IconEditor 類別
定義
提供以視覺化方式選取圖示的 UITypeEditor。Provides a UITypeEditor for visually choosing an icon.
public ref class IconEditor : System::Drawing::Design::UITypeEditor
public class IconEditor : System.Drawing.Design.UITypeEditor
type IconEditor = class
inherit UITypeEditor
Public Class IconEditor
Inherits UITypeEditor
- 繼承
建構函式
IconEditor() |
初始化 IconEditor 類別的新執行個體。Initializes a new instance of the IconEditor class. |
屬性
IsDropDownResizable |
取得值,表示使用者是否能夠調整下拉式編輯器的大小。Gets a value indicating whether drop-down editors should be resizable by the user. (繼承來源 UITypeEditor) |
方法
CreateExtensionsString(String[], String) |
建立字串,表示圖示的有效副檔名。Creates a string representing the valid file extensions for icons. |
CreateFilterEntry(IconEditor) |
建立檔案對話方塊的篩選條件字串。Creates a filter string for the file dialog box. |
EditValue(IServiceProvider, Object) |
使用由 GetEditStyle() 方法指示的編輯器樣式,來編輯指定物件的值。Edits the value of the specified object using the editor style indicated by the GetEditStyle() method. (繼承來源 UITypeEditor) |
EditValue(ITypeDescriptorContext, IServiceProvider, Object) |
使用 GetEditStyle(ITypeDescriptorContext) 方法所提供的編輯器樣式來編輯指定的物件值。Edits the given object value using the editor style provided by the GetEditStyle(ITypeDescriptorContext) method. |
Equals(Object) |
判斷指定的物件是否等於目前的物件。Determines whether the specified object is equal to the current object. (繼承來源 Object) |
GetEditStyle() |
取得 EditValue(IServiceProvider, Object) 方法所使用的編輯器樣式。Gets the editor style used by the EditValue(IServiceProvider, Object) method. (繼承來源 UITypeEditor) |
GetEditStyle(ITypeDescriptorContext) |
擷取 EditValue 方法的編輯樣式。Retrieves the editing style of the EditValue method. |
GetExtensions() |
擷取圖示的有效副檔名陣列。Retrieves an array of valid file extensions for icons. |
GetFileDialogDescription() |
取得這個編輯器提供的預設檔案清單篩選條件的描述。Gets the description for the default file list filter provided by this editor. |
GetHashCode() |
做為預設雜湊函式。Serves as the default hash function. (繼承來源 Object) |
GetPaintValueSupported() |
指出這個編輯器是否支援繪製物件值的表示。Indicates whether this editor supports painting a representation of an object's value. (繼承來源 UITypeEditor) |
GetPaintValueSupported(ITypeDescriptorContext) |
判斷這個編輯器是否支援繪製物件值的表示。Determines if this editor supports the painting of a representation of an object's value. |
GetType() |
取得目前執行個體的 Type。Gets the Type of the current instance. (繼承來源 Object) |
LoadFromStream(Stream) | |
MemberwiseClone() |
建立目前 Object 的淺層複製。Creates a shallow copy of the current Object. (繼承來源 Object) |
PaintValue(Object, Graphics, Rectangle) |
將指定物件的表示值繪製到指定的畫布上。Paints a representation of the value of the specified object to the specified canvas. (繼承來源 UITypeEditor) |
PaintValue(PaintValueEventArgs) |
將指定物件的表示值繪製到提供的畫布上。Paints a representative value of the given object to the provided canvas. |
ToString() |
傳回代表目前物件的字串。Returns a string that represents the current object. (繼承來源 Object) |