Char Char Char Char Struct

定義

表示 UTF-16 程式碼單位 字元。Represents a character as a UTF-16 code unit.

public value class Char : IComparable, IComparable<char>, IConvertible, IEquatable<char>
[System.Runtime.InteropServices.ComVisible(true)]
[System.Serializable]
public struct Char : IComparable, IComparable<char>, IConvertible, IEquatable<char>
type char = struct
    interface IConvertible
Public Structure Char
Implements IComparable, IComparable(Of Char), IConvertible, IEquatable(Of Char)
繼承
屬性
實作

範例

下列程式碼範例示範的一些方法CharThe following code example demonstrates some of the methods in Char.

using namespace System;
int main()
{
   char chA = 'A';
   char ch1 = '1';
   String^ str =  "test string";
   Console::WriteLine( chA.CompareTo( 'B' ) ); // Output: "-1" (meaning 'A' is 1 less than 'B')
   Console::WriteLine( chA.Equals( 'A' ) ); // Output: "True"
   Console::WriteLine( Char::GetNumericValue( ch1 ) ); // Output: "1"
   Console::WriteLine( Char::IsControl( '\t' ) ); // Output: "True"
   Console::WriteLine( Char::IsDigit( ch1 ) ); // Output: "True"
   Console::WriteLine( Char::IsLetter( ',' ) ); // Output: "False"
   Console::WriteLine( Char::IsLower( 'u' ) ); // Output: "True"
   Console::WriteLine( Char::IsNumber( ch1 ) ); // Output: "True"
   Console::WriteLine( Char::IsPunctuation( '.' ) ); // Output: "True"
   Console::WriteLine( Char::IsSeparator( str, 4 ) ); // Output: "True"
   Console::WriteLine( Char::IsSymbol( '+' ) ); // Output: "True"
   Console::WriteLine( Char::IsWhiteSpace( str, 4 ) ); // Output: "True"
   Console::WriteLine( Char::Parse(  "S" ) ); // Output: "S"
   Console::WriteLine( Char::ToLower( 'M' ) ); // Output: "m"
   Console::WriteLine( 'x' ); // Output: "x"
}

using System;

public class CharStructureSample {
	public static void Main() {
		char chA = 'A';
		char ch1 = '1';
		string str = "test string"; 

		Console.WriteLine(chA.CompareTo('B'));			// Output: "-1" (meaning 'A' is 1 less than 'B')
		Console.WriteLine(chA.Equals('A'));				// Output: "True"
		Console.WriteLine(Char.GetNumericValue(ch1));	// Output: "1"
		Console.WriteLine(Char.IsControl('\t'));		// Output: "True"
		Console.WriteLine(Char.IsDigit(ch1));			// Output: "True"
		Console.WriteLine(Char.IsLetter(','));			// Output: "False"
		Console.WriteLine(Char.IsLower('u'));			// Output: "True"
		Console.WriteLine(Char.IsNumber(ch1));			// Output: "True"
		Console.WriteLine(Char.IsPunctuation('.'));		// Output: "True"
		Console.WriteLine(Char.IsSeparator(str, 4));	// Output: "True"
		Console.WriteLine(Char.IsSymbol('+'));			// Output: "True"
		Console.WriteLine(Char.IsWhiteSpace(str, 4));	// Output: "True"
		Console.WriteLine(Char.Parse("S"));				// Output: "S"
		Console.WriteLine(Char.ToLower('M'));			// Output: "m"
		Console.WriteLine('x'.ToString());				// Output: "x"
	}
}
imports System

Module CharStructure

    Public Sub Main()

        Dim chA As Char
        chA = "A"c
        Dim ch1 As Char
        ch1 = "1"c
        Dim str As String
        str = "test string"

        Console.WriteLine(chA.CompareTo("B"c))          ' Output: "-1" (meaning 'A' is 1 less than 'B')
        Console.WriteLine(chA.Equals("A"c))             ' Output: "True"
        Console.WriteLine(Char.GetNumericValue(ch1))    ' Output: "1"
        Console.WriteLine(Char.IsControl(Chr(9)))       ' Output: "True"
        Console.WriteLine(Char.IsDigit(ch1))            ' Output: "True"
        Console.WriteLine(Char.IsLetter(","c))          ' Output: "False"
        Console.WriteLine(Char.IsLower("u"c))           ' Output: "True"
        Console.WriteLine(Char.IsNumber(ch1))           ' Output: "True"
        Console.WriteLine(Char.IsPunctuation("."c))     ' Output: "True"
        Console.WriteLine(Char.IsSeparator(str, 4))     ' Output: "True"
        Console.WriteLine(Char.IsSymbol("+"c))          ' Output: "True"
        Console.WriteLine(Char.IsWhiteSpace(str, 4))    ' Output: "True"
        Console.WriteLine(Char.Parse("S"))              ' Output: "S"
        Console.WriteLine(Char.ToLower("M"c))           ' Output: "m"
        Console.WriteLine("x"c.ToString())              ' Output: "x"

    End Sub

End Module

備註

.NET Framework.NET Framework使用Char結構來表示 Unicode 字元。The .NET Framework.NET Framework uses the Char structure to represent a Unicode character. Unicode 標準會以唯一的 21 位元純量數字,並呼叫字碼指標,會識別每個 Unicode 字元,並定義 UTF 16 編碼形式,以指定的字碼指標編碼成一或多個 16 位元值序列的方式。The Unicode Standard identifies each Unicode character with a unique 21-bit scalar number called a code point, and defines the UTF-16 encoding form that specifies how a code point is encoded into a sequence of one or more 16-bit values. 每個 16 位元值的範圍從十六進位 0x0000 到 0xFFFF,而且會儲存在Char結構。Each 16-bit value ranges from hexadecimal 0x0000 through 0xFFFF and is stored in a Char structure. Char物件是它的 16 位元數字 (序數) 值。The value of a Char object is its 16-bit numeric (ordinal) value.

下列各節會討論之間的關聯性Char物件和字元,並討論一些常見的工作,以執行Char執行個體。The following sections examine the relationship between a Char object and a character and discuss some common tasks performed with Char instances.

Char 物件、 Unicode 字元和字串 Char objects, Unicode characters, and strings
字元和字元類別 Characters and character categories
字元和文字項目 Characters and text elements
常見的作業 Common operations
Char 值與 interopChar values and interop

Char 物件、 Unicode 字元和字串Char objects, Unicode characters, and strings

AString物件是循序集合Char結構,表示文字的字串。A String object is a sequential collection of Char structures that represents a string of text. 大部分的 Unicode 字元可以表示由單一Char物件的 surrogate 字組,及/或組合字元序列,由多個,但會做為基底的字元編碼的字元Char物件。Most Unicode characters can be represented by a single Char object, but a character that is encoded as a base character, surrogate pair, and/or combining character sequence is represented by multiple Char objects. 基於這個理由,Char結構String物件是否不一定相當於單一的 Unicode 字元。For this reason, a Char structure in a String object is not necessarily equivalent to a single Unicode character.

多個 16 位元程式碼單位用來表示單一 Unicode 字元,在下列情況:Multiple 16-bit code units are used to represent single Unicode characters in the following cases:

  • 字符,可能會包含單一字元或基底字元後面接著一或多個組合的字元。Glyphs, which may consist of a single character or of a base character followed by one or more combining characters. 比方說,表示的字元 äChar物件單位是 u+25ce 0061 後面的程式碼Char物件,其程式碼單位為 U + 0308年。For example, the character ä is represented by a Char object whose code unit is U+0061 followed by a Char object whose code unit is U+0308. (A 單一也可以定義字元 äChar具有 U + 00E4 的程式碼單位的物件。)下列範例說明字元 ä 包含兩個Char物件。(The character ä can also be defined by a single Char object that has a code unit of U+00E4.) The following example illustrates that the character ä consists of two Char objects.

    using System;
    using System.IO;
    
    public class Example
    {
       public static void Main()
       {
          StreamWriter sw = new StreamWriter("chars1.txt");
          char[] chars = { '\u0061', '\u0308' };
          string strng = new String(chars);
          sw.WriteLine(strng); 
          sw.Close();
       }
    }
    // The example produces the following output:
    //       ä
    
    Imports System.IO
    
    Module Example
       Public Sub Main()
          Dim sw As New StreamWriter("chars1.txt")
          Dim chars() As Char = { ChrW(&h0061), ChrW(&h0308) }
          Dim strng As New String(chars)
          sw.WriteLine(strng) 
          sw.Close()
       End Sub
    End Module
    ' The example produces the following output:
    '       ä
    
  • Unicode 基本多語文字面 (BMP) 以外的字元。Characters outside the Unicode Basic Multilingual Plane (BMP). Unicode 支援 BMP、 平面 0 表示除了十六個平面。Unicode supports sixteen planes in addition to the BMP, which represents plane 0. Unicode 字碼指標以 UTF-32,所包含之平面的 21 位元值。A Unicode code point is represented in UTF-32 by a 21-bit value that includes the plane. 例如,U + 1D160 代表音符的符號第八個字元。For example, U+1D160 represents the MUSICAL SYMBOL EIGHTH NOTE character. 因為 utf-16 編碼只有 16 位元,BMP 之外的字元的 utf-16 surrogate 字組來表示。Because UTF-16 encoding has only 16 bits, characters outside the BMP are represented by surrogate pairs in UTF-16. 下列範例說明 U + 1D160,第八個音符符號字元的 UTF-32 對等為 U + D834 U + DD60。The following example illustrates that the UTF-32 equivalent of U+1D160, the MUSICAL SYMBOL EIGHTH NOTE character, is U+D834 U+DD60. U + D834 是高 surrogate;高 surrogate 是從 U+D800 到 U + DBFF 的範圍。U+D834 is the high surrogate; high surrogates range from U+D800 through U+DBFF. U + DD60 是低 surrogate低 surrogate 是從 U+DC00 到 U + DFFF 的範圍。U+DD60 is the low surrogate; low surrogates range from U+DC00 through U+DFFF.

    using System;
    using System.IO;
    
    public class Example
    {
       public static void Main()
       {
          StreamWriter sw = new StreamWriter(@".\chars2.txt");
          int utf32 = 0x1D160;
          string surrogate = Char.ConvertFromUtf32(utf32);
          sw.WriteLine("U+{0:X6} UTF-32 = {1} ({2}) UTF-16", 
                       utf32, surrogate, ShowCodePoints(surrogate));
          sw.Close();                    
       }
    
       private static string ShowCodePoints(string value)
       {
          string retval = null;
          foreach (var ch in value)
             retval += String.Format("U+{0:X4} ", Convert.ToUInt16(ch));
    
          return retval.Trim();
       }
    }
    // The example produces the following output:
    //       U+01D160 UTF-32 = ð (U+D834 U+DD60) UTF-16
    
    Imports System.IO
    
    Module Example
       Public Sub Main()
          Dim sw As New StreamWriter(".\chars2.txt")
          Dim utf32 As Integer = &h1D160
          Dim surrogate As String = Char.ConvertFromUtf32(utf32)
          sw.WriteLine("U+{0:X6} UTF-32 = {1} ({2}) UTF-16", 
                       utf32, surrogate, ShowCodePoints(surrogate))
          sw.Close()                    
       End Sub
    
       Private Function ShowCodePoints(value As String) As String
          Dim retval As String = Nothing
          For Each ch In value
             retval += String.Format("U+{0:X4} ", Convert.ToUInt16(ch))
          Next
          Return retval.Trim()
       End Function
    End Module
    ' The example produces the following output:
    '       U+01D160 UTF-32 = ð (U+D834 U+DD60) UTF-16
    

字元和字元類別Characters and character categories

每個 Unicode 字元或無效的 surrogate 字組屬於 Unicode 類別。Each Unicode character or valid surrogate pair belongs to a Unicode category. 在.NET Framework 中,Unicode 分類由成員UnicodeCategory列舉型別,且包含值,例如UnicodeCategory.CurrencySymbolUnicodeCategory.LowercaseLetter,和UnicodeCategory.SpaceSeparator,例如。In the .NET Framework, Unicode categories are represented by members of the UnicodeCategory enumeration and include values such as UnicodeCategory.CurrencySymbol, UnicodeCategory.LowercaseLetter, and UnicodeCategory.SpaceSeparator, for example.

若要判斷字元的 Unicode 分類,請呼叫GetUnicodeCategory方法。To determine the Unicode category of a character, you call the GetUnicodeCategory method. 例如,下列範例會呼叫GetUnicodeCategory顯示字串中的每個字元的 Unicode 分類。For example, the following example calls the GetUnicodeCategory to display the Unicode category of each character in a string.

using System;
using System.Globalization;

class Example
{
   public static void Main()
   {
      // Define a string with a variety of character categories.
      String s = "The red car drove down the long, narrow, secluded road.";
      // Determine the category of each character.
      foreach (var ch in s)
         Console.WriteLine("'{0}': {1}", ch, Char.GetUnicodeCategory(ch)); 
   }
}
// The example displays the following output:
//      'T': UppercaseLetter
//      'h': LowercaseLetter
//      'e': LowercaseLetter
//      ' ': SpaceSeparator
//      'r': LowercaseLetter
//      'e': LowercaseLetter
//      'd': LowercaseLetter
//      ' ': SpaceSeparator
//      'c': LowercaseLetter
//      'a': LowercaseLetter
//      'r': LowercaseLetter
//      ' ': SpaceSeparator
//      'd': LowercaseLetter
//      'r': LowercaseLetter
//      'o': LowercaseLetter
//      'v': LowercaseLetter
//      'e': LowercaseLetter
//      ' ': SpaceSeparator
//      'd': LowercaseLetter
//      'o': LowercaseLetter
//      'w': LowercaseLetter
//      'n': LowercaseLetter
//      ' ': SpaceSeparator
//      't': LowercaseLetter
//      'h': LowercaseLetter
//      'e': LowercaseLetter
//      ' ': SpaceSeparator
//      'l': LowercaseLetter
//      'o': LowercaseLetter
//      'n': LowercaseLetter
//      'g': LowercaseLetter
//      ',': OtherPunctuation
//      ' ': SpaceSeparator
//      'n': LowercaseLetter
//      'a': LowercaseLetter
//      'r': LowercaseLetter
//      'r': LowercaseLetter
//      'o': LowercaseLetter
//      'w': LowercaseLetter
//      ',': OtherPunctuation
//      ' ': SpaceSeparator
//      's': LowercaseLetter
//      'e': LowercaseLetter
//      'c': LowercaseLetter
//      'l': LowercaseLetter
//      'u': LowercaseLetter
//      'd': LowercaseLetter
//      'e': LowercaseLetter
//      'd': LowercaseLetter
//      ' ': SpaceSeparator
//      'r': LowercaseLetter
//      'o': LowercaseLetter
//      'a': LowercaseLetter
//      'd': LowercaseLetter
//      '.': OtherPunctuation
Imports System.Globalization

Module Example
   Public Sub Main()
      ' Define a string with a variety of character categories.
      Dim s As String = "The car drove down the narrow, secluded road."
      ' Determine the category of each character.
      For Each ch In s
         Console.WriteLine("'{0}': {1}", ch, Char.GetUnicodeCategory(ch)) 
      Next
   End Sub
End Module
' The example displays the following output:
'       'T': UppercaseLetter
'       'h': LowercaseLetter
'       'e': LowercaseLetter
'       ' ': SpaceSeparator
'       'r': LowercaseLetter
'       'e': LowercaseLetter
'       'd': LowercaseLetter
'       ' ': SpaceSeparator
'       'c': LowercaseLetter
'       'a': LowercaseLetter
'       'r': LowercaseLetter
'       ' ': SpaceSeparator
'       'd': LowercaseLetter
'       'r': LowercaseLetter
'       'o': LowercaseLetter
'       'v': LowercaseLetter
'       'e': LowercaseLetter
'       ' ': SpaceSeparator
'       'd': LowercaseLetter
'       'o': LowercaseLetter
'       'w': LowercaseLetter
'       'n': LowercaseLetter
'       ' ': SpaceSeparator
'       't': LowercaseLetter
'       'h': LowercaseLetter
'       'e': LowercaseLetter
'       ' ': SpaceSeparator
'       'l': LowercaseLetter
'       'o': LowercaseLetter
'       'n': LowercaseLetter
'       'g': LowercaseLetter
'       ',': OtherPunctuation
'       ' ': SpaceSeparator
'       'n': LowercaseLetter
'       'a': LowercaseLetter
'       'r': LowercaseLetter
'       'r': LowercaseLetter
'       'o': LowercaseLetter
'       'w': LowercaseLetter
'       ',': OtherPunctuation
'       ' ': SpaceSeparator
'       's': LowercaseLetter
'       'e': LowercaseLetter
'       'c': LowercaseLetter
'       'l': LowercaseLetter
'       'u': LowercaseLetter
'       'd': LowercaseLetter
'       'e': LowercaseLetter
'       'd': LowercaseLetter
'       ' ': SpaceSeparator
'       'r': LowercaseLetter
'       'o': LowercaseLetter
'       'a': LowercaseLetter
'       'd': LowercaseLetter
'       '.': OtherPunctuation

就內部而言,如字元 (U + 0000 到 U + 00FF),ASCII 範圍之外GetUnicodeCategory方法取決於所報告的 Unicode 分類CharUnicodeInfo類別。Internally, for characters outside the ASCII range (U+0000 through U+00FF), the GetUnicodeCategory method depends on Unicode categories reported by the CharUnicodeInfo class. 開頭.NET Framework 4.6.2.NET Framework 4.6.2,根據分類的 Unicode 字元The Unicode Standard,Version 8.0.0Starting with the .NET Framework 4.6.2.NET Framework 4.6.2, Unicode characters are classified based on The Unicode Standard, Version 8.0.0. 從.NET Framework 版本中.NET Framework 4.NET Framework 4.NET Framework 4.6.1.NET Framework 4.6.1,它們會根據分類The Unicode Standard,Version 6.3.0In versions of the .NET Framework from the .NET Framework 4.NET Framework 4 to the .NET Framework 4.6.1.NET Framework 4.6.1, they are classified based on The Unicode Standard, Version 6.3.0.

字元和文字項目Characters and text elements

因為單一字元可由多個Char物件,則不一定有意義,才能使用個別Char物件。Because a single character can be represented by multiple Char objects, it is not always meaningful to work with individual Char objects. 比方說,下列範例會將以 utf-16 編碼字碼單位表示 Aegean 的數字 0 到 9 的 Unicode 字碼指標。For instance, the following example converts the Unicode code points that represent the Aegean numbers zero through 9 to UTF-16 encoded code units. 因為錯誤地等同Char物件使用的字元,則會不正確回報產生的字串有 20 個字元。Because it erroneously equates Char objects with characters, it inaccurately reports that the resulting string has 20 characters.

using System;

public class Example
{
   public static void Main()
   {
      string result = String.Empty;
      for (int ctr = 0x10107; ctr <= 0x10110; ctr++)  // Range of Aegean numbers.
         result += Char.ConvertFromUtf32(ctr);

      Console.WriteLine("The string contains {0} characters.", result.Length); 
   }
}
// The example displays the following output:
//     The string contains 20 characters.
Module Example
   Public Sub Main()
      Dim result As String = String.Empty
      For ctr As Integer = &h10107 To &h10110     ' Range of Aegean numbers.
         result += Char.ConvertFromUtf32(ctr)
      Next         
      Console.WriteLine("The string contains {0} characters.", result.Length) 
   End Sub
End Module
' The example displays the following output:
'     The string contains 20 characters.

您可以執行下列動作以避免假設,Char物件都代表單一字元。You can do the following to avoid the assumption that a Char object represents a single character.

  • 您可以使用String樣貌,而不是使用其個別字元來代表和分析語言內容的物件。You can work with a String object in its entirety instead of working with its individual characters to represent and analyze linguistic content.

  • 您可以使用StringInfo類別來使用文字項目,而不是個別Char物件。You can use the StringInfo class to work with text elements instead of individual Char objects. 下列範例會使用StringInfo物件來計算 Aegean 所組成的字串中的文字項目數目的數字零到九個。The following example uses the StringInfo object to count the number of text elements in a string that consists of the Aegean numbers zero through nine. 由於它會將 surrogate 字組視為單一字元,因此會正確回報此字串包含 10 個字元。Because it considers a surrogate pair a single character, it correctly reports that the string contains ten characters.

    using System;
    using System.Globalization;
    
    public class Example
    {
       public static void Main()
       {
          string result = String.Empty;
          for (int ctr = 0x10107; ctr <= 0x10110; ctr++)  // Range of Aegean numbers.
             result += Char.ConvertFromUtf32(ctr);
    
          StringInfo si = new StringInfo(result);
          Console.WriteLine("The string contains {0} characters.", 
                            si.LengthInTextElements); 
       }
    }
    // The example displays the following output:
    //       The string contains 10 characters.
    
    Imports System.Globalization
    
    Module Example
       Public Sub Main()
          Dim result As String = String.Empty
          For ctr As Integer = &h10107 To &h10110     ' Range of Aegean numbers.
             result += Char.ConvertFromUtf32(ctr)
          Next         
          Dim si As New StringInfo(result)
          Console.WriteLine("The string contains {0} characters.", si.LengthInTextElements) 
       End Sub
    End Module
    ' The example displays the following output:
    '       The string contains 10 characters.
    
  • 如果字串包含一或多個組合字元的基底字元,您可以呼叫String.Normalize方法,以將子字串轉換成單一的 UTF 16 編碼的字碼單位。If a string contains a base character that has one or more combining characters, you can call the String.Normalize method to convert the substring to a single UTF-16 encoded code unit. 下列範例會呼叫String.Normalize方法,將基底字元 U + 0061 (拉丁文小寫字母 A) 及組合字元 U + 0308 (結合 DIAERESIS) 轉換到 U + 00E4 (拉丁文小型字母與 DIAERESIS)。The following example calls the String.Normalize method to convert the base character U+0061 (LATIN SMALL LETTER A) and combining character U+0308 (COMBINING DIAERESIS) to U+00E4 (LATIN SMALL LETTER A WITH DIAERESIS).

    using System;
    
    public class Example
    {
       public static void Main()
       {
          string combining = "\u0061\u0308";
          ShowString(combining);
          
          string normalized = combining.Normalize();
          ShowString(normalized);
       }
    
       private static void ShowString(string s)
       {
          Console.Write("Length of string: {0} (", s.Length);
          for (int ctr = 0; ctr < s.Length; ctr++) {
             Console.Write("U+{0:X4}", Convert.ToUInt16(s[ctr]));
             if (ctr != s.Length - 1) Console.Write(" ");
          } 
          Console.WriteLine(")\n");
       }
    }
    // The example displays the following output:
    //       Length of string: 2 (U+0061 U+0308)
    //       
    //       Length of string: 1 (U+00E4)
    
    Module Example
       Public Sub Main()
          Dim combining As String = ChrW(&h0061) + ChrW(&h0308)
          ShowString(combining)
          
          Dim normalized As String = combining.Normalize()
          ShowString(normalized)
       End Sub
       
       Private Sub ShowString(s As String)
          Console.Write("Length of string: {0} (", s.Length)
          For ctr As Integer = 0 To s.Length - 1
             Console.Write("U+{0:X4}", Convert.ToUInt16(s(ctr)))
             If ctr <> s.Length - 1 Then Console.Write(" ")
          Next 
          Console.WriteLine(")")
          Console.WriteLine()
       End Sub
    End Module
    ' The example displays the following output:
    '       Length of string: 2 (U+0061 U+0308)
    '       
    '       Length of string: 1 (U+00E4)
    

常見的作業Common operations

Char結構提供方法來比較Char物件,將目前值轉換成Char物件複製到另一個類型的物件,並判斷的 Unicode 分類Char物件:The Char structure provides methods to compare Char objects, convert the value of the current Char object to an object of another type, and determine the Unicode category of a Char object:

若要執行此工作To do this 使用這些System.Char方法Use these System.Char methods
比較Char物件Compare Char objects CompareToEqualsCompareTo and Equals
將字碼指標轉換為字串Convert a code point to a string ConvertFromUtf32
轉換Char物件或 surrogate 字組的Char字碼指標的物件Convert a Char object or a surrogate pair of Char objects to a code point 單一字元: Convert.ToInt32(Char)For a single character: Convert.ToInt32(Char)

Surrogate 字組或字串中的字元: Char.ConvertToUtf32For a surrogate pair or a character in a string: Char.ConvertToUtf32
取得字元的 Unicode 分類Get the Unicode category of a character GetUnicodeCategory
判斷字元是否位於特定的 Unicode 分類,例如數字、 字母、 標點符號,控制字元,並依此類推Determine whether a character is in a particular Unicode category such as digit, letter, punctuation, control character, and so on IsControlIsDigitIsHighSurrogateIsLetterIsLetterOrDigitIsLowerIsLowSurrogateIsNumberIsPunctuationIsSeparatorIsSurrogateIsSurrogatePairIsSymbolIsUpper,及 IsWhiteSpaceIsControl, IsDigit, IsHighSurrogate, IsLetter, IsLetterOrDigit, IsLower, IsLowSurrogate, IsNumber, IsPunctuation, IsSeparator, IsSurrogate, IsSurrogatePair, IsSymbol, IsUpper, and IsWhiteSpace
轉換Char實值型別代表數字的物件Convert a Char object that represents a number to a numeric value type GetNumericValue
轉換成字串中的字元Char物件Convert a character in a string into a Char object ParseTryParseParse and TryParse
轉換Char物件至String物件Convert a Char object to a String object ToString
變更的大小寫Char物件Change the case of a Char object ToLowerToLowerInvariantToUpperToUpperInvariantToLower, ToLowerInvariant, ToUpper, and ToUpperInvariant

Char 值與 interopChar values and interop

當 managedChar型別,表示為 Unicode utf-16 編碼字碼單位,會傳遞至 unmanaged 程式碼,interop 封送處理器會將預設設定為 ANSI 字元的轉換。When a managed Char type, which is represented as a Unicode UTF-16 encoded code unit, is passed to unmanaged code, the interop marshaler converts the character set to ANSI by default. 您可以套用DllImportAttribute屬性,以平台叫用宣告並StructLayoutAttribute屬性加入至控制項的字元集封送處理 COM interop 常Char輸入使用。You can apply the DllImportAttribute attribute to platform invoke declarations and the StructLayoutAttribute attribute to a COM interop declaration to control which character set a marshaled Char type uses.

欄位

MaxValue MaxValue MaxValue MaxValue

表示 Char 最大的可能值。Represents the largest possible value of a Char. 這個欄位是常數。This field is constant.

MinValue MinValue MinValue MinValue

表示 Char 最小的可能值。Represents the smallest possible value of a Char. 這個欄位是常數。This field is constant.

方法

CompareTo(Char) CompareTo(Char) CompareTo(Char) CompareTo(Char)

比較這個執行個體與指定的 Char 物件,並且表示這個執行個體在排序次序中,位於所指定 Char 物件之前、之後或相同位置。Compares this instance to a specified Char object and indicates whether this instance precedes, follows, or appears in the same position in the sort order as the specified Char object.

CompareTo(Object) CompareTo(Object) CompareTo(Object) CompareTo(Object)

比較這個執行個體與指定的物件,並且表示這個執行個體在排序次序中,位於所指定 Object 之前、之後或相同位置。Compares this instance to a specified object and indicates whether this instance precedes, follows, or appears in the same position in the sort order as the specified Object.

ConvertFromUtf32(Int32) ConvertFromUtf32(Int32) ConvertFromUtf32(Int32) ConvertFromUtf32(Int32)

將指定之 Unicode 字碼指標轉換成 UTF-16 編碼的字串。Converts the specified Unicode code point into a UTF-16 encoded string.

ConvertToUtf32(Char, Char) ConvertToUtf32(Char, Char) ConvertToUtf32(Char, Char) ConvertToUtf32(Char, Char)

將 UTF-16 編碼之 Surrogate 字組的值轉換成 Unicode 字碼指標。Converts the value of a UTF-16 encoded surrogate pair into a Unicode code point.

ConvertToUtf32(String, Int32) ConvertToUtf32(String, Int32) ConvertToUtf32(String, Int32) ConvertToUtf32(String, Int32)

將字串中指定之位置上的 UTF-16 編碼之字元或 Surrogate 字組的值轉換成 Unicode 字碼指標。Converts the value of a UTF-16 encoded character or surrogate pair at a specified position in a string into a Unicode code point.

Equals(Char) Equals(Char) Equals(Char) Equals(Char)

傳回值,表示這個執行個體是否等於指定的 Char 物件。Returns a value that indicates whether this instance is equal to the specified Char object.

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

傳回值,這個值指出此執行個體是否與指定的物件相等。Returns a value that indicates whether this instance is equal to a specified object.

GetHashCode() GetHashCode() GetHashCode() GetHashCode()

傳回這個執行個體的雜湊碼。Returns the hash code for this instance.

GetNumericValue(String, Int32) GetNumericValue(String, Int32) GetNumericValue(String, Int32) GetNumericValue(String, Int32)

將指定字串中指定位置的數字 Unicode 字元轉換成雙精確度浮點數。Converts the numeric Unicode character at the specified position in a specified string to a double-precision floating point number.

GetNumericValue(Char) GetNumericValue(Char) GetNumericValue(Char) GetNumericValue(Char)

將指定的數字 Unicode 字元轉換成雙精確度浮點數。Converts the specified numeric Unicode character to a double-precision floating point number.

GetTypeCode() GetTypeCode() GetTypeCode() GetTypeCode()

傳回實值類型 TypeCodeCharReturns the TypeCode for value type Char.

GetUnicodeCategory(Char) GetUnicodeCategory(Char) GetUnicodeCategory(Char) GetUnicodeCategory(Char)

將指定的 Unicode 字元分類至由其中一個 UnicodeCategory 值所識別的群組。Categorizes a specified Unicode character into a group identified by one of the UnicodeCategory values.

GetUnicodeCategory(String, Int32) GetUnicodeCategory(String, Int32) GetUnicodeCategory(String, Int32) GetUnicodeCategory(String, Int32)

將指定字串中指定位置處的字元,分類至由其中一個 UnicodeCategory 值所識別的群組。Categorizes the character at the specified position in a specified string into a group identified by one of the UnicodeCategory values.

IsControl(Char) IsControl(Char) IsControl(Char) IsControl(Char)

指示指定的 Unicode 字元是否分類為控制字元。Indicates whether the specified Unicode character is categorized as a control character.

IsControl(String, Int32) IsControl(String, Int32) IsControl(String, Int32) IsControl(String, Int32)

指示指定的字串中指定位置處的字元是否分類為控制字元。Indicates whether the character at the specified position in a specified string is categorized as a control character.

IsDigit(Char) IsDigit(Char) IsDigit(Char) IsDigit(Char)

指示指定的 Unicode 字元是否分類為十進位數字。Indicates whether the specified Unicode character is categorized as a decimal digit.

IsDigit(String, Int32) IsDigit(String, Int32) IsDigit(String, Int32) IsDigit(String, Int32)

指示指定的字串中指定位置處的字元是否分類為十進位數字。Indicates whether the character at the specified position in a specified string is categorized as a decimal digit.

IsHighSurrogate(String, Int32) IsHighSurrogate(String, Int32) IsHighSurrogate(String, Int32) IsHighSurrogate(String, Int32)

表示字串中指定位置處的 Char 物件是否為高 Surrogate。Indicates whether the Char object at the specified position in a string is a high surrogate.

IsHighSurrogate(Char) IsHighSurrogate(Char) IsHighSurrogate(Char) IsHighSurrogate(Char)

指出指定的 Char 物件是否為高 Surrogate。Indicates whether the specified Char object is a high surrogate.

IsLetter(Char) IsLetter(Char) IsLetter(Char) IsLetter(Char)

表示指定的 Unicode 字元是否分類為 Unicode 字母。Indicates whether the specified Unicode character is categorized as a Unicode letter.

IsLetter(String, Int32) IsLetter(String, Int32) IsLetter(String, Int32) IsLetter(String, Int32)

指示指定的字串中指定位置處的字元是否分類為 Unicode 字母。Indicates whether the character at the specified position in a specified string is categorized as a Unicode letter.

IsLetterOrDigit(Char) IsLetterOrDigit(Char) IsLetterOrDigit(Char) IsLetterOrDigit(Char)

指示指定的 Unicode 字元是否分類為字母或十進位數字。Indicates whether the specified Unicode character is categorized as a letter or a decimal digit.

IsLetterOrDigit(String, Int32) IsLetterOrDigit(String, Int32) IsLetterOrDigit(String, Int32) IsLetterOrDigit(String, Int32)

指示指定的字串中指定位置處的字元是否分類為字母或十進位數字。Indicates whether the character at the specified position in a specified string is categorized as a letter or a decimal digit.

IsLower(Char) IsLower(Char) IsLower(Char) IsLower(Char)

指示指定的 Unicode 字元是否分類為小寫字母。Indicates whether the specified Unicode character is categorized as a lowercase letter.

IsLower(String, Int32) IsLower(String, Int32) IsLower(String, Int32) IsLower(String, Int32)

指示指定的字串中指定位置處的字元是否分類為小寫字母。Indicates whether the character at the specified position in a specified string is categorized as a lowercase letter.

IsLowSurrogate(Char) IsLowSurrogate(Char) IsLowSurrogate(Char) IsLowSurrogate(Char)

指出指定的 Char 物件是否為低 Surrogate。Indicates whether the specified Char object is a low surrogate.

IsLowSurrogate(String, Int32) IsLowSurrogate(String, Int32) IsLowSurrogate(String, Int32) IsLowSurrogate(String, Int32)

表示字串中指定位置處的 Char 物件是否為低 Surrogate。Indicates whether the Char object at the specified position in a string is a low surrogate.

IsNumber(Char) IsNumber(Char) IsNumber(Char) IsNumber(Char)

指示指定的 Unicode 字元是否分類為數字。Indicates whether the specified Unicode character is categorized as a number.

IsNumber(String, Int32) IsNumber(String, Int32) IsNumber(String, Int32) IsNumber(String, Int32)

指示指定的字串中指定位置處的字元是否分類為數字。Indicates whether the character at the specified position in a specified string is categorized as a number.

IsPunctuation(Char) IsPunctuation(Char) IsPunctuation(Char) IsPunctuation(Char)

指示指定的 Unicode 字元是否分類為標點符號。Indicates whether the specified Unicode character is categorized as a punctuation mark.

IsPunctuation(String, Int32) IsPunctuation(String, Int32) IsPunctuation(String, Int32) IsPunctuation(String, Int32)

指示指定的字串中指定位置處的字元是否分類為標點符號。Indicates whether the character at the specified position in a specified string is categorized as a punctuation mark.

IsSeparator(Char) IsSeparator(Char) IsSeparator(Char) IsSeparator(Char)

指示指定的 Unicode 字元是否分類為分隔符號字元。Indicates whether the specified Unicode character is categorized as a separator character.

IsSeparator(String, Int32) IsSeparator(String, Int32) IsSeparator(String, Int32) IsSeparator(String, Int32)

指示指定的字串中指定位置處的字元是否分類為分隔符號字元。Indicates whether the character at the specified position in a specified string is categorized as a separator character.

IsSurrogate(Char) IsSurrogate(Char) IsSurrogate(Char) IsSurrogate(Char)

指出指定的字元是否有 Surrogate 字碼單位。Indicates whether the specified character has a surrogate code unit.

IsSurrogate(String, Int32) IsSurrogate(String, Int32) IsSurrogate(String, Int32) IsSurrogate(String, Int32)

指出位於指定的字串中指定位置處的字元是否有 Surrogate 字碼單位。Indicates whether the character at the specified position in a specified string has a surrogate code unit.

IsSurrogatePair(String, Int32) IsSurrogatePair(String, Int32) IsSurrogatePair(String, Int32) IsSurrogatePair(String, Int32)

表示字串中指定位置處的兩個相鄰 Char 物件是否組成 Surrogate 字組。Indicates whether two adjacent Char objects at a specified position in a string form a surrogate pair.

IsSurrogatePair(Char, Char) IsSurrogatePair(Char, Char) IsSurrogatePair(Char, Char) IsSurrogatePair(Char, Char)

表示兩個指定的 Char 物件是否組成 Surrogate 字組。Indicates whether the two specified Char objects form a surrogate pair.

IsSymbol(Char) IsSymbol(Char) IsSymbol(Char) IsSymbol(Char)

指示指定的 Unicode 字元是否分類為符號字元。Indicates whether the specified Unicode character is categorized as a symbol character.

IsSymbol(String, Int32) IsSymbol(String, Int32) IsSymbol(String, Int32) IsSymbol(String, Int32)

指示指定的字串中指定位置處的字元是否分類為符號字元。Indicates whether the character at the specified position in a specified string is categorized as a symbol character.

IsUpper(Char) IsUpper(Char) IsUpper(Char) IsUpper(Char)

指示指定的 Unicode 字元是否分類為大寫字母。Indicates whether the specified Unicode character is categorized as an uppercase letter.

IsUpper(String, Int32) IsUpper(String, Int32) IsUpper(String, Int32) IsUpper(String, Int32)

指示指定的字串中指定位置處的字元是否分類為大寫字母。Indicates whether the character at the specified position in a specified string is categorized as an uppercase letter.

IsWhiteSpace(Char) IsWhiteSpace(Char) IsWhiteSpace(Char) IsWhiteSpace(Char)

指示指定的 Unicode 字元是否分類為泛空白字元。Indicates whether the specified Unicode character is categorized as white space.

IsWhiteSpace(String, Int32) IsWhiteSpace(String, Int32) IsWhiteSpace(String, Int32) IsWhiteSpace(String, Int32)

指示指定的字串中指定位置處的字元是否分類為泛空白字元。Indicates whether the character at the specified position in a specified string is categorized as white space.

Parse(String) Parse(String) Parse(String) Parse(String)

將指定的字串值轉換成它的對等 Unicode 字元。Converts the value of the specified string to its equivalent Unicode character.

ToLower(Char, CultureInfo) ToLower(Char, CultureInfo) ToLower(Char, CultureInfo) ToLower(Char, CultureInfo)

使用指定的特定文化特性格式資訊,將指定的 Unicode 字元值轉換成它的對等小寫。Converts the value of a specified Unicode character to its lowercase equivalent using specified culture-specific formatting information.

ToLower(Char) ToLower(Char) ToLower(Char) ToLower(Char)

將 Unicode 字元值轉換成它的對等小寫。Converts the value of a Unicode character to its lowercase equivalent.

ToLowerInvariant(Char) ToLowerInvariant(Char) ToLowerInvariant(Char) ToLowerInvariant(Char)

使用不因文化特性而異 (Invariant Culture) 的轉換規則,將 Unicode 字元的值轉換成其小寫的同等項目。Converts the value of a Unicode character to its lowercase equivalent using the casing rules of the invariant culture.

ToString(IFormatProvider) ToString(IFormatProvider) ToString(IFormatProvider) ToString(IFormatProvider)

使用指定的特定文化特性的格式資訊,將這個執行個體的值轉換為它的對等字串表示。Converts the value of this instance to its equivalent string representation using the specified culture-specific format information.

ToString(Char) ToString(Char) ToString(Char) ToString(Char)

將指定的 Unicode 字元轉換成它的對等字串表示。Converts the specified Unicode character to its equivalent string representation.

ToString() ToString() ToString() ToString()

將這個執行個體的值轉換為它的相等字串表示。Converts the value of this instance to its equivalent string representation.

ToUpper(Char, CultureInfo) ToUpper(Char, CultureInfo) ToUpper(Char, CultureInfo) ToUpper(Char, CultureInfo)

使用指定的特定文化特性格式資訊,將指定的 Unicode 字元值轉換成它的對等大寫。Converts the value of a specified Unicode character to its uppercase equivalent using specified culture-specific formatting information.

ToUpper(Char) ToUpper(Char) ToUpper(Char) ToUpper(Char)

將 Unicode 字元值轉換成它的對等大寫。Converts the value of a Unicode character to its uppercase equivalent.

ToUpperInvariant(Char) ToUpperInvariant(Char) ToUpperInvariant(Char) ToUpperInvariant(Char)

使用不因文化特性而異的轉換規則,將 Unicode 字元的值轉換成其大寫的同等項目。Converts the value of a Unicode character to its uppercase equivalent using the casing rules of the invariant culture.

TryParse(String, Char) TryParse(String, Char) TryParse(String, Char) TryParse(String, Char)

將指定的字串值轉換成它的對等 Unicode 字元。Converts the value of the specified string to its equivalent Unicode character. 傳回碼 (Return Code) 會指出轉換是成功或是失敗。A return code indicates whether the conversion succeeded or failed.

明確介面實作

IComparable.CompareTo(Object) IComparable.CompareTo(Object) IComparable.CompareTo(Object) IComparable.CompareTo(Object)
IConvertible.GetTypeCode() IConvertible.GetTypeCode() IConvertible.GetTypeCode() IConvertible.GetTypeCode()
IConvertible.ToBoolean(IFormatProvider) IConvertible.ToBoolean(IFormatProvider) IConvertible.ToBoolean(IFormatProvider) IConvertible.ToBoolean(IFormatProvider)

注意:不支援這項轉換。Note This conversion is not supported. 嘗試這麼做會擲回 InvalidCastExceptionAttempting to do so throws an InvalidCastException.

IConvertible.ToByte(IFormatProvider) IConvertible.ToByte(IFormatProvider) IConvertible.ToByte(IFormatProvider) IConvertible.ToByte(IFormatProvider)

如需這個成員的說明,請參閱 ToByte(IFormatProvider)For a description of this member, see ToByte(IFormatProvider).

IConvertible.ToChar(IFormatProvider) IConvertible.ToChar(IFormatProvider) IConvertible.ToChar(IFormatProvider) IConvertible.ToChar(IFormatProvider)

如需這個成員的說明,請參閱 ToChar(IFormatProvider)For a description of this member, see ToChar(IFormatProvider).

IConvertible.ToDateTime(IFormatProvider) IConvertible.ToDateTime(IFormatProvider) IConvertible.ToDateTime(IFormatProvider) IConvertible.ToDateTime(IFormatProvider)

注意:不支援這項轉換。Note This conversion is not supported. 嘗試這麼做會擲回 InvalidCastExceptionAttempting to do so throws an InvalidCastException.

IConvertible.ToDecimal(IFormatProvider) IConvertible.ToDecimal(IFormatProvider) IConvertible.ToDecimal(IFormatProvider) IConvertible.ToDecimal(IFormatProvider)

注意:不支援這項轉換。Note This conversion is not supported. 嘗試這麼做會擲回 InvalidCastExceptionAttempting to do so throws an InvalidCastException.

IConvertible.ToDouble(IFormatProvider) IConvertible.ToDouble(IFormatProvider) IConvertible.ToDouble(IFormatProvider) IConvertible.ToDouble(IFormatProvider)

注意:不支援這項轉換。Note This conversion is not supported. 嘗試這麼做會擲回 InvalidCastExceptionAttempting to do so throws an InvalidCastException.

IConvertible.ToInt16(IFormatProvider) IConvertible.ToInt16(IFormatProvider) IConvertible.ToInt16(IFormatProvider) IConvertible.ToInt16(IFormatProvider)

如需這個成員的說明,請參閱 ToInt16(IFormatProvider)For a description of this member, see ToInt16(IFormatProvider).

IConvertible.ToInt32(IFormatProvider) IConvertible.ToInt32(IFormatProvider) IConvertible.ToInt32(IFormatProvider) IConvertible.ToInt32(IFormatProvider)

如需這個成員的說明,請參閱 ToInt32(IFormatProvider)For a description of this member, see ToInt32(IFormatProvider).

IConvertible.ToInt64(IFormatProvider) IConvertible.ToInt64(IFormatProvider) IConvertible.ToInt64(IFormatProvider) IConvertible.ToInt64(IFormatProvider)

如需這個成員的說明,請參閱 ToInt64(IFormatProvider)For a description of this member, see ToInt64(IFormatProvider).

IConvertible.ToSByte(IFormatProvider) IConvertible.ToSByte(IFormatProvider) IConvertible.ToSByte(IFormatProvider) IConvertible.ToSByte(IFormatProvider)

如需這個成員的說明,請參閱 ToSByte(IFormatProvider)For a description of this member, see ToSByte(IFormatProvider).

IConvertible.ToSingle(IFormatProvider) IConvertible.ToSingle(IFormatProvider) IConvertible.ToSingle(IFormatProvider) IConvertible.ToSingle(IFormatProvider)

注意:不支援這項轉換。Note This conversion is not supported. 嘗試這麼做會擲回 InvalidCastExceptionAttempting to do so throws an InvalidCastException.

IConvertible.ToString(IFormatProvider) IConvertible.ToString(IFormatProvider) IConvertible.ToString(IFormatProvider) IConvertible.ToString(IFormatProvider)
IConvertible.ToType(Type, IFormatProvider) IConvertible.ToType(Type, IFormatProvider) IConvertible.ToType(Type, IFormatProvider) IConvertible.ToType(Type, IFormatProvider)

如需這個成員的說明,請參閱 ToType(Type, IFormatProvider)For a description of this member, see ToType(Type, IFormatProvider).

IConvertible.ToUInt16(IFormatProvider) IConvertible.ToUInt16(IFormatProvider) IConvertible.ToUInt16(IFormatProvider) IConvertible.ToUInt16(IFormatProvider)

如需這個成員的說明,請參閱 ToUInt16(IFormatProvider)For a description of this member, see ToUInt16(IFormatProvider).

IConvertible.ToUInt32(IFormatProvider) IConvertible.ToUInt32(IFormatProvider) IConvertible.ToUInt32(IFormatProvider) IConvertible.ToUInt32(IFormatProvider)

如需這個成員的說明,請參閱 ToUInt32(IFormatProvider)For a description of this member, see ToUInt32(IFormatProvider).

IConvertible.ToUInt64(IFormatProvider) IConvertible.ToUInt64(IFormatProvider) IConvertible.ToUInt64(IFormatProvider) IConvertible.ToUInt64(IFormatProvider)

如需這個成員的說明,請參閱 ToUInt64(IFormatProvider)For a description of this member, see ToUInt64(IFormatProvider).

適用於

執行緒安全性

此型別的所有成員都是安全執行緒。All members of this type are thread safe. 若要修改執行個體狀態會顯示的成員實際上會傳回新的值進行初始化的新執行個體。Members that appear to modify instance state actually return a new instance initialized with the new value. 為與任何其他型別,讀取和寫入共用的變數,其中包含這個型別的執行個體必須受到鎖定,以確保執行緒安全性。As with any other type, reading and writing to a shared variable that contains an instance of this type must be protected by a lock to guarantee thread safety.

另請參閱