OuterGlowBitmapEffect 類別

定義

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 建立的物件或色彩區域周圍的色彩光暈。Creates a halo of color around objects or areas of color.

public ref class OuterGlowBitmapEffect sealed : System::Windows::Media::Effects::BitmapEffect
public sealed class OuterGlowBitmapEffect : System.Windows.Media.Effects.BitmapEffect
type OuterGlowBitmapEffect = class
    inherit BitmapEffect
Public NotInheritable Class OuterGlowBitmapEffect
Inherits BitmapEffect
繼承

備註

注意

WPFWPF 點陣圖效果是呈現軟體。bitmap effects are software rendered. 套用效果的任何物件也會在軟體中轉譯。Any object that applies an effect will also be rendered in software. 點陣圖效果不應套用至大型的視覺效果或動畫,因為這可能會降低效能。Bitmap effects should not be applied to large visuals or animations because this can degrade performance.

OuterGlowBitmapEffect 是 Windows SDK 隨附的幾個效果之一。OuterGlowBitmapEffect is one of several effects that are shipped with the Windows SDK. 其他效果包括:Other effects include:

下圖顯示套用至視覺物件的 OuterGlowBitmapEffect (在此案例中,適用于 TextBox)。The following illustration shows an OuterGlowBitmapEffect applied to a visual object (in this case applied to a TextBox).

螢幕擷取畫面: OuterGlowBitmapEffect 點陣圖效果Screenshot: OuterGlowBitmapEffect bitmap effect

下圖顯示 OuterGlowBitmapEffect數個基本屬性的效果。The following illustrations show the effect of several basic properties of OuterGlowBitmapEffect.

  • GlowSize 屬性指定光暈發光的大小:The GlowSize property specifies the size of the halo glow:

螢幕擷取畫面: OuterGlowBitmapEffect 點陣圖效果Screenshot: OuterGlowBitmapEffect bitmap effect

  • Noise 屬性會指定光暈中的雜訊層級:The Noise property specifies the level of noise in the glow:

螢幕擷取畫面:比較雜訊屬性值Screenshot: Compare Noise property values

  • Opacity 屬性指定光暈的透明化程度:The Opacity property specifies how transparent the glow is:

螢幕擷取畫面:比較光暈不透明度屬性值Screenshot: Compare glow opacity property values

建構函式

OuterGlowBitmapEffect()

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 初始化 OuterGlowBitmapEffect 類別的新執行個體。Initializes a new instance of the OuterGlowBitmapEffect class.

欄位

GlowColorProperty

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 識別 GlowColor 相依性屬性。Identifies the GlowColor dependency property.

GlowSizeProperty

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 識別 GlowSize 相依性屬性。Identifies the GlowSize dependency property.

NoiseProperty

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 識別 Noise 相依性屬性。Identifies the Noise dependency property.

OpacityProperty

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 識別 Opacity 相依性屬性。Identifies the Opacity dependency property.

屬性

CanFreeze

取得值,指出是否可以將物件設為不可修改。Gets a value that indicates whether the object can be made unmodifiable.

(繼承來源 Freezable)
DependencyObjectType

取得包裝此執行個體之 DependencyObjectType 型別的 CLRCLRGets the DependencyObjectType that wraps the CLRCLR type of this instance.

(繼承來源 DependencyObject)
Dispatcher

取得與這個 Dispatcher 關聯的 DispatcherObjectGets the Dispatcher this DispatcherObject is associated with.

(繼承來源 DispatcherObject)
GlowColor

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 取得或設定光暈的色彩。Gets or sets the color of the halo glow.

GlowSize

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 取得或設定光暈的厚度。Gets or sets the thickness of the halo glow.

HasAnimatedProperties

取得值,這個值表示是否有一個或多個 AnimationClock 物件與這個物件的任何一個相依性屬性相關聯。Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties.

(繼承來源 Animatable)
IsFrozen

取得值,該值表示物件目前是否可修改。Gets a value that indicates whether the object is currently modifiable.

(繼承來源 Freezable)
IsSealed

取得值,這個值表示此執行個體目前是否已密封 (唯讀)。Gets a value that indicates whether this instance is currently sealed (read-only).

(繼承來源 DependencyObject)
Noise

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 取得或設定光暈的粒紋。Gets or sets the graininess of the halo glow.

Opacity

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 取得或設定光暈的不透明度。Gets or sets the degree of opacity of the halo glow.

方法

ApplyAnimationClock(DependencyProperty, AnimationClock)

AnimationClock 套用至指定的 DependencyPropertyApplies an AnimationClock to the specified DependencyProperty. 如果屬性已有動畫效果,即使用 SnapshotAndReplace 遞移式行為。If the property is already animated, the SnapshotAndReplace handoff behavior is used.

(繼承來源 Animatable)
ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior)

AnimationClock 套用至指定的 DependencyPropertyApplies an AnimationClock to the specified DependencyProperty. 如果已建立屬性的動畫,則會使用指定的 HandoffBehaviorIf the property is already animated, the specified HandoffBehavior is used.

(繼承來源 Animatable)
BeginAnimation(DependencyProperty, AnimationTimeline)

將動畫套用至指定的 DependencyPropertyApplies an animation to the specified DependencyProperty. 呈現下一個畫面格後,就會啟動動畫。The animation is started when the next frame is rendered. 如果指定的屬性已有動畫效果,即使用 SnapshotAndReplace 遞移式行為。If the specified property is already animated, the SnapshotAndReplace handoff behavior is used.

(繼承來源 Animatable)
BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)

將動畫套用至指定的 DependencyPropertyApplies an animation to the specified DependencyProperty. 呈現下一個畫面格後,就會啟動動畫。The animation is started when the next frame is rendered. 如果已建立指定之屬性的動畫,則會使用指定的 HandoffBehaviorIf the specified property is already animated, the specified HandoffBehavior is used.

(繼承來源 Animatable)
CheckAccess()

判斷呼叫的執行是否可以存取這個 DispatcherObjectDetermines whether the calling thread has access to this DispatcherObject.

(繼承來源 DispatcherObject)
ClearValue(DependencyProperty)

清除屬性的區域數值。Clears the local value of a property. 要清除的屬性是由 DependencyProperty 識別項所指定。The property to be cleared is specified by a DependencyProperty identifier.

(繼承來源 DependencyObject)
ClearValue(DependencyPropertyKey)

清除唯讀屬性的區域數值。Clears the local value of a read-only property. 要清除的屬性是由 DependencyPropertyKey 所指定。The property to be cleared is specified by a DependencyPropertyKey.

(繼承來源 DependencyObject)
Clone()

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 建立這個 OuterGlowBitmapEffect 的可修改複製品,深層複製這個物件的值。Creates a modifiable clone of this OuterGlowBitmapEffect, making deep copies of this object's values. 當複製相依性屬性時,這個方法會複製資源參考和資料繫結 (但可能已不能再解析),但不會複製動畫或其目前的值。When copying dependency properties, this method copies resource references and data bindings (but they might no longer resolve) but not animations or their current values.

CloneCore(Freezable)

使用基底 (非動畫) 屬性值,將執行個體設為指定 Freezable 的複製品 (深層複製)。Makes the instance a clone (deep copy) of the specified Freezable using base (non-animated) property values.

(繼承來源 Freezable)
CloneCurrentValue()

注意:這個 API 現在已經過時。Note: This API is now obsolete. 非過時的替代方式是 BlurEffectThe non-obsolete alternative is BlurEffect. 建立這個 OuterGlowBitmapEffect 物件的可修改複製品,製作這個物件目前值的深層複本。Creates a modifiable clone of this OuterGlowBitmapEffect object, making deep copies of this object's current values. 不會複製資源參考、資料繫結和動畫,但是會複製其目前值。Resource references, data bindings, and animations are not copied, but their current values are.

CloneCurrentValueCore(Freezable)

使用目前的屬性值,讓執行個體成為指定之 Freezable 的可修改複本 (深層複本)。Makes the instance a modifiable clone (deep copy) of the specified Freezable using current property values.

(繼承來源 Freezable)
CoerceValue(DependencyProperty)

強制轉型所指定相依性屬性的值。Coerces the value of the specified dependency property. 完成方式是叫用存在於呼叫 CoerceValueCallback 之相依性屬性的屬性中繼資料中所指定的任何 DependencyObject 函式。This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject.

(繼承來源 DependencyObject)
CreateInstance()

初始化 Freezable 類別的新執行個體。Initializes a new instance of the Freezable class.

(繼承來源 Freezable)
CreateInstanceCore()

在衍生類別中實作時,建立 Freezable 衍生類別的新執行個體。When implemented in a derived class, creates a new instance of the Freezable derived class.

(繼承來源 Freezable)
CreateUnmanagedEffect()

在衍生類別中發生覆寫時,建立 Unmanaged 效果的複製品。When overridden in a derived class, creates a clone of the unmanaged effect.

(繼承來源 BitmapEffect)
Equals(Object)

判斷提供的 DependencyObject 和目前的 DependencyObject 是否相等。Determines whether a provided DependencyObject is equivalent to the current DependencyObject.

(繼承來源 DependencyObject)
Freeze()

將目前的物件設為不可修改,並將其 IsFrozen 屬性設定為 trueMakes the current object unmodifiable and sets its IsFrozen property to true.

(繼承來源 Freezable)
FreezeCore(Boolean)

將這個 Animatable 物件設定為不可修改,或決定是否可以將它設定為不可修改。Makes this Animatable object unmodifiable or determines whether it can be made unmodifiable.

(繼承來源 Animatable)
GetAnimationBaseValue(DependencyProperty)

傳回指定之 DependencyProperty 的非動畫實值。Returns the non-animated value of the specified DependencyProperty.

(繼承來源 Animatable)
GetAsFrozen()

使用基底 (非動畫) 屬性值,建立 Freezable 的凍結複本。Creates a frozen copy of the Freezable, using base (non-animated) property values. 因為複本已凍結,所以會以傳址方式複製任何凍結子物件。Because the copy is frozen, any frozen sub-objects are copied by reference.

(繼承來源 Freezable)
GetAsFrozenCore(Freezable)

使用基底 (非動畫) 屬性值,將執行個體設為指定 Freezable 的凍結複本。Makes the instance a frozen clone of the specified Freezable using base (non-animated) property values.

(繼承來源 Freezable)
GetCurrentValueAsFrozen()

使用目前屬性值,建立 Freezable 的凍結複本。Creates a frozen copy of the Freezable using current property values. 因為複本已凍結,所以會以傳址方式複製任何凍結子物件。Because the copy is frozen, any frozen sub-objects are copied by reference.

(繼承來源 Freezable)
GetCurrentValueAsFrozenCore(Freezable)

將目前執行個體設為所指定 Freezable 的凍結複製品。Makes the current instance a frozen clone of the specified Freezable. 如果物件具有動畫相依性屬性,則會複製其目前的動畫值。If the object has animated dependency properties, their current animated values are copied.

(繼承來源 Freezable)
GetHashCode()

取得這個 DependencyObject 的雜湊碼。Gets a hash code for this DependencyObject.

(繼承來源 DependencyObject)
GetLocalValueEnumerator()

建立特定的列舉值,以判斷哪些相依性屬性在此 DependencyObject 上具有本機設定的值。Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject.

(繼承來源 DependencyObject)
GetOutput(BitmapEffectInput)

傳回將效果套用至指定的 BitmapSource 時所產生的 BitmapEffectInputReturns the BitmapSource that results when the effect is applied to the specified BitmapEffectInput.

(繼承來源 BitmapEffect)
GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(繼承來源 Object)
GetValue(DependencyProperty)

傳回 DependencyObject 的這個執行個體上之相依性屬性的目前有效值。Returns the current effective value of a dependency property on this instance of a DependencyObject.

(繼承來源 DependencyObject)
InvalidateProperty(DependencyProperty)

重新評估指定相依性屬性的有效值。Re-evaluates the effective value for the specified dependency property.

(繼承來源 DependencyObject)
MemberwiseClone()

建立目前 Object 的淺層複製。Creates a shallow copy of the current Object.

(繼承來源 Object)
OnChanged()

目前的 Freezable 物件遭到修改時進行呼叫。Called when the current Freezable object is modified.

(繼承來源 Freezable)
OnFreezablePropertyChanged(DependencyObject, DependencyObject)

確定已為剛剛設定的 DependencyObjectType 資料成員,建立適當的內容指標。Ensures that appropriate context pointers are established for a DependencyObjectType data member that has just been set.

(繼承來源 Freezable)
OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty)

這個成員支援 Windows Presentation Foundation (WPF)Windows Presentation Foundation (WPF) 基礎結構,但是您不可以從程式碼直接使用它。This member supports the Windows Presentation Foundation (WPF)Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code.

(繼承來源 Freezable)
OnPropertyChanged(DependencyPropertyChangedEventArgs)

覆寫 OnPropertyChanged(DependencyPropertyChangedEventArgs)DependencyObject 實作也可以叫用任何 Changed 處理常式,以回應類型 Freezable 的變更相依性屬性。Overrides the DependencyObject implementation of OnPropertyChanged(DependencyPropertyChangedEventArgs) to also invoke any Changed handlers in response to a changing dependency property of type Freezable.

(繼承來源 Freezable)
ReadLocalValue(DependencyProperty)

傳回相依性屬性的區域值 (如果存在)。Returns the local value of a dependency property, if it exists.

(繼承來源 DependencyObject)
ReadPreamble()

確定 Freezable 是從有效的執行緒進行存取。Ensures that the Freezable is being accessed from a valid thread. 如果 API 會讀取非相依性屬性的資料成員,則 Freezable 的繼承者必須在該 API 的開頭呼叫這個方法。Inheritors of Freezable must call this method at the beginning of any API that reads data members that are not dependency properties.

(繼承來源 Freezable)
SetCurrentValue(DependencyProperty, Object)

設定相依性屬性的值,而不需要變更其值來源。Sets the value of a dependency property without changing its value source.

(繼承來源 DependencyObject)
SetValue(DependencyProperty, Object)

設定相依性屬性的區域值 (由相依性屬性的識別碼所指定)。Sets the local value of a dependency property, specified by its dependency property identifier.

(繼承來源 DependencyObject)
SetValue(DependencyPropertyKey, Object)

設定唯讀相依性屬性的區域數值 (由相依性屬性的 DependencyPropertyKey 識別項所指定)。Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property.

(繼承來源 DependencyObject)
ShouldSerializeProperty(DependencyProperty)

傳回值,這個值表示序列化程序是否應該序列化所提供相依性屬性的值。Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.

(繼承來源 DependencyObject)
ToString()

傳回代表目前物件的字串。Returns a string that represents the current object.

(繼承來源 Object)
UpdateUnmanagedPropertyState(SafeHandle)

在衍生類別中發生覆寫時,更新效果之 Unmanaged 屬性的屬性狀態。When overridden in a derived class, updates the property states of the unmanaged properties of the effect.

(繼承來源 BitmapEffect)
VerifyAccess()

請強制執行可以存取這個 DispatcherObject 的呼叫執行緒。Enforces that the calling thread has access to this DispatcherObject.

(繼承來源 DispatcherObject)
WritePostscript()

引發 FreezableChanged 事件,並叫用其 OnChanged() 方法。Raises the Changed event for the Freezable and invokes its OnChanged() method. 在任何 API 修改未以相依性屬性儲存的類別成員之後,衍生自 Freezable 的類別應該在 API 的結尾呼叫這個方法。Classes that derive from Freezable should call this method at the end of any API that modifies class members that are not stored as dependency properties.

(繼承來源 Freezable)
WritePreamble()

確認 Freezable 未凍結,而且是從有效的執行緒內容進行存取。Verifies that the Freezable is not frozen and that it is being accessed from a valid threading context. 在任何 API 將資料寫入至非相依性屬性的資料成員之前,Freezable 繼承者應該在 API 的開頭呼叫這個方法。Freezable inheritors should call this method at the beginning of any API that writes to data members that are not dependency properties.

(繼承來源 Freezable)

事件

Changed

發生於 Freezable 或所含的物件遭到修改時。Occurs when the Freezable or an object it contains is modified.

(繼承來源 Freezable)

安全性

UIPermission
用於建立 OuterGlowBitmapEffect 類別的實例。for creating an instance of the OuterGlowBitmapEffect class. 相關聯的列舉: AllWindowsAssociated enumerations: AllWindows

適用於

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