ArcadeStickReading Struct
Definition
The current state of the arcade stick.
public value class ArcadeStickReading
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
struct ArcadeStickReading
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public struct ArcadeStickReading
var arcadeStickReading = {
timestamp : /* Your value */,
buttons : /* Your value */
}
Public Structure ArcadeStickReading
- Inheritance
-
ArcadeStickReading
- Attributes
Windows 10 requirements
Device family |
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v3.0)
|
Fields
Buttons |
The state of the arcade stick's buttons. |
Timestamp |
Time when the state was retrieved from the arcade stick. |