UIPermissionAttribute 類別

定義

允許將 UIPermission 的安全性動作套用至使用宣告式安全性的程式碼。Allows security actions for UIPermission to be applied to code using declarative security. 無法繼承這個類別。This class cannot be inherited.

public ref class UIPermissionAttribute sealed : System::Security::Permissions::CodeAccessSecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
public sealed class UIPermissionAttribute : System.Security.Permissions.CodeAccessSecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
[System.Serializable]
public sealed class UIPermissionAttribute : System.Security.Permissions.CodeAccessSecurityAttribute
[System.Runtime.InteropServices.ComVisible(true)]
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
[System.Serializable]
public sealed class UIPermissionAttribute : System.Security.Permissions.CodeAccessSecurityAttribute
type UIPermissionAttribute = class
    inherit CodeAccessSecurityAttribute
Public NotInheritable Class UIPermissionAttribute
Inherits CodeAccessSecurityAttribute
繼承
屬性

備註

重要

已不再支援部分信任的程式碼。Partially trusted code is no longer supported. 這個屬性在 .NET Core 中不會有任何作用。This attribute has no effect in .NET Core.

允許的宣告範圍取決於所使用的 SecurityActionThe scope of the declaration that is allowed depends on the SecurityAction that is used.

安全性屬性所宣告的安全性資訊會儲存在屬性目標的中繼資料中,而且會在執行時間由系統存取。The security information declared by a security attribute is stored in the metadata of the attribute target and is accessed by the system at run time. 安全性屬性僅用於宣告式安全性。Security attributes are used only for declarative security. 針對命令式安全性,請使用對應的許可權類別。For imperative security, use the corresponding permission class.

建構函式

UIPermissionAttribute(SecurityAction)

使用指定的 UIPermissionAttribute,初始化 SecurityAction 類別的新執行個體。Initializes a new instance of the UIPermissionAttribute class with the specified SecurityAction.

屬性

Action

取得或設定安全性動作。Gets or sets a security action.

(繼承來源 SecurityAttribute)
Clipboard

取得或設定所允許的剪貼簿存取類型。Gets or sets the type of access to the clipboard that is permitted.

TypeId

在衍生類別中實作時,取得這個 Attribute 的唯一識別碼。When implemented in a derived class, gets a unique identifier for this Attribute.

(繼承來源 Attribute)
Unrestricted

取得或設定數值,表示是否宣告由屬性所保護之資源的完整 (不受限制的) 使用權限。Gets or sets a value indicating whether full (unrestricted) permission to the resource protected by the attribute is declared.

(繼承來源 SecurityAttribute)
Window

取得或設定所允許的視窗資源存取類型。Gets or sets the type of access to the window resources that is permitted.

方法

CreatePermission()

建立及傳回新的 UIPermissionCreates and returns a new UIPermission.

Equals(Object)

傳回值,這個值指出此執行個體是否與指定的物件相等。Returns a value that indicates whether this instance is equal to a specified object.

(繼承來源 Attribute)
GetHashCode()

傳回這個執行個體的雜湊碼。Returns the hash code for this instance.

(繼承來源 Attribute)
GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(繼承來源 Object)
IsDefaultAttribute()

在衍生類別中覆寫時,表示這個執行個體的值是衍生類別的預設值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(繼承來源 Attribute)
Match(Object)

在衍生類別中覆寫時,會傳回值,表示這個執行個體是否等於指定物件。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(繼承來源 Attribute)
MemberwiseClone()

建立目前 Object 的淺層複本 (Shallow Copy)。Creates a shallow copy of the current Object.

(繼承來源 Object)
ToString()

傳回代表目前物件的字串。Returns a string that represents the current object.

(繼承來源 Object)

明確介面實作

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

將一組名稱對應至一組對應的分派識別項 (Dispatch Identifier)。Maps a set of names to a corresponding set of dispatch identifiers.

(繼承來源 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

擷取物件的類型資訊,可以用來取得介面的類型資訊。Retrieves the type information for an object, which can be used to get the type information for an interface.

(繼承來源 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

擷取物件提供的類型資訊介面數目 (0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(繼承來源 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供物件所公開的屬性和方法的存取權。Provides access to properties and methods exposed by an object.

(繼承來源 Attribute)

適用於

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