共用方式為


RenderTraceListener.SetTraceData(Object, Object, Object) 方法

定義

將資料物件與控制項或其他要呈現的物件產生關聯。

public:
 virtual void SetTraceData(System::Object ^ tracedObject, System::Object ^ traceDataKey, System::Object ^ traceDataValue);
public virtual void SetTraceData (object tracedObject, object traceDataKey, object traceDataValue);
abstract member SetTraceData : obj * obj * obj -> unit
override this.SetTraceData : obj * obj * obj -> unit
Public Overridable Sub SetTraceData (tracedObject As Object, traceDataKey As Object, traceDataValue As Object)

參數

tracedObject
Object

要追蹤的物件。

traceDataKey
Object

資料繫結控制項中資料錄的索引鍵欄位。

traceDataValue
Object

擷取的資料的值。

適用於