String.Equals 方法

定義

判斷兩個 String 物件是否具有相同的值。

多載

Equals(Object)

判斷這個執行個體和指定的物件 (同時還必須是 String 物件) 是否具有相同的值。

Equals(String)

判斷這個執行個體和另一個指定的 String 物件是否具有相同的值。

Equals(String, String)

判斷兩個指定的 String 物件是否具有相同的值。

Equals(String, StringComparison)

判斷這個字串和指定的 String 物件是否具有相同的值。 參數可指定用於比較的文化特性、大小寫及排序規則。

Equals(String, String, StringComparison)

判斷兩個指定的 String 物件是否具有相同的值。 參數可指定用於比較的文化特性、大小寫及排序規則。

Equals(Object)

判斷這個執行個體和指定的物件 (同時還必須是 String 物件) 是否具有相同的值。

public:
 override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean

參數

obj
Object

要與這個執行個體比較的字串。

傳回

如果 trueobj,且其值與這個執行個體相同,則為 String,否則為 false。 如果 objnull,則方法會傳回 false

範例

下列範例示範 Equals 方法。

// Sample for String::Equals(Object)
//            String::Equals(String)
//            String::Equals(String, String)
using namespace System;
using namespace System::Text;
int main()
{
   StringBuilder^ sb = gcnew StringBuilder( "abcd" );
   String^ str1 = "abcd";
   String^ str2 = nullptr;
   Object^ o2 = nullptr;
   Console::WriteLine();
   Console::WriteLine( " *  The value of String str1 is '{0}'.", str1 );
   Console::WriteLine( " *  The value of StringBuilder sb is '{0}'.", sb );
   Console::WriteLine();
   Console::WriteLine( "1a) String::Equals(Object). Object is a StringBuilder, not a String." );
   Console::WriteLine( "    Is str1 equal to sb?: {0}", str1->Equals( sb ) );
   Console::WriteLine();
   Console::WriteLine( "1b) String::Equals(Object). Object is a String." );
   str2 = sb->ToString();
   o2 = str2;
   Console::WriteLine( " *  The value of Object o2 is '{0}'.", o2 );
   Console::WriteLine( "    Is str1 equal to o2?: {0}", str1->Equals( o2 ) );
   Console::WriteLine();
   Console::WriteLine( " 2) String::Equals(String)" );
   Console::WriteLine( " *  The value of String str2 is '{0}'.", str2 );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", str1->Equals( str2 ) );
   Console::WriteLine();
   Console::WriteLine( " 3) String::Equals(String, String)" );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", String::Equals( str1, str2 ) );
}

/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String::Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String::Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String::Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String::Equals(String, String)
    Is str1 equal to str2?: True
*/
// Sample for String.Equals(Object)
//            String.Equals(String)
//            String.Equals(String, String)
using System;
using System.Text;

class Sample1
{
    public static void Main()
    {
        StringBuilder sb = new StringBuilder("abcd");
        String str1 = "abcd";
        String str2 = null;
        Object o2 = null;

        Console.WriteLine();
        Console.WriteLine(" *  The value of String str1 is '{0}'.", str1);
        Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString());

        Console.WriteLine();
        Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.");
        Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb));

        Console.WriteLine();
        Console.WriteLine("1b) String.Equals(Object). Object is a String.");
        str2 = sb.ToString();
        o2 = str2;
        Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2);
        Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2));

        Console.WriteLine();
        Console.WriteLine(" 2) String.Equals(String)");
        Console.WriteLine(" *  The value of String str2 is '{0}'.", str2);
        Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2));

        Console.WriteLine();
        Console.WriteLine(" 3) String.Equals(String, String)");
        Console.WriteLine("    Is str1 equal to str2?: {0}", String.Equals(str1, str2));
    }
}
/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String.Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String.Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String.Equals(String, String)
    Is str1 equal to str2?: True
*/
// Sample for String.Equals(Object)
//            String.Equals(String)
//            String.Equals(String, String)
open System
open System.Text

let sb = StringBuilder "abcd"
let str1 = "abcd"
let str2 = string sb
let o2: obj = str2

printfn $"""
*  The value of String str1 is '{str1}'.
*  The value of StringBuilder sb is '{sb}'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
Is str1 equal to sb?: {str1.Equals sb}"

1b) String.Equals(Object). Object is a String.
*  The value of Object o2 is '{o2}'.
Is str1 equal to o2?: {str1.Equals o2}

2) String.Equals(String)
*  The value of String str2 is '{str2}'.
Is str1 equal to str2?: {str1.Equals str2}

3) String.Equals(String, String)
Is str1 equal to str2?: {String.Equals(str1, str2)}"""
(*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String.Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String.Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String.Equals(String, String)
    Is str1 equal to str2?: True
*)
' Sample for String.Equals(Object)
'            String.Equals(String)
'            String.Equals(String, String)
Imports System.Text

Class Sample
   Public Shared Sub Main()
      Dim sb As New StringBuilder("abcd")
      Dim str1 As [String] = "abcd"
      Dim str2 As [String] = Nothing
      Dim o2 As [Object] = Nothing
      
      Console.WriteLine()
      Console.WriteLine(" *  The value of String str1 is '{0}'.", str1)
      Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString())
      
      Console.WriteLine()
      Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.")
      Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb))
      
      Console.WriteLine()
      Console.WriteLine("1b) String.Equals(Object). Object is a String.")
      str2 = sb.ToString()
      o2 = str2
      Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2)
      Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2))
      
      Console.WriteLine()
      Console.WriteLine(" 2) String.Equals(String)")
      Console.WriteLine(" *  The value of String str2 is '{0}'.", str2)
      Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2))
      
      Console.WriteLine()
      Console.WriteLine(" 3) String.Equals(String, String)")
      Console.WriteLine("    Is str1 equal to str2?: {0}", [String].Equals(str1, str2))
   End Sub
End Class
'
'This example produces the following results:
'
' *  The value of String str1 is 'abcd'.
' *  The value of StringBuilder sb is 'abcd'.
'
'1a) String.Equals(Object). Object is a StringBuilder, not a String.
'    Is str1 equal to sb?: False
'
'1b) String.Equals(Object). Object is a String.
' *  The value of Object o2 is 'abcd'.
'    Is str1 equal to o2?: True
'
' 2) String.Equals(String)
' *  The value of String str2 is 'abcd'.
'    Is str1 equal to str2?: True
'
' 3) String.Equals(String, String)
'    Is str1 equal to str2?: True
'

備註

這個方法會執行區分大小寫且不區分文化特性的序數 (比較) 。

另請參閱

適用於

Equals(String)

判斷這個執行個體和另一個指定的 String 物件是否具有相同的值。

public:
 virtual bool Equals(System::String ^ value);
public:
 bool Equals(System::String ^ value);
public bool Equals (string value);
public bool Equals (string? value);
override this.Equals : string -> bool
Public Function Equals (value As String) As Boolean

參數

value
String

要與這個執行個體比較的字串。

傳回

如果 true 參數的值與這個執行個體的值相同,則為 value,否則為 false。 如果 valuenull,則方法會傳回 false

實作

範例

下列範例示範 Equals 方法。 它會比較標題大小寫字 「File」 與對等字、小寫對等字、大寫對等字,以及包含 LATIN SMALL LETTER DOTLESS I (U+013) 1 的字組,而不是拉丁 SMALL LETTER I (U+0069) 。 Equals(String)因為 方法會執行序數比較,所以只有具有相同字組的比較會 true 傳回 。

using System;

public class Example
{
    public static void Main()
    {
        Console.OutputEncoding = System.Text.Encoding.UTF8;
        string word = "File";
        string[] others = { word.ToLower(), word, word.ToUpper(), "Fıle" };
        foreach (string other in others)
        {
            if (word.Equals(other))
                Console.WriteLine("{0} = {1}", word, other);
            else
                Console.WriteLine("{0} {1} {2}", word, '\u2260', other);
        }
    }
}
// The example displays the following output:
//       File ≠ file
//       File = File
//       File ≠ FILE
//       File ≠ Fıle
open System

Console.OutputEncoding <- Text.Encoding.UTF8
let word = "File"
let others = [| word.ToLower(); word; word.ToUpper(); "Fıle" |]
for other in others do
    if word.Equals other then
        printfn $"{word} = {other}"
    else
        printfn $"{word} \u2260 {other}"
// The example displays the following output:
//       File ≠ file
//       File = File
//       File ≠ FILE
//       File ≠ Fıle
Module Example
   Public Sub Main()
      Console.OutputEncoding = System.Text.Encoding.UTF8
      
      Dim word As String = "File"
      Dim others() As String = { word.ToLower(), word, word.ToUpper(), _
                                 "Fıle" }
      For Each other As String In others
         If word.Equals(other) Then 
            Console.WriteLine("{0} = {1}", word, other)
         Else
            Console.WriteLine("{0} {1} {2}", word, ChrW(&H2260), other)
         End If      
      Next        
   End Sub
End Module
' The example displays the following output:
'       File ≠ file
'       File = File
'       File ≠ FILE
'       File ≠ Fıle

備註

這個方法會執行區分大小寫且不區分文化特性的序數 (比較) 。

另請參閱

適用於

Equals(String, String)

判斷兩個指定的 String 物件是否具有相同的值。

public:
 static bool Equals(System::String ^ a, System::String ^ b);
public static bool Equals (string a, string b);
public static bool Equals (string? a, string? b);
static member Equals : string * string -> bool
Public Shared Function Equals (a As String, b As String) As Boolean

參數

a
String

要比較的第一個字串,或是 null

b
String

要比較的第二個字串,或 null

傳回

如果 true 的值與 a 的值相同,則為 b,否則為 false。 如果 ab 都是 null,則這個方法會傳回 true

範例

下列範例示範 Equals 方法。

// Sample for String::Equals(Object)
//            String::Equals(String)
//            String::Equals(String, String)
using namespace System;
using namespace System::Text;
int main()
{
   StringBuilder^ sb = gcnew StringBuilder( "abcd" );
   String^ str1 = "abcd";
   String^ str2 = nullptr;
   Object^ o2 = nullptr;
   Console::WriteLine();
   Console::WriteLine( " *  The value of String str1 is '{0}'.", str1 );
   Console::WriteLine( " *  The value of StringBuilder sb is '{0}'.", sb );
   Console::WriteLine();
   Console::WriteLine( "1a) String::Equals(Object). Object is a StringBuilder, not a String." );
   Console::WriteLine( "    Is str1 equal to sb?: {0}", str1->Equals( sb ) );
   Console::WriteLine();
   Console::WriteLine( "1b) String::Equals(Object). Object is a String." );
   str2 = sb->ToString();
   o2 = str2;
   Console::WriteLine( " *  The value of Object o2 is '{0}'.", o2 );
   Console::WriteLine( "    Is str1 equal to o2?: {0}", str1->Equals( o2 ) );
   Console::WriteLine();
   Console::WriteLine( " 2) String::Equals(String)" );
   Console::WriteLine( " *  The value of String str2 is '{0}'.", str2 );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", str1->Equals( str2 ) );
   Console::WriteLine();
   Console::WriteLine( " 3) String::Equals(String, String)" );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", String::Equals( str1, str2 ) );
}

/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String::Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String::Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String::Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String::Equals(String, String)
    Is str1 equal to str2?: True
*/
// Sample for String.Equals(Object)
//            String.Equals(String)
//            String.Equals(String, String)
using System;
using System.Text;

class Sample1
{
    public static void Main()
    {
        StringBuilder sb = new StringBuilder("abcd");
        String str1 = "abcd";
        String str2 = null;
        Object o2 = null;

        Console.WriteLine();
        Console.WriteLine(" *  The value of String str1 is '{0}'.", str1);
        Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString());

        Console.WriteLine();
        Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.");
        Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb));

        Console.WriteLine();
        Console.WriteLine("1b) String.Equals(Object). Object is a String.");
        str2 = sb.ToString();
        o2 = str2;
        Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2);
        Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2));

        Console.WriteLine();
        Console.WriteLine(" 2) String.Equals(String)");
        Console.WriteLine(" *  The value of String str2 is '{0}'.", str2);
        Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2));

        Console.WriteLine();
        Console.WriteLine(" 3) String.Equals(String, String)");
        Console.WriteLine("    Is str1 equal to str2?: {0}", String.Equals(str1, str2));
    }
}
/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String.Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String.Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String.Equals(String, String)
    Is str1 equal to str2?: True
*/
// Sample for String.Equals(Object)
//            String.Equals(String)
//            String.Equals(String, String)
open System
open System.Text

let sb = StringBuilder "abcd"
let str1 = "abcd"
let str2 = string sb
let o2: obj = str2

printfn $"""
*  The value of String str1 is '{str1}'.
*  The value of StringBuilder sb is '{sb}'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
Is str1 equal to sb?: {str1.Equals sb}"

1b) String.Equals(Object). Object is a String.
*  The value of Object o2 is '{o2}'.
Is str1 equal to o2?: {str1.Equals o2}

2) String.Equals(String)
*  The value of String str2 is '{str2}'.
Is str1 equal to str2?: {str1.Equals str2}

3) String.Equals(String, String)
Is str1 equal to str2?: {String.Equals(str1, str2)}"""
(*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String.Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String.Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String.Equals(String, String)
    Is str1 equal to str2?: True
*)
' Sample for String.Equals(Object)
'            String.Equals(String)
'            String.Equals(String, String)
Imports System.Text

Class Sample
   Public Shared Sub Main()
      Dim sb As New StringBuilder("abcd")
      Dim str1 As [String] = "abcd"
      Dim str2 As [String] = Nothing
      Dim o2 As [Object] = Nothing
      
      Console.WriteLine()
      Console.WriteLine(" *  The value of String str1 is '{0}'.", str1)
      Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString())
      
      Console.WriteLine()
      Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.")
      Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb))
      
      Console.WriteLine()
      Console.WriteLine("1b) String.Equals(Object). Object is a String.")
      str2 = sb.ToString()
      o2 = str2
      Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2)
      Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2))
      
      Console.WriteLine()
      Console.WriteLine(" 2) String.Equals(String)")
      Console.WriteLine(" *  The value of String str2 is '{0}'.", str2)
      Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2))
      
      Console.WriteLine()
      Console.WriteLine(" 3) String.Equals(String, String)")
      Console.WriteLine("    Is str1 equal to str2?: {0}", [String].Equals(str1, str2))
   End Sub
End Class
'
'This example produces the following results:
'
' *  The value of String str1 is 'abcd'.
' *  The value of StringBuilder sb is 'abcd'.
'
'1a) String.Equals(Object). Object is a StringBuilder, not a String.
'    Is str1 equal to sb?: False
'
'1b) String.Equals(Object). Object is a String.
' *  The value of Object o2 is 'abcd'.
'    Is str1 equal to o2?: True
'
' 2) String.Equals(String)
' *  The value of String str2 is 'abcd'.
'    Is str1 equal to str2?: True
'
' 3) String.Equals(String, String)
'    Is str1 equal to str2?: True
'

備註

這個方法會執行區分大小寫且不區分文化特性的序數 (比較) 。

另請參閱

適用於

Equals(String, StringComparison)

判斷這個字串和指定的 String 物件是否具有相同的值。 參數可指定用於比較的文化特性、大小寫及排序規則。

public:
 bool Equals(System::String ^ value, StringComparison comparisonType);
public bool Equals (string value, StringComparison comparisonType);
public bool Equals (string? value, StringComparison comparisonType);
override this.Equals : string * StringComparison -> bool
Public Function Equals (value As String, comparisonType As StringComparison) As Boolean

參數

value
String

要與這個執行個體比較的字串。

comparisonType
StringComparison

其中一個列舉值,指定字串的比較方式。

傳回

如果 true 參數的值與這個字串相同,則為 value,否則為 false

例外狀況

comparisonType 不是 StringComparison 值。

範例

下列範例會建立字串陣列,其中包含大寫 「I」、「小寫 」i「 和無點 」ı」。 然後它會 Equals(String, StringComparison) 呼叫 方法來比較它們,方法是使用每個可能的 StringComparison 列舉值。

using System;

class Sample 
{
   public static void Main() 
   {
      // Define a string array with the following three "I" characters:
      //      U+0069, U+0131, and U+0049.  
      string[] threeIs = { "i", "ı", "I" };
      // Define Type object representing StringComparison type.
      Type scType = typeof(StringComparison);  
      
      // Show the current culture (for culture-sensitive string comparisons).
      Console.WriteLine("The current culture is {0}.\n", 
                        System.Globalization.CultureInfo.CurrentCulture.Name);
        
      // Perform comparisons using each StringComparison member. 
      foreach (string scName in Enum.GetNames(scType))
      {
         StringComparison sc = (StringComparison) Enum.Parse(scType, scName);
         Console.WriteLine("Comparisons using {0}:", sc);
         // Compare each character in character array.
         for (int ctr = 0; ctr <= 1; ctr++)
         {
            string instanceChar = threeIs[ctr];
            for (int innerCtr = ctr + 1; innerCtr <= threeIs.GetUpperBound(0); innerCtr++)
            {
               string otherChar = threeIs[innerCtr];
               Console.WriteLine("{0} (U+{1}) = {2} (U+{3}): {4}", 
                                 instanceChar, Convert.ToInt16(Char.Parse(instanceChar)).ToString("X4"), 
                                 otherChar, Convert.ToInt16(Char.Parse(otherChar)).ToString("X4"), 
                                 instanceChar.Equals(otherChar, sc));
            }
            Console.WriteLine();
         }
      }   
   }
}
// The example displays the following output:
//       The current culture is en-US.
//       
//       Comparisons using CurrentCulture:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       ı (U+0131) = I (U+0049): False
//       
//       Comparisons using CurrentCultureIgnoreCase:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       ı (U+0131) = I (U+0049): False
//       
//       Comparisons using InvariantCulture:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       ı (U+0131) = I (U+0049): False
//       
//       Comparisons using InvariantCultureIgnoreCase:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       ı (U+0131) = I (U+0049): False
//       
//       Comparisons using Ordinal:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       ı (U+0131) = I (U+0049): False
//       
//       Comparisons using OrdinalIgnoreCase:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       ı (U+0131) = I (U+0049): False
open System
open System.Globalization

// Define a string array with the following three "I" characters:
//      U+0069, U+0131, and U+0049.  
let threeIs = [| "i"; "ı"; "I" |]
// Define Type object representing StringComparison type.
let scType = typeof<StringComparison>  

// Show the current culture (for culture-sensitive string comparisons).
printfn $"The current culture is {CultureInfo.CurrentCulture.Name}.\n"

// Perform comparisons using each StringComparison member. 
for scName in Enum.GetNames scType do
    let sc = Enum.Parse(scType, scName) :?> StringComparison
    printfn $"Comparisons using {sc}:"
    // Compare each character in character array.
    for ctr = 0 to 1 do
        let instanceChar = threeIs[ctr]
        for innerCtr = ctr + 1 to threeIs.GetUpperBound 0 do
            let otherChar = threeIs[innerCtr]
            printfn $"{instanceChar} (U+{Convert.ToInt16(Char.Parse instanceChar):X4}) = {otherChar} (U+{Convert.ToInt16(Char.Parse otherChar):X4}): {instanceChar.Equals(otherChar, sc)}"
        printfn ""
// The example displays the following output:
//       The current culture is en-US.
//       
//       Comparisons using CurrentCulture:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using CurrentCultureIgnoreCase:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using InvariantCulture:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using InvariantCultureIgnoreCase:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using Ordinal:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using OrdinalIgnoreCase:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       i (U+0131) = I (U+0049): False
Class Sample
   Public Shared Sub Main() 
      ' Define a string array with the following three "I" characters:
      '      U+0069, U+0131, and U+0049.  
      Dim threeIs() As String = { "i", "ı", "I" }
      ' Define Type object representing StringComparison type.
      Dim scType As Type = GetType(StringComparison)  
      
      ' Show the current culture (for culture-sensitive string comparisons).
      Console.WriteLine("The current culture is {0}." & vbCrLf, _
                        System.Globalization.CultureInfo.CurrentCulture.Name)
        
      ' Perform comparisons using each StringComparison member. 
      For Each scName As String In [Enum].GetNames(scType)
         Dim sc As StringComparison = [Enum].Parse(scType, scName)
         Console.WriteLine("Comparisons using {0}:", sc)
         ' Compare each character in character array.
         For ctr As Integer = 0 To 1
            Dim instanceChar As String = threeIs(ctr)
            For innerCtr As Integer = ctr + 1 To threeIs.GetUpperBound(0)
               Dim otherChar As STring = threeIs(innerCtr)
               Console.WriteLine("{0} (U+{1}) = {2} (U+{3}): {4}", _
                                 instanceChar, Convert.ToInt16(Char.Parse(instanceChar)).ToString("X4"), _
                                 otherChar, Convert.ToInt16(Char.Parse(otherChar)).ToString("X4"), _
                                 instanceChar.Equals(otherChar, sc))
            Next
            Console.WriteLine()
         Next
      Next              
   End Sub
End Class
' The example displays the following output:
'       The current culture is en-US.
'       
'       Comparisons using CurrentCulture:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): False
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using CurrentCultureIgnoreCase:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): True
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using InvariantCulture:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): False
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using InvariantCultureIgnoreCase:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): True
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using Ordinal:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): False
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using OrdinalIgnoreCase:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): True
'       
'       i (U+0131) = I (U+0049): False

備註

參數 comparisonType 會指出比較是否應該使用目前或不變異的文化特性、接受或忽略比較兩個字串的大小寫,或使用字或序數排序規則。

另請參閱

適用於

Equals(String, String, StringComparison)

判斷兩個指定的 String 物件是否具有相同的值。 參數可指定用於比較的文化特性、大小寫及排序規則。

public:
 static bool Equals(System::String ^ a, System::String ^ b, StringComparison comparisonType);
public static bool Equals (string a, string b, StringComparison comparisonType);
public static bool Equals (string? a, string? b, StringComparison comparisonType);
static member Equals : string * string * StringComparison -> bool
Public Shared Function Equals (a As String, b As String, comparisonType As StringComparison) As Boolean

參數

a
String

要比較的第一個字串,或是 null

b
String

要比較的第二個字串,或 null

comparisonType
StringComparison

其中一個列舉值,指定比較的規則。

傳回

如果 true 參數的值等於 a 參數的值,則為 b,否則為 false

例外狀況

comparisonType 不是 StringComparison 值。

範例

下列範例會使用 列舉的每個 StringComparison 成員,比較三組字串。 比較使用英文 (美國) 、泰文 (泰文) 和土耳其文 (土耳其文) 文化特性的慣例。 請注意,「a」 和 「a-」 字串在 「th-TH」 文化特性中被視為相等,但在其他文化特性中,「i」 和 「İ」 則視為在 「tr-TR」 文化特性中視為相等,但在其他文化特性中則視為相等。

using System;
using System.Globalization;
using System.Threading;

public class Example3
{
    public static void Main()
    {
        String[] cultureNames = { "en-US", "th-TH", "tr-TR" };
        String[] strings1 = { "a", "i", "case", };
        String[] strings2 = { "a-", "\u0130", "Case" };
        StringComparison[] comparisons = (StringComparison[])Enum.GetValues(typeof(StringComparison));

        foreach (var cultureName in cultureNames)
        {
            Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(cultureName);
            Console.WriteLine("Current Culture: {0}", CultureInfo.CurrentCulture.Name);
            for (int ctr = 0; ctr <= strings1.GetUpperBound(0); ctr++)
            {
                foreach (var comparison in comparisons)
                    Console.WriteLine("   {0} = {1} ({2}): {3}", strings1[ctr],
                                      strings2[ctr], comparison,
                                      String.Equals(strings1[ctr], strings2[ctr], comparison));

                Console.WriteLine();
            }
            Console.WriteLine();
        }
    }
}
// The example displays the following output:
//    Current Culture: en-US
//       a = a- (CurrentCulture): False
//       a = a- (CurrentCultureIgnoreCase): False
//       a = a- (InvariantCulture): False
//       a = a- (InvariantCultureIgnoreCase): False
//       a = a- (Ordinal): False
//       a = a- (OrdinalIgnoreCase): False
//
//       i = İ (CurrentCulture): False
//       i = İ (CurrentCultureIgnoreCase): False
//       i = İ (InvariantCulture): False
//       i = İ (InvariantCultureIgnoreCase): False
//       i = İ (Ordinal): False
//       i = İ (OrdinalIgnoreCase): False
//
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//
//
//    Current Culture: th-TH
//       a = a- (CurrentCulture): True
//       a = a- (CurrentCultureIgnoreCase): True
//       a = a- (InvariantCulture): False
//       a = a- (InvariantCultureIgnoreCase): False
//       a = a- (Ordinal): False
//       a = a- (OrdinalIgnoreCase): False
//
//       i = İ (CurrentCulture): False
//       i = İ (CurrentCultureIgnoreCase): False
//       i = İ (InvariantCulture): False
//       i = İ (InvariantCultureIgnoreCase): False
//       i = İ (Ordinal): False
//       i = İ (OrdinalIgnoreCase): False
//
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//
//
//    Current Culture: tr-TR
//       a = a- (CurrentCulture): False
//       a = a- (CurrentCultureIgnoreCase): False
//       a = a- (InvariantCulture): False
//       a = a- (InvariantCultureIgnoreCase): False
//       a = a- (Ordinal): False
//       a = a- (OrdinalIgnoreCase): False
//
//       i = İ (CurrentCulture): False
//       i = İ (CurrentCultureIgnoreCase): True
//       i = İ (InvariantCulture): False
//       i = İ (InvariantCultureIgnoreCase): False
//       i = İ (Ordinal): False
//       i = İ (OrdinalIgnoreCase): False
//
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
open System
open System.Globalization
open System.Threading

let cultureNames = 
    [| "en-US"; "se-SE" |]
let strings1 = 
    [| "case"; "encyclopædia" 
       "encyclopædia"; "Archæology" |]
let strings2 = 
    [| "Case"; "encyclopaedia" 
       "encyclopedia"; "ARCHÆOLOGY" |]
let comparisons = 
    Enum.GetValues typeof<StringComparison> :?> StringComparison[]

for cultureName in cultureNames do
    Thread.CurrentThread.CurrentCulture <- CultureInfo.CreateSpecificCulture cultureName
    printfn $"Current Culture: {CultureInfo.CurrentCulture.Name}"
    for i = 0 to strings1.GetUpperBound 0 do
        for comparison in comparisons do
            printfn $"   {strings1[i]} = {strings2[i]} ({comparison}): {String.Equals(strings1[i], strings2[i], comparison)}"
        printfn ""         
    printfn ""
// The example displays the following output:
//    Current Culture: en-US
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//    
//       encyclopædia = encyclopaedia (CurrentCulture): True
//       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (InvariantCulture): True
//       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (Ordinal): False
//       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
//    
//       encyclopædia = encyclopedia (CurrentCulture): False
//       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopedia (InvariantCulture): False
//       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
//       encyclopædia = encyclopedia (Ordinal): False
//       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
//    
//       Archæology = ARCHÆOLOGY (CurrentCulture): False
//       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (InvariantCulture): False
//       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (Ordinal): False
//       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
//    
//    
//    Current Culture: se-SE
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//    
//       encyclopædia = encyclopaedia (CurrentCulture): False
//       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopaedia (InvariantCulture): True
//       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (Ordinal): False
//       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
//    
//       encyclopædia = encyclopedia (CurrentCulture): False
//       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopedia (InvariantCulture): False
//       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
//       encyclopædia = encyclopedia (Ordinal): False
//       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
//    
//       Archæology = ARCHÆOLOGY (CurrentCulture): False
//       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (InvariantCulture): False
//       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (Ordinal): False
//       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
Imports System.Globalization
Imports System.Threading

Module Example
   Public Sub Main()
      Dim cultureNames() As String = { "en-US", "se-SE" }
      Dim strings1() As String = { "case",  "encyclopædia",  
                                   "encyclopædia", "Archæology" }
      Dim strings2() As String = { "Case", "encyclopaedia", 
                                   "encyclopedia" , "ARCHÆOLOGY" }
      Dim comparisons() As StringComparison = CType([Enum].GetValues(GetType(StringComparison)),
                                           StringComparison())
      
      For Each cultureName In cultureNames
         Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(cultureName)
         Console.WriteLine("Current Culture: {0}", CultureInfo.CurrentCulture.Name)
         For ctr As Integer = 0 To strings1.GetUpperBound(0)
            For Each comparison In comparisons
               Console.WriteLine("   {0} = {1} ({2}): {3}", strings1(ctr),
                                 strings2(ctr), comparison, 
                                 String.Equals(strings1(ctr), strings2(ctr), comparison))
            Next
            Console.WriteLine()         
         Next
         Console.WriteLine()
      Next
   End Sub
End Module
' The example displays the following output:
'    Current Culture: en-US
'       case = Case (CurrentCulture): False
'       case = Case (CurrentCultureIgnoreCase): True
'       case = Case (InvariantCulture): False
'       case = Case (InvariantCultureIgnoreCase): True
'       case = Case (Ordinal): False
'       case = Case (OrdinalIgnoreCase): True
'    
'       encyclopædia = encyclopaedia (CurrentCulture): True
'       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (InvariantCulture): True
'       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (Ordinal): False
'       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
'    
'       encyclopædia = encyclopedia (CurrentCulture): False
'       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopedia (InvariantCulture): False
'       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
'       encyclopædia = encyclopedia (Ordinal): False
'       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
'    
'       Archæology = ARCHÆOLOGY (CurrentCulture): False
'       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (InvariantCulture): False
'       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (Ordinal): False
'       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
'    
'    
'    Current Culture: se-SE
'       case = Case (CurrentCulture): False
'       case = Case (CurrentCultureIgnoreCase): True
'       case = Case (InvariantCulture): False
'       case = Case (InvariantCultureIgnoreCase): True
'       case = Case (Ordinal): False
'       case = Case (OrdinalIgnoreCase): True
'    
'       encyclopædia = encyclopaedia (CurrentCulture): False
'       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopaedia (InvariantCulture): True
'       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (Ordinal): False
'       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
'    
'       encyclopædia = encyclopedia (CurrentCulture): False
'       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopedia (InvariantCulture): False
'       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
'       encyclopædia = encyclopedia (Ordinal): False
'       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
'    
'       Archæology = ARCHÆOLOGY (CurrentCulture): False
'       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (InvariantCulture): False
'       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (Ordinal): False
'       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True

備註

參數 comparisonType 會指出比較是否應該使用目前或不變異的文化特性、接受或忽略比較兩個字串的大小寫,或使用字或序數排序規則。

另請參閱

適用於