UIElement.RenderTransformOrigin 屬性

定義

取得或設定 RenderTransform (相對於項目邊界) 宣告任何可能呈現轉換的中心點。 這是相依性屬性。

public:
 property System::Windows::Point RenderTransformOrigin { System::Windows::Point get(); void set(System::Windows::Point value); };
public System.Windows.Point RenderTransformOrigin { get; set; }
member this.RenderTransformOrigin : System.Windows.Point with get, set
Public Property RenderTransformOrigin As Point

屬性值

宣告呈現轉換的值。 預設值是 Point 且座標為 (0,0)。

範例

下列範例會在程式碼中建置專案、套用 RenderTransformOrigin ,然後套用 RenderTransform

public RotateAboutCenterExample()
{
    this.WindowTitle = "Rotate About Center Example";
    NameScope.SetNameScope(this, new NameScope());
    StackPanel myStackPanel = new StackPanel();
    myStackPanel.Margin = new Thickness(50);

    Button myButton = new Button();
    myButton.Name = "myRenderTransformButton";
    this.RegisterName(myButton.Name,myButton);
    myButton.RenderTransformOrigin = new Point(0.5,0.5);
    myButton.HorizontalAlignment = HorizontalAlignment.Left;
    myButton.Content = "Hello World";

    RotateTransform myRotateTransform = new RotateTransform(0);
    myButton.RenderTransform = myRotateTransform;
    this.RegisterName("MyAnimatedTransform",myRotateTransform);

    myStackPanel.Children.Add(myButton);

    //
    // Creates an animation that accelerates through 40% of its duration and
    //      decelerates through the 60% of its duration.
    //
    DoubleAnimation myRotateAboutCenterAnimation = new DoubleAnimation();
    Storyboard.SetTargetName(myRotateAboutCenterAnimation,"MyAnimatedTransform");
    Storyboard.SetTargetProperty(myRotateAboutCenterAnimation,new PropertyPath(RotateTransform.AngleProperty));
    myRotateAboutCenterAnimation.From = 0.0;
    myRotateAboutCenterAnimation.To = 360;
    myRotateAboutCenterAnimation.Duration = new Duration(TimeSpan.FromMilliseconds(1000));

    // Create a Storyboard to contain the animations and
    // add the animations to the Storyboard.
    Storyboard myStoryboard = new Storyboard();
    myStoryboard.Children.Add(myRotateAboutCenterAnimation);

    // Create an EventTrigger and a BeginStoryboard action to
    // start the storyboard.
    EventTrigger myEventTrigger = new EventTrigger();
    myEventTrigger.RoutedEvent = Button.ClickEvent;
    myEventTrigger.SourceName = myButton.Name;
    BeginStoryboard myBeginStoryboard = new BeginStoryboard();
    myBeginStoryboard.Storyboard = myStoryboard;
    myEventTrigger.Actions.Add(myBeginStoryboard);
    myStackPanel.Triggers.Add(myEventTrigger);

    this.Content = myStackPanel;
}
Public Sub New()
    Me.WindowTitle = "Rotate About Center Example"
    NameScope.SetNameScope(Me, New NameScope())
    Dim myStackPanel As New StackPanel()
    myStackPanel.Margin = New Thickness(50)

    Dim myButton As New Button()
    myButton.Name = "myRenderTransformButton"
    Me.RegisterName(myButton.Name,myButton)
    myButton.RenderTransformOrigin = New Point(0.5,0.5)
    myButton.HorizontalAlignment = HorizontalAlignment.Left
    myButton.Content = "Hello World"


    Dim myRotateTransform As New RotateTransform(0)
    myButton.RenderTransform = myRotateTransform
    Me.RegisterName("MyAnimatedTransform",myRotateTransform)

    myStackPanel.Children.Add(myButton)

    '
    ' Creates an animation that accelerates through 40% of its duration and
    '      decelerates through the 60% of its duration.
    '
    Dim myRotateAboutCenterAnimation As New DoubleAnimation()
    Storyboard.SetTargetName(myRotateAboutCenterAnimation,"MyAnimatedTransform")
    Storyboard.SetTargetProperty(myRotateAboutCenterAnimation,New PropertyPath(RotateTransform.AngleProperty))
    myRotateAboutCenterAnimation.From = 0.0
    myRotateAboutCenterAnimation.To = 360
    myRotateAboutCenterAnimation.Duration = New Duration(TimeSpan.FromMilliseconds(1000))

    ' Create a Storyboard to contain the animations and
    ' add the animations to the Storyboard.
    Dim myStoryboard As New Storyboard()
    myStoryboard.Children.Add(myRotateAboutCenterAnimation)

    ' Create an EventTrigger and a BeginStoryboard action to
    ' start the storyboard.
    Dim myEventTrigger As New EventTrigger()
    myEventTrigger.RoutedEvent = Button.ClickEvent
    myEventTrigger.SourceName = myButton.Name
    Dim myBeginStoryboard As New BeginStoryboard()
    myBeginStoryboard.Storyboard = myStoryboard
    myEventTrigger.Actions.Add(myBeginStoryboard)
    myStackPanel.Triggers.Add(myEventTrigger)

    Me.Content = myStackPanel
End Sub

備註

RenderTransformOrigin 結構值的一些非標準用法 Point ,也就是說, Point 不代表座標系統中的絕對位置。 相反地,介於 0 和 1 之間的值會解譯為每個 x,y 軸中目前元素範圍的因數。 例如, (0.5,0.5) 會導致轉譯轉換置中于元素上,或 (1,1) 會將轉譯轉換放在元素的右下角。 NaN 不是可接受的值。

也會接受超過 0 和 1 的值,並會產生更多非傳統轉換效果。 例如,如果您將 設定 RenderTransformOrigin 為 (5,5) ,然後套用 RotateTransform ,則旋轉點會非常超出元素本身的界限。 轉換會在源自右下角的大型圓形中繞著元素旋轉。 原點可能位於其父元素內的某處,而且可能不在框架或檢視中。 負點值類似,這些值會超出左上方界限。

轉譯轉換不會影響版面配置,通常用來建立動畫效果或將暫存效果套用至元素。

XAML Attribute Usage

<object RenderTransformOrigin="xOrigin, yOrigin"/>  

XAML 屬性項目用法

<object>  
  <object.RenderTransformOrigin>  
    <Point X=" xOrigin " Y=" yOrigin "/>  
  </object.RenderTransformOrigin>  
</object>  

XAML 值

xOrigin
水準原點因數。 這通常會指定為介於 0 到 1 之間的值。 請參閱<備註>。

yOrigin
垂直原點因數。 這通常會指定為介於 0 到 1 之間的值。 請參閱<備註>。

相依性屬性資訊

識別碼欄位 RenderTransformOriginProperty
設定為 的中繼資料屬性 true

適用於

另請參閱