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HOW TO:在腳本開始後使用事件觸發程式進行控制

更新:2007 年 11 月

本範例說明如何在 Storyboard 啟動後加以控制。若要使用 XAML 來啟動 Storyboard,請使用 BeginStoryboard,它會將動畫散發至顯示為動畫的物件和屬性,並接著啟動腳本。如果您藉由指定 BeginStoryboardName 屬性來指派名稱,它就會成為可控制的腳本。在腳本啟動後,您就可以用互動方式控制腳本。

您可以將下列腳本動作與 EventTrigger 物件搭配使用,以控制腳本。

範例

下列範例使用可控制的腳本動作以互動方式控制腳本。

**注意:**如需藉由使用程式碼控制腳本的範例,請參閱 HOW TO:在腳本開始後進行控制

<Page xmlns="https://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="https://schemas.microsoft.com/winfx/2006/xaml"
  WindowTitle="Controlling a Storyboard" >
  <StackPanel Margin="20" >

    <!-- This rectangle is animated. -->
    <Rectangle Name="myRectangle"
      Width="100" Height="20" Margin="12,0,0,5" Fill="#AA3333FF" HorizontalAlignment="Left" />

    <!-- This StackPanel contains all the Buttons. -->
    <StackPanel Orientation="Horizontal" Margin="0,30,0,0">

      <Button Name="BeginButton">Begin</Button>
      <Button Name="PauseButton">Pause</Button>
      <Button Name="ResumeButton">Resume</Button>
      <Button Name="SeekButton">Seek</Button>
      <Button Name="SkipToFillButton">Skip To Fill</Button>
      <Button Name="SetSpeedRatioButton">Triple Speed</Button>
      <Button Name="StopButton">Stop</Button>

      <StackPanel.Triggers>

        <!-- Begin the Storyboard -->
        <EventTrigger RoutedEvent="Button.Click" SourceName="BeginButton">
          <BeginStoryboard Name="MyBeginStoryboard">
            <Storyboard >
              <DoubleAnimation 
                Storyboard.TargetName="myRectangle" 
                Storyboard.TargetProperty="Width" 
                Duration="0:0:5" From="100" To="500" />
            </Storyboard>
          </BeginStoryboard>
        </EventTrigger>

        <!-- Pause the Storyboard -->
        <EventTrigger RoutedEvent="Button.Click" SourceName="PauseButton">
          <PauseStoryboard BeginStoryboardName="MyBeginStoryboard" />
        </EventTrigger>

        <!-- Resume the Storyboard -->
        <EventTrigger RoutedEvent="Button.Click" SourceName="ResumeButton">
          <ResumeStoryboard BeginStoryboardName="MyBeginStoryboard" />
        </EventTrigger>

         <!-- Seek one second into the storyboard's active period. -->
         <EventTrigger RoutedEvent="Button.Click" SourceName="SeekButton">
           <SeekStoryboard 
            BeginStoryboardName="MyBeginStoryboard" 
            Offset="0:0:1" Origin="BeginTime" />
        </EventTrigger>   

        <!-- Skip to Fill -->
        <EventTrigger RoutedEvent="Button.Click" SourceName="SkipToFillButton">
          <SkipStoryboardToFill BeginStoryboardName="MyBeginStoryboard" />
        </EventTrigger>

        <!-- Stop the Storyboard -->
        <EventTrigger RoutedEvent="Button.Click" SourceName="StopButton">
          <StopStoryboard BeginStoryboardName="MyBeginStoryboard" />
        </EventTrigger>

        <!-- Triple the speed of the Storyboard -->
        <EventTrigger RoutedEvent="Button.Click" SourceName="SetSpeedRatioButton">
          <SetStoryboardSpeedRatio SpeedRatio="3" BeginStoryboardName="MyBeginStoryboard" />
        </EventTrigger>
      </StackPanel.Triggers>
    </StackPanel>
  </StackPanel>
</Page>

如需其他範例,請參閱動畫範例圖庫

請參閱

工作

HOW TO:在腳本開始後進行控制

概念

動畫概觀

腳本概觀

參考

ResumeStoryboard

SetStoryboardSpeedRatio

SkipStoryboardToFill

PauseStoryboard

StopStoryboard

SeekStoryboard