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HOW TO:建立使用 Proxy 的 POCO 實體 (Entity Framework)

本主題中的範例示範如何建立使用 Proxy 的 POCO 實體。 若要建立使用 Proxy 的 POCO 實體,POCO 類別必須符合建立 POCO Proxy 的需求 (Entity Framework)中所述的需求。

本主題中的範例使用 HOW TO:定義 POCO 實體 (Entity Framework) 中所定義之 POCO 類別,以及 HOW TO:自訂模型與對應檔以搭配自訂物件運作 (Entity Framework) 中所定義之 AdventureWorks 架構資料模型。

範例

本範例會使用 CreateObject 方法來建立新的 LineItem 物件,然後將新的 LineItem 加入至現有的 Order

' Specify the order to update. 
Dim orderId As Integer = 43680

Using context As New POCOAdventureWorksEntities()
    Try
        ' Enable lazy loading. 
        context.ContextOptions.LazyLoadingEnabled = True

        Dim order As Order = context.Orders.Where(Function(o) o.SalesOrderID = orderId).First()
        ' Create a new item and add it to the order. 
        ' The Entity Framework is going to generate 
        ' proxy object for the newItem object. 
        Dim newItem As LineItem = context.CreateObject(Of LineItem)()
        newItem.SalesOrderDetailID = 0
        ' Assign the order to the new LineItem. 
        newItem.SalesOrderID = orderId
        newItem.OrderQty = 1
        newItem.ProductID = 750
        newItem.UnitPriceDiscount = 0
        newItem.UnitPrice = 2171.2942D
        newItem.ModifiedDate = DateTime.Today
        newItem.rowguid = Guid.NewGuid()
        newItem.SpecialOfferID = 1


        ' Add the new item to the order. 
        ' The order will be added to the context because 
        ' we are working with POCO proxies. 
        order.LineItems.Add(newItem)

        ' The state of the newItem is Added. 
        Console.WriteLine(context.ObjectStateManager.GetObjectStateEntry(newItem).State.ToString())

        ' Change the status and ship date of an existing order. 
        order.ShipDate = DateTime.Today

        ' The sate of the order item is Modified. 
        Console.WriteLine(context.ObjectStateManager.GetObjectStateEntry(order).State.ToString())

        ' The newItem is set to Unchanged.
        context.SaveChanges()

        ' Change the newly added item. 
        newItem.OrderQty = 2

        ' The changes are tracked as they occur and the state of the object is Modified. 
        Console.WriteLine(context.ObjectStateManager.GetObjectStateEntry(newItem).State.ToString())

        ' Delete the newly created object. 
        context.DeleteObject(newItem)

        ' Save changes in the object context to the database 
        ' after first detecting changes again. 
        context.SaveChanges()
    Catch ex As UpdateException
        Console.WriteLine(ex.ToString())
    Catch ex As InvalidOperationException
        Console.WriteLine(ex.ToString())
    End Try
End Using
// Specify the order to update.
int orderId = 43680;

using (POCOAdventureWorksEntities context =
        new POCOAdventureWorksEntities())
{
    try
    {
        // Enable lazy loading.
        context.ContextOptions.LazyLoadingEnabled = true;

        Order order = context.Orders.
                          Where(o => o.SalesOrderID == orderId).First();
        // Create a new item and add it to the order.
        // The Entity Framework is going to generate 
        // proxy object for the newItem object. 
        LineItem newItem = context.CreateObject<LineItem>();
        newItem.SalesOrderDetailID = 0;
        // Assign the order to the new LineItem. 
        newItem.SalesOrderID = orderId;
        newItem.OrderQty = 1;
        newItem.ProductID = 750;
        newItem.UnitPriceDiscount = 0;
        newItem.UnitPrice = 2171.2942M;
        newItem.ModifiedDate = DateTime.Today;
        newItem.rowguid = Guid.NewGuid();
        newItem.SpecialOfferID = 1;

        // Add the new item to the order.
        // The order will be added to the context because 
        // we are working with POCO proxies.
        order.LineItems.Add(newItem);

        // The state of the newItem is Added.
        Console.WriteLine(context.ObjectStateManager.GetObjectStateEntry(newItem).State);

        // Change the status and ship date of an existing order.
        order.ShipDate = DateTime.Today;

        // The sate of the order item is Modified.
        Console.WriteLine(context.ObjectStateManager.GetObjectStateEntry(order).State);

        // The newItem is set to Unchanged.
        context.SaveChanges();

        // Change the newly added item.
        newItem.OrderQty = 2;

        // The changes are tracked as they occur and the state of the object is Modified.
        Console.WriteLine(context.ObjectStateManager.GetObjectStateEntry(newItem).State);

        // Delete the newly created object.
        context.DeleteObject(newItem);

        // Save changes in the object context to the database 
        // after first detecting changes again.
        context.SaveChanges();
    }
    catch (UpdateException ex)
    {
        Console.WriteLine(ex.ToString());
    }
    catch (InvalidOperationException ex)
    {
        Console.WriteLine(ex.ToString());
    }
}

另請參閱

工作

HOW TO:識別本身為 Proxy 的 POCO 實體 (Entity Framework)

概念

使用 POCO 實體 (Entity Framework)
追蹤 POCO 實體中的變更 (Entity Framework)
自訂物件 (Entity Framework)