間檢查的類型轉換。

JavaCast<TResult>(IJavaObject)
GetJniTypeName(IJavaPeerable)

適用於