FontNameEditor 類別

定義

提供為字型名稱繪製圖像 (Glyph) 的 UITypeEditorProvides a UITypeEditor that paints a glyph for the font name.

public ref class FontNameEditor : System::Drawing::Design::UITypeEditor
public class FontNameEditor : System.Drawing.Design.UITypeEditor
[System.Security.SecurityCritical]
public class FontNameEditor : System.Drawing.Design.UITypeEditor
type FontNameEditor = class
    inherit UITypeEditor
[<System.Security.SecurityCritical>]
type FontNameEditor = class
    inherit UITypeEditor
Public Class FontNameEditor
Inherits UITypeEditor
繼承
FontNameEditor
屬性

建構函式

FontNameEditor()

初始化 FontNameEditor 類別的新執行個體。Initializes a new instance of the FontNameEditor class.

屬性

IsDropDownResizable

取得值,表示使用者是否能夠調整下拉式編輯器的大小。Gets a value indicating whether drop-down editors should be resizable by the user.

(繼承來源 UITypeEditor)

方法

EditValue(IServiceProvider, Object)

使用由 GetEditStyle() 方法指示的編輯器樣式,來編輯指定物件的值。Edits the value of the specified object using the editor style indicated by the GetEditStyle() method.

(繼承來源 UITypeEditor)
EditValue(ITypeDescriptorContext, IServiceProvider, Object)

使用由 GetEditStyle() 方法所表示的編輯器樣式來編輯指定的物件值。Edits the specified object's value using the editor style indicated by the GetEditStyle() method.

(繼承來源 UITypeEditor)
Equals(Object)

判斷指定的物件是否等於目前的物件。Determines whether the specified object is equal to the current object.

(繼承來源 Object)
GetEditStyle()

取得 EditValue(IServiceProvider, Object) 方法所使用的編輯器樣式。Gets the editor style used by the EditValue(IServiceProvider, Object) method.

(繼承來源 UITypeEditor)
GetEditStyle(ITypeDescriptorContext)

取得 EditValue(IServiceProvider, Object) 方法所使用的編輯器樣式。Gets the editor style used by the EditValue(IServiceProvider, Object) method.

(繼承來源 UITypeEditor)
GetHashCode()

做為預設雜湊函式。Serves as the default hash function.

(繼承來源 Object)
GetPaintValueSupported()

指出這個編輯器是否支援繪製物件值的表示。Indicates whether this editor supports painting a representation of an object's value.

(繼承來源 UITypeEditor)
GetPaintValueSupported(ITypeDescriptorContext)

判斷這個編輯器是否支援繪製物件值的表示。Determines if this editor supports the painting of a representation of an object's value.

GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(繼承來源 Object)
MemberwiseClone()

建立目前 Object 的淺層複製。Creates a shallow copy of the current Object.

(繼承來源 Object)
PaintValue(Object, Graphics, Rectangle)

將指定物件的表示值繪製到指定的畫布上。Paints a representation of the value of the specified object to the specified canvas.

(繼承來源 UITypeEditor)
PaintValue(PaintValueEventArgs)

將指定物件的表示值繪製到提供的畫布上。Paints a representative value of the given object to the provided canvas. 繪製作業應該會在提供的矩形界限內進行。Painting should be done within the boundaries of the provided rectangle.

ToString()

傳回代表目前物件的字串。Returns a string that represents the current object.

(繼承來源 Object)

適用於