UIElement.ReleaseMouseCapture UIElement.ReleaseMouseCapture UIElement.ReleaseMouseCapture UIElement.ReleaseMouseCapture Method

定義

如果這個項目保有滑鼠捕捉,則釋放捕捉。Releases the mouse capture, if this element held the capture.

public:
 virtual void ReleaseMouseCapture();
public void ReleaseMouseCapture ();
abstract member ReleaseMouseCapture : unit -> unit
override this.ReleaseMouseCapture : unit -> unit
Public Sub ReleaseMouseCapture ()

實作

範例

下列範例是與所提供CaptureMouse的範例平行: 它會處理滑鼠按鍵, 以釋放滑鼠捕捉並重新啟用移動滑鼠。The following example is the parallel to the example given for CaptureMouse: it handles mouse button up to release mouse capture and re-enable moving the mouse.

private void MouseDownHandler(object sender, MouseButtonEventArgs e)
{
    if (!Enabled) return;
    e.Handled = true;


    if (Keyboard.IsKeyDown(Key.F1) == true)
    {
        Reset();
        return;
    }

    UIElement el = (UIElement)sender;
    _point = e.MouseDevice.GetPosition(el);
    // Initialize the center of rotation to the lookatpoint
    if (!_centered)
    {
        ProjectionCamera camera = (ProjectionCamera)_slaves[0].Camera;
        _center = camera.LookDirection;
        _centered = true;
    }

    _scaling = (e.MiddleButton == MouseButtonState.Pressed);

    if (Keyboard.IsKeyDown(Key.Space) == false)
        _rotating = true;
    else
        _rotating = false;

    el.CaptureMouse();
}

private void MouseUpHandler(object sender, MouseButtonEventArgs e)
{
    if (!_enabled) return;
    e.Handled = true;

    // Stuff the current initial + delta into initial so when we next move we
    // start at the right place.
    if (_rotating == true)
        _rotation = _rotationDelta * _rotation;
    else
    {
        _translate += _translateDelta;
        _translateDelta.X = 0;
        _translateDelta.Y = 0;
    }

    //_scale = _scaleDelta*_scale;
    UIElement el = (UIElement)sender;
    el.ReleaseMouseCapture();
}
Private Sub MouseDownHandler(ByVal sender As Object, ByVal e As MouseButtonEventArgs)
	If Not Enabled Then
		Return
	End If
	e.Handled = True


	If Keyboard.IsKeyDown(Key.F1) = True Then
		Reset()
		Return
	End If

	Dim el As UIElement = CType(sender, UIElement)
	_point = e.MouseDevice.GetPosition(el)
	' Initialize the center of rotation to the lookatpoint
	If Not _centered Then
		Dim camera As ProjectionCamera = CType(_slaves(0).Camera, ProjectionCamera)
		_center = camera.LookDirection
		_centered = True
	End If

	_scaling = (e.MiddleButton = MouseButtonState.Pressed)

	If Keyboard.IsKeyDown(Key.Space) = False Then
		_rotating = True
	Else
		_rotating = False
	End If

	el.CaptureMouse()
End Sub

Private Sub MouseUpHandler(ByVal sender As Object, ByVal e As MouseButtonEventArgs)
	If Not _enabled Then
		Return
	End If
	e.Handled = True

	' Stuff the current initial + delta into initial so when we next move we
	' start at the right place.
	If _rotating = True Then
		_rotation = _rotationDelta * _rotation
	Else
		_translate += _translateDelta
		_translateDelta.X = 0
		_translateDelta.Y = 0
	End If

	'_scale = _scaleDelta * _scale
	Dim el As UIElement = CType(sender, UIElement)
	el.ReleaseMouseCapture()
End Sub

備註

如果這個專案不包含 capture, 則呼叫這個方法不會有任何作用。If this element did not hold the capture, calling this method has no effect. 在呼叫這個方法IsMouseCaptured之前, 請考慮檢查的值。Consider checking the value of IsMouseCaptured before you call this method.

適用於

另請參閱