MatrixTransform MatrixTransform MatrixTransform MatrixTransform Class

定義

建立用來在 2-D 平面中操作物件或座標系統的任意仿射矩陣轉換。Creates an arbitrary affine matrix transformation that is used to manipulate objects or coordinate systems in a 2-D plane.

public ref class MatrixTransform sealed : System::Windows::Media::Transform
public sealed class MatrixTransform : System.Windows.Media.Transform
type MatrixTransform = class
    inherit Transform
Public NotInheritable Class MatrixTransform
Inherits Transform
繼承

備註

RotateTransform SkewTransform使用類別來建立、 、ScaleTransformTranslateTransform類別未提供的自訂轉換。 MatrixTransformUse the MatrixTransform class to create custom transformations that are not provided by the RotateTransform, SkewTransform, ScaleTransform, or TranslateTransform classes.

3x3 矩陣用於2-D2-D x y 平面中的轉換。A 3x3 matrix is used for transformations in a 2-D2-D x-y plane. 您可以乘以仿射矩陣轉換來形成線性轉換 (例如, 旋轉和扭曲 (切變)), 然後再進行轉譯。You can multiply affine matrix transformations to form linear transformations, such as rotation and skew (shear) that are followed by translation.

仿射矩陣轉換的最後一個資料行等於 (0, 0, 1);因此, 您只需要指定前兩個數據行中的成員。An affine matrix transformation has its final column equal to (0, 0, 1); therefore, you only have to specify the members in the first two columns.

Windows Presentation Foundation (WPF)Windows Presentation Foundation (WPF) 具有Matrix下列結構:A Windows Presentation Foundation (WPF)Windows Presentation Foundation (WPF) Matrix has the following structure:

M11 M12 00
M21 M22 00
OffsetX OffsetY 11

最後一個資料列中的成員OffsetX ( OffsetY和) 代表轉譯值。The members in the last row, OffsetX and OffsetY, represent translation values.

方法和屬性通常會將轉換矩陣指定為只有六個成員的向量;成員如下所示:Methods and properties usually specify the transformation matrix as a vector that has only six members; the members are as follows:

(M11, M12, M21, M22, OffsetX, OffsetY)(M11, M12, M21, M22, OffsetX, OffsetY)

XAML Attribute UsageXAML Attribute Usage

<object property="m11, m12, m21, m22, offsetX, offsetY"/>  
- or -  
<object property="Identity"/>  

XAML 值XAML Values

m11m11
System.Double

轉換Matrix的位置 (1, 1) 的值。The value at position (1, 1) of the transformation Matrix.

m12m12
System.Double

轉換Matrix的位置 (1, 2) 的值。The value at position (1, 2) of the transformation Matrix.

m21m21
System.Double

轉換Matrix之位置 (2, 1) 的值。The value at position (2, 1) of the transformation Matrix.

m22m22
System.Double

轉換Matrix之位置 (2, 2) 的值。The value at position (2, 2) of the transformation Matrix.

offsetXoffsetX
System.Double

轉換Matrix的位置 (3, 1) 的值。The value at position (3, 1) of the transformation Matrix.

offsetYoffsetY
System.Double

轉換Matrix的位置 (3, 2) 的值。The value at position (3, 2) of the transformation Matrix.

建構函式

MatrixTransform() MatrixTransform() MatrixTransform() MatrixTransform()

初始化 MatrixTransform 類別的新執行個體。Initializes a new instance of the MatrixTransform class.

MatrixTransform(Double, Double, Double, Double, Double, Double) MatrixTransform(Double, Double, Double, Double, Double, Double) MatrixTransform(Double, Double, Double, Double, Double, Double) MatrixTransform(Double, Double, Double, Double, Double, Double)

使用指定的轉換矩陣值,初始化 MatrixTransform 類別的新執行個體。Initializes a new instance of the MatrixTransform class with the specified transformation matrix values.

MatrixTransform(Matrix) MatrixTransform(Matrix) MatrixTransform(Matrix) MatrixTransform(Matrix)

使用指定的轉換矩陣,初始化 MatrixTransform 類別的新執行個體。Initializes a new instance of the MatrixTransform class with the specified transformation matrix.

欄位

MatrixProperty MatrixProperty MatrixProperty MatrixProperty

識別 Matrix 相依性屬性。Identifies the Matrix dependency property.

屬性

CanFreeze CanFreeze CanFreeze CanFreeze

取得值,指出是否可以將物件設為不可修改。Gets a value that indicates whether the object can be made unmodifiable.

(Inherited from Freezable)
DependencyObjectType DependencyObjectType DependencyObjectType DependencyObjectType

取得包裝此執行個體之 CLRCLR 型別的 DependencyObjectTypeGets the DependencyObjectType that wraps the CLRCLR type of this instance.

(Inherited from DependencyObject)
Dispatcher Dispatcher Dispatcher Dispatcher

取得與這個 Dispatcher 關聯的 DispatcherObjectGets the Dispatcher this DispatcherObject is associated with.

(Inherited from DispatcherObject)
HasAnimatedProperties HasAnimatedProperties HasAnimatedProperties HasAnimatedProperties

取得值,這個值表示是否有一個或多個 AnimationClock 物件與這個物件的任何一個相依性屬性相關聯。Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties.

(Inherited from Animatable)
Inverse Inverse Inverse Inverse

取得這個轉換的反向 (如果有的話)。Gets the inverse of this transform, if it exists.

(Inherited from Transform)
IsFrozen IsFrozen IsFrozen IsFrozen

取得值,該值表示物件目前是否可修改。Gets a value that indicates whether the object is currently modifiable.

(Inherited from Freezable)
IsSealed IsSealed IsSealed IsSealed

取得值,這個值表示此執行個體目前是否已密封 (唯讀)。Gets a value that indicates whether this instance is currently sealed (read-only).

(Inherited from DependencyObject)
Matrix Matrix Matrix Matrix

取得或設定定義此轉換的 Matrix 結構。Gets or sets the Matrix structure that defines this transformation.

Value Value Value Value

取得表示這個 MatrixMatrixTransformGets the Matrix that represents this MatrixTransform.

方法

ApplyAnimationClock(DependencyProperty, AnimationClock) ApplyAnimationClock(DependencyProperty, AnimationClock) ApplyAnimationClock(DependencyProperty, AnimationClock) ApplyAnimationClock(DependencyProperty, AnimationClock)

AnimationClock 套用至指定的 DependencyPropertyApplies an AnimationClock to the specified DependencyProperty. 如果屬性已有動畫效果,即使用 SnapshotAndReplace 遞移式行為。If the property is already animated, the SnapshotAndReplace handoff behavior is used.

(Inherited from Animatable)
ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior)

AnimationClock 套用至指定的 DependencyPropertyApplies an AnimationClock to the specified DependencyProperty. 如果已建立屬性的動畫,則會使用指定的 HandoffBehaviorIf the property is already animated, the specified HandoffBehavior is used.

(Inherited from Animatable)
BeginAnimation(DependencyProperty, AnimationTimeline) BeginAnimation(DependencyProperty, AnimationTimeline) BeginAnimation(DependencyProperty, AnimationTimeline) BeginAnimation(DependencyProperty, AnimationTimeline)

將動畫套用至指定的 DependencyPropertyApplies an animation to the specified DependencyProperty. 呈現下一個畫面格後,就會啟動動畫。The animation is started when the next frame is rendered. 如果指定的屬性已有動畫效果,即使用 SnapshotAndReplace 遞移式行為。If the specified property is already animated, the SnapshotAndReplace handoff behavior is used.

(Inherited from Animatable)
BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)

將動畫套用至指定的 DependencyPropertyApplies an animation to the specified DependencyProperty. 呈現下一個畫面格後,就會啟動動畫。The animation is started when the next frame is rendered. 如果已建立指定之屬性的動畫,則會使用指定的 HandoffBehaviorIf the specified property is already animated, the specified HandoffBehavior is used.

(Inherited from Animatable)
CheckAccess() CheckAccess() CheckAccess() CheckAccess()

判斷呼叫的執行是否可以存取這個 DispatcherObjectDetermines whether the calling thread has access to this DispatcherObject.

(Inherited from DispatcherObject)
ClearValue(DependencyProperty) ClearValue(DependencyProperty) ClearValue(DependencyProperty) ClearValue(DependencyProperty)

清除屬性的區域數值。Clears the local value of a property. 要清除的屬性是由 DependencyProperty 識別項所指定。The property to be cleared is specified by a DependencyProperty identifier.

(Inherited from DependencyObject)
ClearValue(DependencyPropertyKey) ClearValue(DependencyPropertyKey) ClearValue(DependencyPropertyKey) ClearValue(DependencyPropertyKey)

清除唯讀屬性的區域數值。Clears the local value of a read-only property. 要清除的屬性是由 DependencyPropertyKey 所指定。The property to be cleared is specified by a DependencyPropertyKey.

(Inherited from DependencyObject)
Clone() Clone() Clone() Clone()

藉由製作這個 MatrixTransform 值的深層複本,來建立它的可修改複本。Creates a modifiable copy of this MatrixTransform by making deep copies of its values.

CloneCore(Freezable) CloneCore(Freezable) CloneCore(Freezable) CloneCore(Freezable)

使用基底 (非動畫) 屬性值,將執行個體設為指定 Freezable 的複製品 (深層複製)。Makes the instance a clone (deep copy) of the specified Freezable using base (non-animated) property values.

(Inherited from Freezable)
CloneCurrentValue() CloneCurrentValue() CloneCurrentValue() CloneCurrentValue()

藉由建立這個 MatrixTransform 物件值的深層複製,來建立它的可修改複本。Creates a modifiable copy of this MatrixTransform object by making deep copies of its values. 這個方法不會複製資源參考、資料繫結或動畫,但是會複製其目前值。This method does not copy resource references, data bindings, or animations, although it does copy their current values.

CloneCurrentValueCore(Freezable) CloneCurrentValueCore(Freezable) CloneCurrentValueCore(Freezable) CloneCurrentValueCore(Freezable)

使用目前的屬性值,讓執行個體成為指定之 Freezable 的可修改複本 (深層複本)。Makes the instance a modifiable clone (deep copy) of the specified Freezable using current property values.

(Inherited from Freezable)
CoerceValue(DependencyProperty) CoerceValue(DependencyProperty) CoerceValue(DependencyProperty) CoerceValue(DependencyProperty)

強制轉型所指定相依性屬性的值。Coerces the value of the specified dependency property. 叫用存在於呼叫 CoerceValueCallback 上相依性屬性之屬性中繼資料內所指定的任何 DependencyObject 函式,就可以達到這一點。This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject.

(Inherited from DependencyObject)
CreateInstance() CreateInstance() CreateInstance() CreateInstance()

初始化 Freezable 類別的新執行個體。Initializes a new instance of the Freezable class.

(Inherited from Freezable)
CreateInstanceCore() CreateInstanceCore() CreateInstanceCore() CreateInstanceCore()

在衍生類別中實作時,建立 Freezable 衍生類別的新執行個體。When implemented in a derived class, creates a new instance of the Freezable derived class.

(Inherited from Freezable)
Equals(Object) Equals(Object) Equals(Object) Equals(Object)

判斷提供的 DependencyObject 和目前的 DependencyObject 是否相等。Determines whether a provided DependencyObject is equivalent to the current DependencyObject.

(Inherited from DependencyObject)
Freeze() Freeze() Freeze() Freeze()

將目前的物件設為不可修改,並將其 IsFrozen 屬性設定為 trueMakes the current object unmodifiable and sets its IsFrozen property to true.

(Inherited from Freezable)
FreezeCore(Boolean) FreezeCore(Boolean) FreezeCore(Boolean) FreezeCore(Boolean)

將這個 Animatable 物件設定為不可修改,或決定是否可以將它設定為不可修改。Makes this Animatable object unmodifiable or determines whether it can be made unmodifiable.

(Inherited from Animatable)
GetAnimationBaseValue(DependencyProperty) GetAnimationBaseValue(DependencyProperty) GetAnimationBaseValue(DependencyProperty) GetAnimationBaseValue(DependencyProperty)

傳回指定之 DependencyProperty 的非動畫實值。Returns the non-animated value of the specified DependencyProperty.

(Inherited from Animatable)
GetAsFrozen() GetAsFrozen() GetAsFrozen() GetAsFrozen()

使用基底 (非動畫) 屬性值,建立 Freezable 的凍結複本。Creates a frozen copy of the Freezable, using base (non-animated) property values. 因為複本已凍結,所以會以傳址方式複製任何凍結子物件。Because the copy is frozen, any frozen sub-objects are copied by reference.

(Inherited from Freezable)
GetAsFrozenCore(Freezable) GetAsFrozenCore(Freezable) GetAsFrozenCore(Freezable) GetAsFrozenCore(Freezable)

使用基底 (非動畫) 屬性值,將執行個體設為所指定 Freezable 的凍結複製品。Makes the instance a frozen clone of the specified Freezable using base (non-animated) property values.

(Inherited from Freezable)
GetCurrentValueAsFrozen() GetCurrentValueAsFrozen() GetCurrentValueAsFrozen() GetCurrentValueAsFrozen()

使用目前屬性值,建立 Freezable 的凍結複本。Creates a frozen copy of the Freezable using current property values. 因為複本已凍結,所以會以傳址方式複製任何凍結子物件。Because the copy is frozen, any frozen sub-objects are copied by reference.

(Inherited from Freezable)
GetCurrentValueAsFrozenCore(Freezable) GetCurrentValueAsFrozenCore(Freezable) GetCurrentValueAsFrozenCore(Freezable) GetCurrentValueAsFrozenCore(Freezable)

將目前執行個體設為所指定 Freezable 的凍結複製品。Makes the current instance a frozen clone of the specified Freezable. 如果物件具有動畫相依性屬性,則會複製這些屬性的目前動畫值。If the object has animated dependency properties, their current animated values are copied.

(Inherited from Freezable)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

取得這個 DependencyObject 的雜湊程式碼。Gets a hash code for this DependencyObject.

(Inherited from DependencyObject)
GetLocalValueEnumerator() GetLocalValueEnumerator() GetLocalValueEnumerator() GetLocalValueEnumerator()

建立特定的列舉值,以判斷哪些相依性屬性在此 DependencyObject 上具有本機設定的值。Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject.

(Inherited from DependencyObject)
GetType() GetType() GetType() GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(Inherited from Object)
GetValue(DependencyProperty) GetValue(DependencyProperty) GetValue(DependencyProperty) GetValue(DependencyProperty)

傳回 DependencyObject 的這個執行個體上之相依性屬性的目前有效值。Returns the current effective value of a dependency property on this instance of a DependencyObject.

(Inherited from DependencyObject)
InvalidateProperty(DependencyProperty) InvalidateProperty(DependencyProperty) InvalidateProperty(DependencyProperty) InvalidateProperty(DependencyProperty)

重新評估指定之相依性屬性的有效值。Re-evaluates the effective value for the specified dependency property

(Inherited from DependencyObject)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

建立目前 Object 的淺層複本 (Shallow Copy)。Creates a shallow copy of the current Object.

(Inherited from Object)
OnChanged() OnChanged() OnChanged() OnChanged()

目前的 Freezable 物件遭到修改時進行呼叫。Called when the current Freezable object is modified.

(Inherited from Freezable)
OnFreezablePropertyChanged(DependencyObject, DependencyObject) OnFreezablePropertyChanged(DependencyObject, DependencyObject) OnFreezablePropertyChanged(DependencyObject, DependencyObject) OnFreezablePropertyChanged(DependencyObject, DependencyObject)

確定已為剛剛設定的 DependencyObjectType 資料成員,建立適當的內容指標。Ensures that appropriate context pointers are established for a DependencyObjectType data member that has just been set.

(Inherited from Freezable)
OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty) OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty) OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty) OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty)

這個成員支援 Windows Presentation Foundation (WPF)Windows Presentation Foundation (WPF) 基礎結構,但是您不可以從程式碼直接使用它。This member supports the Windows Presentation Foundation (WPF)Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code.

(Inherited from Freezable)
OnPropertyChanged(DependencyPropertyChangedEventArgs) OnPropertyChanged(DependencyPropertyChangedEventArgs) OnPropertyChanged(DependencyPropertyChangedEventArgs) OnPropertyChanged(DependencyPropertyChangedEventArgs)

覆寫 OnPropertyChanged(DependencyPropertyChangedEventArgs)DependencyObject 實作也可以叫用任何 Changed 處理常式,以回應類型 Freezable 的變更相依性屬性。Overrides the DependencyObject implementation of OnPropertyChanged(DependencyPropertyChangedEventArgs) to also invoke any Changed handlers in response to a changing dependency property of type Freezable.

(Inherited from Freezable)
ReadLocalValue(DependencyProperty) ReadLocalValue(DependencyProperty) ReadLocalValue(DependencyProperty) ReadLocalValue(DependencyProperty)

傳回相依性屬性的區域值 (如果存在)。Returns the local value of a dependency property, if it exists.

(Inherited from DependencyObject)
ReadPreamble() ReadPreamble() ReadPreamble() ReadPreamble()

確定 Freezable 是從有效的執行緒進行存取。Ensures that the Freezable is being accessed from a valid thread. 如果 APIAPI 會讀取非相依性屬性的資料成員,則 Freezable 的繼承者必須在該 API 的開頭呼叫這個方法。Inheritors of Freezable must call this method at the beginning of any APIAPI that reads data members that are not dependency properties.

(Inherited from Freezable)
SetCurrentValue(DependencyProperty, Object) SetCurrentValue(DependencyProperty, Object) SetCurrentValue(DependencyProperty, Object) SetCurrentValue(DependencyProperty, Object)

設定相依性屬性的值,而不需要變更其值來源。Sets the value of a dependency property without changing its value source.

(Inherited from DependencyObject)
SetValue(DependencyProperty, Object) SetValue(DependencyProperty, Object) SetValue(DependencyProperty, Object) SetValue(DependencyProperty, Object)

設定相依性屬性的區域值 (由相依性屬性的識別碼所指定)。Sets the local value of a dependency property, specified by its dependency property identifier.

(Inherited from DependencyObject)
SetValue(DependencyPropertyKey, Object) SetValue(DependencyPropertyKey, Object) SetValue(DependencyPropertyKey, Object) SetValue(DependencyPropertyKey, Object)

設定唯讀相依性屬性的區域數值 (由相依性屬性的 DependencyPropertyKey 識別項所指定)。Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property.

(Inherited from DependencyObject)
ShouldSerializeProperty(DependencyProperty) ShouldSerializeProperty(DependencyProperty) ShouldSerializeProperty(DependencyProperty) ShouldSerializeProperty(DependencyProperty)

傳回值,這個值表示序列化程序是否應該序列化所提供相依性屬性的值。Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.

(Inherited from DependencyObject)
ToString() ToString() ToString() ToString()

建立這個 GeneralTransform 的字串表示。Creates a string representation of this GeneralTransform.

(Inherited from GeneralTransform)
ToString(IFormatProvider) ToString(IFormatProvider) ToString(IFormatProvider) ToString(IFormatProvider)

以傳遞的 IFormatProvider 參數為基礎,建立這個執行個體的字串表示。Creates a string representation of this instance, based on the passed IFormatProvider parameter.

(Inherited from GeneralTransform)
Transform(Point) Transform(Point) Transform(Point) Transform(Point)

轉換指定的點,然後傳回結果。Transforms the specified point and returns the result.

(Inherited from GeneralTransform)
TransformBounds(Rect) TransformBounds(Rect) TransformBounds(Rect) TransformBounds(Rect)

轉換指定的週框方塊,並傳回剛好足夠包含該方塊的軸對齊週框方塊。Transforms the specified bounding box and returns an axis-aligned bounding box that is exactly large enough to contain it.

(Inherited from Transform)
TryTransform(Point, Point) TryTransform(Point, Point) TryTransform(Point, Point) TryTransform(Point, Point)

嘗試轉換指定的點,並傳回表示轉換是否成功的值。Attempts to transform the specified point and returns a value that indicates whether the transformation was successful.

(Inherited from Transform)
VerifyAccess() VerifyAccess() VerifyAccess() VerifyAccess()

請強制執行可以存取這個 DispatcherObject 的呼叫執行緒。Enforces that the calling thread has access to this DispatcherObject.

(Inherited from DispatcherObject)
WritePostscript() WritePostscript() WritePostscript() WritePostscript()

引發 FreezableChanged 事件,並叫用其 OnChanged() 方法。Raises the Changed event for the Freezable and invokes its OnChanged() method. 在任何 API 修改未以相依性屬性儲存的類別成員之後,衍生自 Freezable 的類別應該在 API 的結尾呼叫這個方法。Classes that derive from Freezable should call this method at the end of any API that modifies class members that are not stored as dependency properties.

(Inherited from Freezable)
WritePreamble() WritePreamble() WritePreamble() WritePreamble()

確認 Freezable 未凍結,而且是從有效的執行緒內容進行存取。Verifies that the Freezable is not frozen and that it is being accessed from a valid threading context. 在任何 APIAPI 將資料寫入至非相依性屬性的資料成員之前,Freezable 繼承者應該在 API 的開頭呼叫這個方法。Freezable inheritors should call this method at the beginning of any APIAPI that writes to data members that are not dependency properties.

(Inherited from Freezable)

事件

Changed Changed Changed Changed

發生於 Freezable 或所含的物件遭到修改時。Occurs when the Freezable or an object it contains is modified.

(Inherited from Freezable)

明確介面實作

IFormattable.ToString(String, IFormatProvider) IFormattable.ToString(String, IFormatProvider) IFormattable.ToString(String, IFormatProvider) IFormattable.ToString(String, IFormatProvider)

使用指定的格式,格式化目前執行個體的值。Formats the value of the current instance using the specified format.

(Inherited from GeneralTransform)

適用於