SerializedObjectUtils.SetSerializedPropertyByType Method
Definition
Important
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Sets a serialized property value based on type of value object.
public:
static void SetSerializedPropertyByType(System::Object ^ value, UnityEditor::SerializedProperty ^ property);
public static void SetSerializedPropertyByType (object value, UnityEditor.SerializedProperty property);
static member SetSerializedPropertyByType : obj * UnityEditor.SerializedProperty -> unit
Public Shared Sub SetSerializedPropertyByType (value As Object, property As SerializedProperty)
Parameters
- value
- Object
- property
- UnityEditor.SerializedProperty