SerializationException SerializationException SerializationException SerializationException Constructors

定義

多載

SerializationException() SerializationException() SerializationException()

使用預設屬性,初始化 SerializationException 類別的新執行個體。Initializes a new instance of the SerializationException class with default properties.

SerializationException(String) SerializationException(String) SerializationException(String) SerializationException(String)

使用指定的訊息,初始化 SerializationException 類別的新執行個體。Initializes a new instance of the SerializationException class with a specified message.

SerializationException(SerializationInfo, StreamingContext) SerializationException(SerializationInfo, StreamingContext) SerializationException(SerializationInfo, StreamingContext) SerializationException(SerializationInfo, StreamingContext)

從序列化資料中,初始化 SerializationException 類別的新執行個體。Initializes a new instance of the SerializationException class from serialized data.

SerializationException(String, Exception) SerializationException(String, Exception) SerializationException(String, Exception) SerializationException(String, Exception)

使用指定的錯誤訊息以及造成此例外狀況的內部例外狀況的參考,初始化 SerializationException 類別的新執行個體。Initializes a new instance of the SerializationException class with a specified error message and a reference to the inner exception that is the cause of this exception.

SerializationException() SerializationException() SerializationException()

使用預設屬性,初始化 SerializationException 類別的新執行個體。Initializes a new instance of the SerializationException class with default properties.

public:
 SerializationException();
public SerializationException ();
Public Sub New ()

備註

SerializationException繼承自SystemException類別。SerializationException inherits from the SystemException class. 下表顯示使用目前的函式初始化之SerializationException實例的初始屬性值。The following table shows initial property values for an instance of SerializationException initialized with the current constructor.

屬性Property 條件Condition
InnerException null
Message SerializationException當地語系化錯誤訊息。Localized error message for SerializationException.

SerializationException(String) SerializationException(String) SerializationException(String) SerializationException(String)

使用指定的訊息,初始化 SerializationException 類別的新執行個體。Initializes a new instance of the SerializationException class with a specified message.

public:
 SerializationException(System::String ^ message);
public SerializationException (string message);
new System.Runtime.Serialization.SerializationException : string -> System.Runtime.Serialization.SerializationException
Public Sub New (message As String)

參數

message
String String String String

指示發生例外狀況的原因。Indicates the reason why the exception occurred.

備註

SerializationException繼承自SystemException類別。SerializationException inherits from the SystemException class. 下表顯示使用目前的函式初始化之SerializationException實例的初始屬性值。The following table shows initial property values for an instance of SerializationException initialized with the current constructor.

屬性Property 條件Condition
InnerException null
Message message字串。The message string.

SerializationException(SerializationInfo, StreamingContext) SerializationException(SerializationInfo, StreamingContext) SerializationException(SerializationInfo, StreamingContext) SerializationException(SerializationInfo, StreamingContext)

從序列化資料中,初始化 SerializationException 類別的新執行個體。Initializes a new instance of the SerializationException class from serialized data.

protected:
 SerializationException(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected SerializationException (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
new System.Runtime.Serialization.SerializationException : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> System.Runtime.Serialization.SerializationException
Protected Sub New (info As SerializationInfo, context As StreamingContext)

參數

info
SerializationInfo SerializationInfo SerializationInfo SerializationInfo

序列化資訊物件,包含具有名稱/值形式的已序列化物件資料。The serialization information object holding the serialized object data in the name-value form.

context
StreamingContext StreamingContext StreamingContext StreamingContext

關於例外狀況的來源或目的端的內容資訊。The contextual information about the source or destination of the exception.

例外狀況

範例

// Note: You must compile this file using the C# /unsafe switch.
using System;
using System.IO;
using System.Collections;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Serialization;
using System.Runtime.InteropServices;
using System.Security.Permissions;

[assembly: SecurityPermission(
SecurityAction.RequestMinimum, Execution = true)]
// This class includes several Win32 interop definitions.
internal class Win32
{
    public static readonly IntPtr InvalidHandleValue = new IntPtr(-1);
    public const UInt32 FILE_MAP_WRITE = 2;
    public const UInt32 PAGE_READWRITE = 0x04;

    [DllImport("Kernel32",CharSet=CharSet.Unicode)]
    public static extern IntPtr CreateFileMapping(IntPtr hFile,
        IntPtr pAttributes, UInt32 flProtect,
        UInt32 dwMaximumSizeHigh, UInt32 dwMaximumSizeLow, String pName);

    [DllImport("Kernel32",CharSet=CharSet.Unicode)]
    public static extern IntPtr OpenFileMapping(UInt32 dwDesiredAccess,
        Boolean bInheritHandle, String name);

    [DllImport("Kernel32",CharSet=CharSet.Unicode)]
    public static extern Boolean CloseHandle(IntPtr handle);

    [DllImport("Kernel32",CharSet=CharSet.Unicode)]
    public static extern IntPtr MapViewOfFile(IntPtr hFileMappingObject,
        UInt32 dwDesiredAccess,
        UInt32 dwFileOffsetHigh, UInt32 dwFileOffsetLow,
        IntPtr dwNumberOfBytesToMap);

    [DllImport("Kernel32",CharSet=CharSet.Unicode)]
    public static extern Boolean UnmapViewOfFile(IntPtr address);

    [DllImport("Kernel32",CharSet=CharSet.Unicode)]
    public static extern Boolean DuplicateHandle(IntPtr hSourceProcessHandle,
        IntPtr hSourceHandle,
        IntPtr hTargetProcessHandle, ref IntPtr lpTargetHandle,
        UInt32 dwDesiredAccess, Boolean bInheritHandle, UInt32 dwOptions);
    public const UInt32 DUPLICATE_CLOSE_SOURCE = 0x00000001;
    public const UInt32 DUPLICATE_SAME_ACCESS = 0x00000002;

    [DllImport("Kernel32",CharSet=CharSet.Unicode)]
    public static extern IntPtr GetCurrentProcess();
}


// This class wraps memory that can be simultaneously 
// shared by multiple AppDomains and Processes.
[Serializable]
public sealed class SharedMemory : ISerializable, IDisposable
{
    // The handle and string that identify 
    // the Windows file-mapping object.
    private IntPtr m_hFileMap = IntPtr.Zero;
    private String m_name;

    // The address of the memory-mapped file-mapping object.
    private IntPtr m_address;

    public unsafe Byte* Address
    {
        get { return (Byte*)m_address; }
    }

    // The constructors.
    public SharedMemory(Int32 size) : this(size, null) { }

    public SharedMemory(Int32 size, String name)
    {
        m_hFileMap = Win32.CreateFileMapping(Win32.InvalidHandleValue,
            IntPtr.Zero, Win32.PAGE_READWRITE,
            0, unchecked((UInt32)size), name);
        if (m_hFileMap == IntPtr.Zero)
            throw new Exception("Could not create memory-mapped file.");
        m_name = name;
        m_address = Win32.MapViewOfFile(m_hFileMap, Win32.FILE_MAP_WRITE,
            0, 0, IntPtr.Zero);
    }

    // The cleanup methods.
    public void Dispose()
    {
        GC.SuppressFinalize(this);
        Dispose(true);
    }

    private void Dispose(Boolean disposing)
    {
        Win32.UnmapViewOfFile(m_address);
        Win32.CloseHandle(m_hFileMap);
        m_address = IntPtr.Zero;
        m_hFileMap = IntPtr.Zero;
    }

    ~SharedMemory()
    {
        Dispose(false);
    }

    // Private helper methods.
    private static Boolean AllFlagsSet(Int32 flags, Int32 flagsToTest)
    {
        return (flags & flagsToTest) == flagsToTest;
    }

    private static Boolean AnyFlagsSet(Int32 flags, Int32 flagsToTest)
    {
        return (flags & flagsToTest) != 0;
    }


    // The security attribute demands that code that calls  
    // this method have permission to perform serialization.
    [SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter = true)]
    void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
    {
        // The context's State member indicates
        // where the object will be deserialized.

        // A SharedMemory object cannot be serialized 
        // to any of the following destinations.
        const StreamingContextStates InvalidDestinations =
                  StreamingContextStates.CrossMachine |
                  StreamingContextStates.File |
                  StreamingContextStates.Other |
                  StreamingContextStates.Persistence |
                  StreamingContextStates.Remoting;
        if (AnyFlagsSet((Int32)context.State, (Int32)InvalidDestinations))
            throw new SerializationException("The SharedMemory object " +
                "cannot be serialized to any of the following streaming contexts: " +
                InvalidDestinations);

        const StreamingContextStates DeserializableByHandle =
                  StreamingContextStates.Clone |
            // The same process.
                  StreamingContextStates.CrossAppDomain;
        if (AnyFlagsSet((Int32)context.State, (Int32)DeserializableByHandle))
            info.AddValue("hFileMap", m_hFileMap);

        const StreamingContextStates DeserializableByName =
            // The same computer.
                  StreamingContextStates.CrossProcess;
        if (AnyFlagsSet((Int32)context.State, (Int32)DeserializableByName))
        {
            if (m_name == null)
                throw new SerializationException("The SharedMemory object " +
                    "cannot be serialized CrossProcess because it was not constructed " +
                    "with a String name.");
            info.AddValue("name", m_name);
        }
    }


    // The security attribute demands that code that calls  
    // this method have permission to perform serialization.
    [SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter = true)]
    private SharedMemory(SerializationInfo info, StreamingContext context)
    {
        // The context's State member indicates 
        // where the object was serialized from.

        const StreamingContextStates InvalidSources =
                  StreamingContextStates.CrossMachine |
                  StreamingContextStates.File |
                  StreamingContextStates.Other |
                  StreamingContextStates.Persistence |
                  StreamingContextStates.Remoting;
        if (AnyFlagsSet((Int32)context.State, (Int32)InvalidSources))
            throw new SerializationException("The SharedMemory object " +
                "cannot be deserialized from any of the following stream contexts: " +
                InvalidSources);

        const StreamingContextStates SerializedByHandle =
                  StreamingContextStates.Clone |
            // The same process.
                  StreamingContextStates.CrossAppDomain;
        if (AnyFlagsSet((Int32)context.State, (Int32)SerializedByHandle))
        {
            try
            {
                Win32.DuplicateHandle(Win32.GetCurrentProcess(),
                    (IntPtr)info.GetValue("hFileMap", typeof(IntPtr)),
                    Win32.GetCurrentProcess(), ref m_hFileMap, 0, false,
                    Win32.DUPLICATE_SAME_ACCESS);
            }
            catch (SerializationException)
            {
                throw new SerializationException("A SharedMemory was not serialized " +
                    "using any of the following streaming contexts: " +
                    SerializedByHandle);
            }
        }

        const StreamingContextStates SerializedByName =
            // The same computer.
                  StreamingContextStates.CrossProcess;
        if (AnyFlagsSet((Int32)context.State, (Int32)SerializedByName))
        {
            try
            {
                m_name = info.GetString("name");
            }
            catch (SerializationException)
            {
                throw new SerializationException("A SharedMemory object was not " +
                    "serialized using any of the following streaming contexts: " +
                    SerializedByName);
            }
            m_hFileMap = Win32.OpenFileMapping(Win32.FILE_MAP_WRITE, false, m_name);
        }
        if (m_hFileMap != IntPtr.Zero)
        {
            m_address = Win32.MapViewOfFile(m_hFileMap, Win32.FILE_MAP_WRITE,
                0, 0, IntPtr.Zero);
        }
        else
        {
            throw new SerializationException("A SharedMemory object could not " +
                "be deserialized.");
        }
    }
}


class App
{
    [STAThread]
    static void Main(string[] args)
    {
        Serialize();
        Console.WriteLine();
        Deserialize();
    }

    unsafe static void Serialize()
    {
        // Create a hashtable of values that will eventually be serialized.
        SharedMemory sm = new SharedMemory(1024, "JeffMemory");
        for (Int32 x = 0; x < 100; x++)
            *(sm.Address + x) = (Byte)x;

        Byte[] b = new Byte[10];
        for (Int32 x = 0; x < b.Length; x++) b[x] = *(sm.Address + x);
        Console.WriteLine(BitConverter.ToString(b));

        // To serialize the SharedMemory object, 
        // you must first open a stream for writing. 
        // Use a file stream here.
        FileStream fs = new FileStream("DataFile.dat", FileMode.Create);

        // Construct a BinaryFormatter and tell it where 
        // the objects will be serialized to.
        BinaryFormatter formatter = new BinaryFormatter(null,
            new StreamingContext(StreamingContextStates.CrossAppDomain));
        try
        {
            formatter.Serialize(fs, sm);
        }
        catch (SerializationException e)
        {
            Console.WriteLine("Failed to serialize. Reason: " + e.Message);
            throw;
        }
        finally
        {
            fs.Close();
        }
    }


    unsafe static void Deserialize()
    {
        // Declare a SharedMemory reference.
        SharedMemory sm = null;

        // Open the file containing the data that you want to deserialize.
        FileStream fs = new FileStream("DataFile.dat", FileMode.Open);
        try
        {
            BinaryFormatter formatter = new BinaryFormatter(null,
                new StreamingContext(StreamingContextStates.CrossAppDomain));

            // Deserialize the SharedMemory object from the file and 
            // assign the reference to the local variable.
            sm = (SharedMemory)formatter.Deserialize(fs);
        }
        catch (SerializationException e)
        {
            Console.WriteLine("Failed to deserialize. Reason: " + e.Message);
            throw;
        }
        finally
        {
            fs.Close();
        }

        // To prove that the SharedMemory object deserialized correctly, 
        // display some of its bytes to the console.
        Byte[] b = new Byte[10];
        for (Int32 x = 0; x < b.Length; x++) b[x] = *(sm.Address + x);
        Console.WriteLine(BitConverter.ToString(b));
    }
}
Imports System
Imports System.IO
Imports System.Collections
Imports System.Runtime.Serialization.Formatters.Binary
Imports System.Runtime.Serialization
Imports System.Runtime.InteropServices
Imports System.Security.Permissions

<Assembly: SecurityPermission( _
SecurityAction.RequestMinimum, Execution:=True)> 
' This class includes several Win32 interop definitions.
Friend Class Win32
    Public Shared ReadOnly InvalidHandleValue As New IntPtr(-1)
    Public Const FILE_MAP_WRITE As Int32 = 2
    Public Const PAGE_READWRITE As Int32 = &H4

    <DllImport("Kernel32", CharSet:=CharSet.Unicode)> _
    Public Shared Function CreateFileMapping(ByVal hFile As IntPtr, _
                                             ByVal pAttributes As IntPtr, _
                                             ByVal flProtect As Int32, _
                                             ByVal dwMaximumSizeHigh As Int32, _
                                             ByVal dwMaximumSizeLow As Int32, _
                                             ByVal pName As String) As IntPtr
    End Function

    <DllImport("Kernel32", CharSet:=CharSet.Unicode)> _
    Public Shared Function OpenFileMapping(ByVal dwDesiredAccess As Int32, _
                                           ByVal bInheritHandle As Boolean, _
                                           ByVal name As String) As IntPtr
    End Function

    <DllImport("Kernel32", CharSet:=CharSet.Unicode)> _
    Public Shared Function CloseHandle(ByVal handle As IntPtr) As Boolean
    End Function

    <DllImport("Kernel32", CharSet:=CharSet.Unicode)> _
    Public Shared Function MapViewOfFile(ByVal hFileMappingObject As IntPtr, _
                                         ByVal dwDesiredAccess As Int32, _
                                         ByVal dwFileOffsetHigh As Int32, _
                                         ByVal dwFileOffsetLow As Int32, _
                                         ByVal dwNumberOfBytesToMap As IntPtr) _
                                         As IntPtr
    End Function

    <DllImport("Kernel32", CharSet:=CharSet.Unicode)> _
    Public Shared Function UnmapViewOfFile(ByVal address As IntPtr) As Boolean
    End Function

    <DllImport("Kernel32", CharSet:=CharSet.Unicode)> _
    Public Shared Function DuplicateHandle(ByVal hSourceProcessHandle As IntPtr, _
                                           ByVal hSourceHandle As IntPtr, _
                                           ByVal hTargetProcessHandle As IntPtr, _
                                           ByRef lpTargetHandle As IntPtr, _
                                           ByVal dwDesiredAccess As Int32, _
                                           ByVal bInheritHandle As Boolean, _
                                           ByVal dwOptions As Int32) As Boolean
    End Function

    Public Const DUPLICATE_CLOSE_SOURCE As Int32 = &H1
    Public Const DUPLICATE_SAME_ACCESS As Int32 = &H2

    <DllImport("Kernel32", CharSet:=CharSet.Unicode)> Public Shared Function GetCurrentProcess() As IntPtr
    End Function
End Class


' This class wraps memory that can be simultaneously 
' shared by multiple AppDomains and Processes.
<Serializable()> Public NotInheritable Class SharedMemory
    Implements ISerializable
    Implements IDisposable

    ' The handle and string that identify 
    ' the Windows file-mapping object.
    Private m_hFileMap As IntPtr = IntPtr.Zero
    Private m_name As String

    ' The address of the memory-mapped file-mapping object.
    Private m_address As IntPtr
    <SecurityPermissionAttribute(SecurityAction.LinkDemand, _
    Flags:=SecurityPermissionFlag.UnmanagedCode)> _
    Public Function GetByte(ByVal offset As Int32) As Byte
        Dim b(0) As Byte
        Marshal.Copy(New IntPtr(m_address.ToInt64() + offset), b, 0, 1)
        Return b(0)
    End Function

    <SecurityPermissionAttribute(SecurityAction.LinkDemand, _
    Flags:=SecurityPermissionFlag.UnmanagedCode)> _
    Public Sub SetByte(ByVal offset As Int32, ByVal value As Byte)
        Dim b(0) As Byte
        b(0) = value
        Marshal.Copy(b, 0, New IntPtr(m_address.ToInt64() + offset), 1)
    End Sub


    ' The constructors.
    Public Sub New(ByVal size As Int32)
        Me.New(size, Nothing)
    End Sub

    Public Sub New(ByVal size As Int32, ByVal name As String)
        m_hFileMap = Win32.CreateFileMapping(Win32.InvalidHandleValue, _
           IntPtr.Zero, Win32.PAGE_READWRITE, 0, size, name)
        If (m_hFileMap.Equals(IntPtr.Zero)) Then _
           Throw New Exception("Could not create memory-mapped file.")
        m_name = name
        m_address = Win32.MapViewOfFile(m_hFileMap, _
           Win32.FILE_MAP_WRITE, 0, 0, IntPtr.Zero)
    End Sub


    ' The cleanup methods.
    Public Sub Dispose() Implements IDisposable.Dispose
        GC.SuppressFinalize(Me)
        Dispose(True)
    End Sub

    Private Sub Dispose(ByVal disposing As Boolean)
        Win32.UnmapViewOfFile(m_address)
        Win32.CloseHandle(m_hFileMap)
        m_address = IntPtr.Zero
        m_hFileMap = IntPtr.Zero
    End Sub

    Protected Overrides Sub Finalize()
        Dispose(False)
    End Sub


    ' Private helper methods.
    Private Shared Function AllFlagsSet(ByVal flags As Int32, _
                                        ByVal flagsToTest As Int32) As Boolean
        Return (flags And flagsToTest) = flagsToTest
    End Function

    Private Shared Function AnyFlagsSet(ByVal flags As Int32, _
                                        ByVal flagsToTest As Int32) As Boolean
        Return (flags And flagsToTest) <> 0
    End Function


    ' The security attribute demands that code that calls  
    ' this method have permission to perform serialization.
    <SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter:=True)> _
    Sub GetObjectData(ByVal info As SerializationInfo, _
                      ByVal context As StreamingContext) _
                      Implements ISerializable.GetObjectData
        ' The context's State member indicates where the object will be deserialized.

        ' A SharedMemory object cannot be serialized 
        ' to any of the following destinations.
        Const InvalidDestinations As StreamingContextStates = _
           StreamingContextStates.CrossMachine Or _
           StreamingContextStates.File Or _
           StreamingContextStates.Other Or _
           StreamingContextStates.Persistence Or _
           StreamingContextStates.Remoting
        If AnyFlagsSet(CType(context.State, Int32), _
                       CType(InvalidDestinations, Int32)) Then
            Throw New SerializationException("The SharedMemory object " & _
               "cannot be serialized to any of the following streaming contexts: " _
               & InvalidDestinations)
        End If

        Const DeserializableByHandle As StreamingContextStates = _
                 StreamingContextStates.Clone Or _
                 StreamingContextStates.CrossAppDomain

        If AnyFlagsSet(CType(context.State, Int32), _
              CType(DeserializableByHandle, Int32)) Then
            info.AddValue("hFileMap", m_hFileMap)
        End If

        Const DeserializableByName As StreamingContextStates = _
                 StreamingContextStates.CrossProcess   ' The same computer.
        If AnyFlagsSet(CType(context.State, Int32), CType(DeserializableByName, _
                       Int32)) Then
            If m_name = Nothing Then
                Throw New SerializationException("The SharedMemory object " & _
                   "cannot be serialized CrossProcess because it was not constructed " & _
                   "with a String name.")
            End If
            info.AddValue("name", m_name)
        End If
    End Sub

    Private Sub New(ByVal info As SerializationInfo, ByVal context As StreamingContext)
        ' The context's State member indicates where the object was serialized from.

        Const InvalidSources As StreamingContextStates = _
                 StreamingContextStates.CrossMachine Or _
                 StreamingContextStates.File Or _
                 StreamingContextStates.Other Or _
                 StreamingContextStates.Persistence Or _
                 StreamingContextStates.Remoting

        If AnyFlagsSet(CType(context.State, Int32), CType(InvalidSources, Int32)) Then
            Throw New SerializationException("The SharedMemory object " & _
               "cannot be deserialized from any of the following stream contexts: " & _
               InvalidSources)
        End If

        Const SerializedByHandle As StreamingContextStates = _
                 StreamingContextStates.Clone Or _
                 StreamingContextStates.CrossAppDomain ' The same process.
        If AnyFlagsSet(CType(context.State, Int32), _
              CType(SerializedByHandle, Int32)) Then
            Try
                Win32.DuplicateHandle(Win32.GetCurrentProcess(), _
                   CType(info.GetValue("hFileMap", GetType(IntPtr)), IntPtr), _
                      Win32.GetCurrentProcess(), m_hFileMap, 0, False, _
                      Win32.DUPLICATE_SAME_ACCESS)
            Catch e As SerializationException
                Throw New SerializationException("A SharedMemory was not " & _
                   "serialized using any of the following streaming contexts: " & _
                   SerializedByHandle)
            End Try
        End If

        Const SerializedByName As StreamingContextStates = _
                 StreamingContextStates.CrossProcess   ' The same computer.
        If AnyFlagsSet(CType(context.State, Int32), _
                       CType(SerializedByName, Int32)) Then
            Try
                m_name = info.GetString("name")
            Catch e As SerializationException
                Throw New SerializationException("A SharedMemory object " & _
                   "was not serialized using any of the following streaming contexts: " & _
                   SerializedByName)
            End Try
            m_hFileMap = Win32.OpenFileMapping(Win32.FILE_MAP_WRITE, False, m_name)
        End If
        If Not m_hFileMap.Equals(IntPtr.Zero) Then
            m_address = Win32.MapViewOfFile(m_hFileMap, _
               Win32.FILE_MAP_WRITE, 0, 0, IntPtr.Zero)
        Else
            Throw New SerializationException("A SharedMemory object " & _
               "could not be deserialized.")
        End If
    End Sub
End Class

Class App
    <STAThread()> Shared Sub Main()
        Serialize()
        Console.WriteLine()
        Deserialize()
    End Sub

    Shared Sub Serialize()
        ' Create a hashtable of values that will eventually be serialized.
        Dim sm As New SharedMemory(1024, "MyMemory")
        Dim x As Int32
        For x = 0 To 99
            sm.SetByte(x, x)
        Next

        Dim b(9) As Byte
        For x = 0 To b.Length - 1
            b(x) = sm.GetByte(x)
        Next
        Console.WriteLine(BitConverter.ToString(b))

        ' To serialize the hashtable (and its key/value pairs), you must first 
        ' open a stream for writing. Use a file stream here.
        Dim fs As New FileStream("DataFile.dat", FileMode.Create)

        ' Construct a BinaryFormatter telling it where 
        ' the objects will be serialized to.
        Dim formatter As New BinaryFormatter(Nothing, _
           New StreamingContext(StreamingContextStates.CrossAppDomain))
        Try
            formatter.Serialize(fs, sm)
        Catch e As SerializationException
            Console.WriteLine("Failed to serialize. Reason: " + e.Message)
            Throw
        Finally
            fs.Close()
        End Try
    End Sub

    Shared Sub Deserialize()
        ' Declare the hashtable reference.
        Dim sm As SharedMemory = Nothing

        ' Open the file containing the data that you want to deserialize.
        Dim fs As New FileStream("DataFile.dat", FileMode.Open)
        Try
            Dim Formatter As New BinaryFormatter(Nothing, _
               New StreamingContext(StreamingContextStates.CrossAppDomain))

            ' Deserialize the SharedMemory object from the file and 
            ' assign the reference to the local variable.
            sm = DirectCast(Formatter.Deserialize(fs), SharedMemory)
        Catch e As SerializationException
            Console.WriteLine("Failed to deserialize. Reason: " & e.Message)
        Finally
            fs.Close()
        End Try

        ' To prove that the SharedMemory object deserialized correctly, 
        ' display some of its bytes to the console.
        Dim b(9) As Byte
        Dim x As Int32
        For x = 0 To b.Length - 1
            b(x) = sm.GetByte(x)
        Next
        Console.WriteLine(BitConverter.ToString(b))
    End Sub
End Class

備註

在還原序列化期間呼叫目前的函式, 以重新組成透過資料流程傳輸的例外狀況物件。The current constructor is called during deserialization to reconstitute the exception object transmitted over a stream. (如需有關序列化的詳細資訊, 請參閱XML 和 SOAP 序列化)。(For more information on serialization see XML and SOAP Serialization.)

SerializationException(String, Exception) SerializationException(String, Exception) SerializationException(String, Exception) SerializationException(String, Exception)

使用指定的錯誤訊息以及造成此例外狀況的內部例外狀況的參考,初始化 SerializationException 類別的新執行個體。Initializes a new instance of the SerializationException class with a specified error message and a reference to the inner exception that is the cause of this exception.

public:
 SerializationException(System::String ^ message, Exception ^ innerException);
public SerializationException (string message, Exception innerException);
new System.Runtime.Serialization.SerializationException : string * Exception -> System.Runtime.Serialization.SerializationException
Public Sub New (message As String, innerException As Exception)

參數

message
String String String String

解釋例外狀況原因的錯誤訊息。The error message that explains the reason for the exception.

innerException
Exception Exception Exception Exception

做為目前例外狀況發生原因的例外狀況。The exception that is the cause of the current exception. 如果 innerException 參數不是 null,則目前的例外狀況會在處理內部例外的 catch 區塊中引發。If the innerException parameter is not null, the current exception is raised in a catch block that handles the inner exception.

備註

被擲回以做為前一個例外狀況直接結果的例外狀況,應該在 InnerException 屬性中包含對前一個例外狀況的參考。An exception that is thrown as a direct result of a previous exception should include a reference to the previous exception in the InnerException property. 屬性會傳回與傳遞至此函式相同的值, null或者, InnerException如果屬性未提供內部例外狀況值給此函式, 則為。 InnerExceptionThe InnerException property returns the same value that is passed into the constructor or null if the InnerException property does not supply the inner exception value to the constructor.

下表顯示 SerializationException 執行個體的初始屬性值。The following table shows the initial property values for an instance of SerializationException.

屬性Property Value
InnerException 內部例外狀況參考。The inner exception reference.
Message 錯誤訊息字串。The error message string.
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