CodeEvent.Remover CodeEvent.Remover CodeEvent.Remover CodeEvent.Remover CodeEvent.Remover Property

Definition

Gets or sets the event listeners.

public:
 property EnvDTE::CodeFunction ^ Remover { EnvDTE::CodeFunction ^ get(); void set(EnvDTE::CodeFunction ^ value); };
public:
 property EnvDTE::CodeFunction ^ Remover { EnvDTE::CodeFunction ^ get(); void set(EnvDTE::CodeFunction ^ value); };
[System.Runtime.InteropServices.DispId(38)]
[get: System.Runtime.InteropServices.DispId(38)]
[set: System.Runtime.InteropServices.DispId(38)]
public EnvDTE.CodeFunction Remover { get; set; }
member this.Remover : EnvDTE.CodeFunction with get, set
Public Property Remover As CodeFunction
Property Value

Examples

The following example demonstrates how to use the Remover property.

public static void Remover(EnvDTE80.DTE2 dte)  
{  
    TextSelection objTextSel;  
    EnvDTE80.CodeEvent codeEvent;  
    objTextSel = (TextSelection)dte.ActiveDocument.Selection;  
    codeEvent = (EnvDTE80.CodeEvent)objTextSel. _  
      ActivePoint.get_CodeElement(vsCMElement.vsCMElementEvent);  

    MessageBox.Show("
Remover property: " + codeEvent.Remover, "Testing CodeEvent"); }

Remarks

The CodeFunction object is used to remove event listeners.

Note

The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same.

Applies to