SpatialInteraction 類別

定義

代表由手部、運動控制器或使用者語音所造成的互動。

public ref class SpatialInteraction sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class SpatialInteraction final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class SpatialInteraction
Public NotInheritable Class SpatialInteraction
繼承
Object Platform::Object IInspectable SpatialInteraction
屬性

Windows 需求

裝置系列
Windows 10 (已於 10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox 引進)
API contract
Windows.Foundation.UniversalApiContract (已於 v2.0 引進)

備註

SpatialInteraction 物件通常不會直接解譯。 相反地,您應該根據 InteractionDetected 事件引數中的 SpatialPointerPose,將互動目標設為特定的全像投影。 接著,您可以藉由呼叫 Hologram 的 CaptureInteraction 方法,將此互動的辨識路由傳送至該全像投影的 SpatialGestureRecognizer。

屬性

SourceState

取得與觸發此手勢的來源更新相關聯的狀態。

適用於