IUnrestrictedPermission.IsUnrestricted IUnrestrictedPermission.IsUnrestricted IUnrestrictedPermission.IsUnrestricted IUnrestrictedPermission.IsUnrestricted Method

定義

傳回數值,表示是否允許不受限制地存取受使用權限保護的資源。Returns a value indicating whether unrestricted access to the resource protected by the permission is allowed.

public:
 bool IsUnrestricted();
public bool IsUnrestricted ();
abstract member IsUnrestricted : unit -> bool
Public Function IsUnrestricted () As Boolean

傳回

如果允許不受限制地使用受使用權限保護的資源,則為 true,否則為 falsetrue if unrestricted use of the resource protected by the permission is allowed; otherwise, false.

範例

下列程式碼範例示範如何實作IsUnrestricted方法。The following code example demonstrates implementing the IsUnrestricted method. 此程式碼範例是針對提供之較大範例的一部分IUnrestrictedPermission類別。This code example is part of a larger example provided for the IUnrestrictedPermission class.

    // Returns true if permission is effectively unrestricted.
public:
    virtual bool IsUnrestricted()
    {
        // This means that the object is unrestricted at runtime.
        return stateFlags == SoundPermissionState::PlayAnySound;
    }
// Returns true if permission is effectively unrestricted.
public Boolean IsUnrestricted()
{
    // This means that the object is unrestricted at runtime.
    return m_flags == SoundPermissionState.PlayAnySound;
}
' Returns true if permission is effectively unrestricted.
Public Function IsUnrestricted() As [Boolean] Implements IUnrestrictedPermission.IsUnrestricted
    ' This means that the object is unrestricted at runtime.
    Return m_flags = SoundPermissionState.PlayAnySound

End Function 'IsUnrestricted

適用於