ActiveDesignerEventHandler 代理人

定義

表示處理 ActiveDesignerChanged 事件的方法。

public delegate void ActiveDesignerEventHandler(System::Object ^ sender, ActiveDesignerEventArgs ^ e);
public delegate void ActiveDesignerEventHandler(object sender, ActiveDesignerEventArgs e);
public delegate void ActiveDesignerEventHandler(object? sender, ActiveDesignerEventArgs e);
type ActiveDesignerEventHandler = delegate of obj * ActiveDesignerEventArgs -> unit
Public Delegate Sub ActiveDesignerEventHandler(sender As Object, e As ActiveDesignerEventArgs)

參數

sender
Object

事件的來源。

範例

下列範例示範如何 ActiveDesignerEventHandler 註冊 和 處理 ActiveDesignerChanged 事件。

public:
   void LinkActiveDesignerEvent( IDesignerEventService^ eventService )
   {
      // Registers an event handler for the ActiveDesignerChanged event.
      eventService->ActiveDesignerChanged += gcnew ActiveDesignerEventHandler( this, &MiscCompModSamples::ActiveDesignerEventHandlerExample::OnActiveDesignerEvent );
   }

private:
   void OnActiveDesignerEvent( Object^ /*sender*/, ActiveDesignerEventArgs^ e )
   {
      // Displays changed designer information on the console.
      if ( e->NewDesigner->RootComponent->Site != nullptr )
      {
         Console::WriteLine( "Name of the component of the new active designer: {0}", e->NewDesigner->RootComponent->Site->Name );
      }
      Console::WriteLine( "Type of the component of the new active designer: {0}", e->NewDesigner->RootComponentClassName );
      if ( e->OldDesigner->RootComponent->Site != nullptr )
      {
         Console::WriteLine( "Name of the component of the previously active designer: {0}", e->OldDesigner->RootComponent->Site->Name );
      }
      Console::WriteLine( "Type of the component of the previously active designer: {0}", e->OldDesigner->RootComponentClassName );
   }
public void LinkActiveDesignerEvent(IDesignerEventService eventService)
{
    // Registers an event handler for the ActiveDesignerChanged event.
    eventService.ActiveDesignerChanged += new ActiveDesignerEventHandler(this.OnActiveDesignerEvent);
}

private void OnActiveDesignerEvent(object sender, ActiveDesignerEventArgs e)
{
    // Displays changed designer information on the console.
    if( e.NewDesigner.RootComponent.Site != null )
        Console.WriteLine("Name of the component of the new active designer: "+e.NewDesigner.RootComponent.Site.Name);
    Console.WriteLine("Type of the component of the new active designer: "+e.NewDesigner.RootComponentClassName);
    if( e.OldDesigner.RootComponent.Site != null )
        Console.WriteLine("Name of the component of the previously active designer: "+e.OldDesigner.RootComponent.Site.Name);
    Console.WriteLine("Type of the component of the previously active designer: "+e.OldDesigner.RootComponentClassName);
}
Public Sub LinkActiveDesignerEvent(ByVal eventService As IDesignerEventService)
    ' Registers an event handler for the ActiveDesignerChanged event.
    AddHandler eventService.ActiveDesignerChanged, AddressOf Me.OnActiveDesignerEvent
End Sub

Private Sub OnActiveDesignerEvent(ByVal sender As Object, ByVal e As ActiveDesignerEventArgs)
    ' Displays changed designer information on the console.            
    If (e.NewDesigner.RootComponent.Site IsNot Nothing) Then
        Console.WriteLine(("Name of the component of the new active designer: " + e.NewDesigner.RootComponent.Site.Name))
    End If
    Console.WriteLine(("Type of the component of the new active designer: " + e.NewDesigner.RootComponentClassName))
    If (e.OldDesigner.RootComponent.Site IsNot Nothing) Then
        Console.WriteLine(("Name of the component of the previously active designer: " + e.OldDesigner.RootComponent.Site.Name))
    End If
    Console.WriteLine(("Type of the component of the previously active designer: " + e.OldDesigner.RootComponentClassName))
End Sub

備註

ActiveDesignerChanged修改目前使用中檔時,就會引發 事件。

當您建立 ActiveDesignerEventHandler 委派 (Delegate) 時,就可以識別即將處理此事件的方法。 若要使事件與您的事件處理常式產生關聯,請將委派的執行個體 (Instance) 加入至事件。 除非您移除委派,否則每當事件發生時就會呼叫事件處理常式。 如需事件處理常式委派的詳細資訊,請參閱 處理和引發事件

擴充方法

GetMethodInfo(Delegate)

取得表示特定委派所代表之方法的物件。

適用於

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