AssemblyDelaySignAttribute AssemblyDelaySignAttribute AssemblyDelaySignAttribute AssemblyDelaySignAttribute Class

定義

指定建立組件 (Assembly) 時不要完整簽署。Specifies that the assembly is not fully signed when created.

public ref class AssemblyDelaySignAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
[System.Runtime.InteropServices.ComVisible(true)]
[System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)]
public sealed class AssemblyDelaySignAttribute : Attribute
type AssemblyDelaySignAttribute = class
    inherit Attribute
Public NotInheritable Class AssemblyDelaySignAttribute
Inherits Attribute
繼承
AssemblyDelaySignAttributeAssemblyDelaySignAttributeAssemblyDelaySignAttributeAssemblyDelaySignAttribute
屬性

範例

下列程式碼範例示範如何搭配使用AssemblyDelaySignAttribute屬性AssemblyKeyFileAttribute與。The following code example shows the use of the AssemblyDelaySignAttribute attribute with the AssemblyKeyFileAttribute. 若要編譯此範例, 您必須使用sn.exe (強式名稱工具)來建立名為 TestPublicKey 的強式名稱金鑰檔:To compile this example, you must create a strong-name key file named TestPublicKey.snk using the Sn.exe (Strong Name Tool):

sn -k TestPublicKey.snk   

將範例編譯為 .dll。Compile the example as a .dll. 如果您/t:library從命令列進行C#編譯, 請使用或 Visual Basic 的選項, 或用於/LD視覺效果C++的連結器選項。If you compile from the command line, use the /t:library option for C# or Visual Basic, or the /LD linker option for Visual C++.

using namespace System;
using namespace System::Reflection;

[assembly:AssemblyKeyFileAttribute("TestPublicKey.snk")];
[assembly:AssemblyDelaySignAttribute(true)];

namespace DelaySign
{
    public ref class Test { };
}
using System;
using System.Reflection;

[assembly:AssemblyKeyFileAttribute("TestPublicKey.snk")]
[assembly:AssemblyDelaySignAttribute(true)]

namespace DelaySign
{
    public class Test { }
}
Imports System.Reflection

<assembly:AssemblyDelaySignAttribute(true)>
<assembly:AssemblyKeyFileAttribute("TestPublicKey.snk")>

Namespace DelaySign

    Public class Test
    End Class

End Namespace

備註

在元件上使用此屬性時, 會保留空間給簽章, 稍後會由 Sn.exe 公用程式之類的簽署工具填入。When this attribute is used on an assembly, space is reserved for the signature which is later filled by a signing tool such as the Sn.exe utility. 當元件的作者無法存取將用來產生簽章的私密金鑰時, 會使用延遲的簽章, 如中[assembly:AssemblyDelaySignAttribute(true)]所示。Delayed signing is used when the author of the assembly does not have access to the private key that will be used to generate the signature, as in [assembly:AssemblyDelaySignAttribute(true)].

System.Runtime.CompilerServices的類別僅供編譯器使用。The classes in System.Runtime.CompilerServices are intended for use by compilers only. 除非您要建立編譯器, 否則請不要使用它們。Do not use them unless you are building a compiler.

如需詳細資訊, 請參閱通用語言基礎結構 (CLI) 檔, 特別是「資料分割 II:元資料定義和語法」。For more information, see the Common Language Infrastructure (CLI) documentation, especially "Partition II: Metadata Definition and Semantics". 您可以線上取得這份文件;請參閱 MSDN 上的 ECMA C# 和通用語言基礎結構標準,以及 Ecma International 網站上的標準 ECMA-335 - 通用語言基礎結構 (CLI)The documentation is available online; see ECMA C# and Common Language Infrastructure Standards on MSDN and Standard ECMA-335 - Common Language Infrastructure (CLI) on the Ecma International Web site.

建構函式

AssemblyDelaySignAttribute(Boolean) AssemblyDelaySignAttribute(Boolean) AssemblyDelaySignAttribute(Boolean) AssemblyDelaySignAttribute(Boolean)

初始化 AssemblyDelaySignAttribute 類別的新執行個體。Initializes a new instance of the AssemblyDelaySignAttribute class.

屬性

DelaySign DelaySign DelaySign DelaySign

取得值,表示屬性的狀態。Gets a value indicating the state of the attribute.

TypeId TypeId TypeId TypeId

在衍生類別中實作時,取得這個 Attribute 的唯一識別碼。When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)

方法

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

傳回值,這個值指出此執行個體是否與指定的物件相等。Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

傳回這個執行個體的雜湊碼。Returns the hash code for this instance.

(Inherited from Attribute)
GetType() GetType() GetType() GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute() IsDefaultAttribute() IsDefaultAttribute() IsDefaultAttribute()

在衍生類別中覆寫時,表示這個執行個體的值是衍生類別的預設值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object) Match(Object) Match(Object) Match(Object)

在衍生類別中覆寫時,會傳回值,表示這個執行個體是否等於指定物件。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

建立目前 Object 的淺層複本 (Shallow Copy)。Creates a shallow copy of the current Object.

(Inherited from Object)
ToString() ToString() ToString() ToString()

傳回代表目前物件的字串。Returns a string that represents the current object.

(Inherited from Object)

明確介面實作

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

將一組名稱對應至一組對應的分派識別項 (Dispatch Identifier)。Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

擷取物件的類型資訊,可以用來取得介面的類型資訊。Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32)

擷取物件提供的類型資訊介面數目 (0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供物件所公開的屬性和方法的存取權。Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

適用於

另請參閱