ICursorModifier.CursorPositionOffset Property

Definition

How much a IMixedRealityCursor's position should be offset from the surface of the GameObject when overlapping.

public:
 property UnityEngine::Vector3 CursorPositionOffset { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };
public UnityEngine.Vector3 CursorPositionOffset { get; set; }
member this.CursorPositionOffset : UnityEngine.Vector3 with get, set
Public Property CursorPositionOffset As Vector3

Property Value

UnityEngine.Vector3

Applies to