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SceneMetallicRoughnessMaterial.BaseColorInput 屬性

定義

取得或設定材質基底色彩的輸入。

public:
 property SceneMaterialInput ^ BaseColorInput { SceneMaterialInput ^ get(); void set(SceneMaterialInput ^ value); };
SceneMaterialInput BaseColorInput();

void BaseColorInput(SceneMaterialInput value);
public SceneMaterialInput BaseColorInput { get; set; }
var sceneMaterialInput = sceneMetallicRoughnessMaterial.baseColorInput;
sceneMetallicRoughnessMaterial.baseColorInput = sceneMaterialInput;
Public Property BaseColorInput As SceneMaterialInput

屬性值

材質基底色彩的輸入。

適用於