InitializationEventAttribute 類別

定義

指定初始設定時引發的事件。Specifies which event is raised on initialization. 無法繼承這個類別。This class cannot be inherited.

public ref class InitializationEventAttribute sealed : Attribute
public sealed class InitializationEventAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Class)]
public sealed class InitializationEventAttribute : Attribute
type InitializationEventAttribute = class
    inherit Attribute
Public NotInheritable Class InitializationEventAttribute
Inherits Attribute
繼承
InitializationEventAttribute
屬性

備註

InitializationEventAttribute 類別會識別可以載入資料繫結控制項的事件。The InitializationEventAttribute class identifies the event for which data-bound controls can be loaded. 它適用于設計階段,以決定 autogenerating 資料系結程式碼時所要處理的事件。It is intended for use at design time to determine which event to handle when autogenerating data-binding code.

建構函式

InitializationEventAttribute(String)

初始化 InitializationEventAttribute 類別的新執行個體。Initializes a new instance of the InitializationEventAttribute class.

屬性

EventName

取得初始設定物件的名稱。Gets the name of the initialization event.

TypeId

在衍生類別中實作時,取得這個 Attribute 的唯一識別碼。When implemented in a derived class, gets a unique identifier for this Attribute.

(繼承來源 Attribute)

方法

Equals(Object)

傳回值,這個值指出此執行個體是否與指定的物件相等。Returns a value that indicates whether this instance is equal to a specified object.

(繼承來源 Attribute)
GetHashCode()

傳回這個執行個體的雜湊碼。Returns the hash code for this instance.

(繼承來源 Attribute)
GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(繼承來源 Object)
IsDefaultAttribute()

在衍生類別中覆寫時,表示這個執行個體的值是衍生類別的預設值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(繼承來源 Attribute)
Match(Object)

在衍生類別中覆寫時,會傳回值,表示這個執行個體是否等於指定物件。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(繼承來源 Attribute)
MemberwiseClone()

建立目前 Object 的淺層複製。Creates a shallow copy of the current Object.

(繼承來源 Object)
ToString()

傳回代表目前物件的字串。Returns a string that represents the current object.

(繼承來源 Object)

明確介面實作

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

將一組名稱對應至一組對應的分派識別項 (Dispatch Identifier)。Maps a set of names to a corresponding set of dispatch identifiers.

(繼承來源 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

擷取物件的類型資訊,可以用來取得介面的類型資訊。Retrieves the type information for an object, which can be used to get the type information for an interface.

(繼承來源 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

擷取物件提供的類型資訊介面數目 (0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(繼承來源 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供物件所公開的屬性和方法的存取權。Provides access to properties and methods exposed by an object.

(繼承來源 Attribute)

適用於