手部與運動控制器Hands and motion controllers

案例Scenarios

閱讀 互動總覽之後,您可以選擇手和移動控制器互動模型。After reading the interaction overview, you choose the hand and motion controller interaction model. 這表示您要開發一個應用程式,要求使用者使用兩次手與全像全球互動。This means you're developing an application requiring users to use two hands to interact with the holographic world. 您的應用程式即將達成在虛擬和實體之間移除界限的目標。Your application is going to achieve the goal of removing the boundary between virtual and physical.

某些特定案例可能是:Some specific scenarios might be:

  • 為資訊工作者提供具有 UI 能供性的 2D 虛擬畫面,以顯示及控制內容Providing information workers 2D virtual screens with UI affordances to display and control content
  • 提供工廠元件線的第一行工作者教學課程和指南Providing first line workers tutorials and guides for factory assembly lines
  • 開發專業工具以協助及教育醫療專業人員Developing professional tools for assisting and educating medical professionals
  • 使用 3D 虛擬物件來裝飾真實世界或建立第二個世界Using 3D virtual objects to decorate the real world or to create a second world
  • 以真實世界為背景來建立以位置為基礎的服務與遊戲Creating location-based services and games using the real world as a background


手和移動控制器形式Hands and motion controllers modalities

用手直接操作Direct manipulation with hands

手部直接操作Direct manipulation with hands

運用使用者可用來觸控和操作全像的功能的樣式。Modality applying the power of hands that users can use to touch and manipulate holograms. 藉由使用每日體驗並提供適當的視覺 affordances,使用者就可以使用相同的方式來操作真實世界的物件,以與虛擬使用者互動。By using daily life experiences and providing proper visual affordances, users can use the same way of manipulating real world objects to interact with virtual ones.

用手指向並認可Point and commit with hands

手部指向和行動Point and commit with hands

這種樣式可讓使用者在距離中與全像影像互動。This modality empowers users to interact with holograms in a distance. 它可讓使用者充分利用環境。It enables users to make the best use of surroundings. 使用者可以在任何地方放置全像位置,然後從任何距離進行存取。Users can place holograms anywhere and still access them from any distance. 用來控制和操作2D 和3D 全像投影的精神模型和筆勢,與直接操作的高度同步。The mental models and gestures for controlling and manipulating 2D and 3D holograms are highly in sync with those of direct manipulation.

運動控制器Motion controllers

運動控制器Motion controllers

移動控制器會擴充使用者的實體功能,並在使用一或兩個區域時,以精確的方式進行互動。Motion controllers extend the user's physical capabilities with precise interactions across a range of distances while using one or both hands. 這些硬體配件提供許多常用互動的快捷方式,並針對各種動作提供 footed、tactile 的意見反應。These hardware accessories provide shortcuts to many commonly used interactions and provide sure-footed, tactile feedback for various actions. 目前,移動控制器僅適用于 Windows Mixed Reality (WMR) 案例。Currently, motion controllers are only available for Windows Mixed Reality (WMR) scenarios.



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