Vector3D.Division(Vector3D, Double) 運算子

定義

將指定的 Vector3D 結構除以指定的純量,並傳回結果做為 Vector3DDivides the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.

public:
 static System::Windows::Media::Media3D::Vector3D operator /(System::Windows::Media::Media3D::Vector3D vector, double scalar);
public static System.Windows.Media.Media3D.Vector3D operator / (System.Windows.Media.Media3D.Vector3D vector, double scalar);
static member ( / ) : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Public Shared Operator / (vector As Vector3D, scalar As Double) As Vector3D

參數

vector
Vector3D

要相除的 Vector3D 結構。The Vector3D structure to be divided.

scalar
Double

用來與 vector 相除的純量 (除數)。The scalar to divide vector by.

傳回

vector 除以 scalar 的結果。The result of dividing vector by scalar.

範例

下列範例顯示如何使用多載的加號, 將Vector3D結構除以純量。The following example shows how to use the overloaded addition operator to divide a Vector3D structure by a scalar.

private Vector overloadedDivisionOperatorExample()
{
    Vector vector1 = new Vector(20, 30);
    Vector vectorResult = new Vector();
    Double scalar1 = 75;

    // Divide vector by scalar.
    // vectorResult is approximately equal to (0.26667,0.4)
    vectorResult = vector1 / scalar1;

    return vectorResult;

}
Private Function overloadedDivisionOperatorExample() As Vector
    Dim vector1 As New Vector(20, 30)
    Dim vectorResult As New Vector()
    Dim scalar1 As Double = 75

    ' Divide vector by scalar.
    ' vectorResult is approximately equal to (0.26667,0.4)
    vectorResult = vector1 / scalar1

    Return vectorResult

End Function

適用於

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