2018 年 2 月 Windows 開發人員文件的最新動向What's New in the Windows Developer Docs in February 2018

Windows 開發人員文件一直持續不斷更新有關 Windows 平台上可供開發人員使用之新功能的資訊。The Windows Developer Documentation is constantly being updated with information on new features available to developers across the Windows platform. 1 月份已有下列功能概觀、開發人員指引和影片可以使用,包含提供給 Windows 開發人員的全新及更新資訊。The following feature overviews, developer guidance, and videos have been made available in the month of January, containing new and updated information for Windows developers.

在 Windows 10 上安裝工具和 SDK 之後,就表示您已經準備好建立新的通用 Windows 應用程式,或是探索如何在 Windows 上使用現有的應用程式程式碼Install the tools and SDK on Windows 10 and you’re ready to either create a new Universal Windows app or explore how you can use your existing app code on Windows.

功能Features

調適型和互動式快顯通知Adaptive and interactive toast notifications

使用調適型和互動式通知增強您的應用程式。Enhance your app with adaptive and interactive notifications. 開始使用我們更新的快顯通知相關指引,並探索有關影像大小限制、進度列以及新增輸入選項的新資訊。Get started with our updated guidance on toast notifications, and explore the new information on image size restrictions, progress bars, and adding input options.

使用自訂時間戳記自訂音效進度列進一步自訂快顯通知Customize your toast notifications further with Custom timestamps, Custom audio, or Progress bars

使用通知鏡像通用關閉,在各種不同的使用者裝置上延伸通知。Extend notifications across your user's devices with Notification mirroring and Universal dismiss.

使用快顯通知標頭擱置中更新啟用來分組並整理您的通知。Group and organize your notifications with Toast headers and Pending update activation.

擱置中更新啟用的實際運作

使用 XAML 的頁面配置Page layouts with XAML

我們已使用有關流暢版面配置及視覺狀態的新資訊來更新 XAML 頁面配置文件。We've updated our XAML page layout docs with new information on fluid layouts and visual states. 這些新功能允許進一步控制 App 中元素位置的回應方式,並配合可用視覺空間進行調整。These new features allow for greater control over how the position of elements in your app respond and adapt to the available visual space.

XAML 頁面配置的邊界及邊框間距

訂閱附加元件現在可提供給所有開發人員Subscription add-ons are now available to all developers

建立和發佈訂閱附加元件,透過自動化固定計費週期在您的應用程式和遊戲中銷售數位產品 (例如應用程式功能或數位內容)。Create and publish subscription add-ons to sell digital products in your apps and games (such as app features or digital content) with automated recurring billing periods. 如需詳細資訊,請參閱啟用應用程式的訂閱附加元件For more details, see Enable subscription add-ons for your app.

開發人員指引Developer Guidance

設計基本知識Design basics

我們的 UWP 應用程式設計簡介已使用大量新的視覺效果範例進行增強。Our introduction to UWP app design has been enhanced with a slew of new visual examples. 每個 UWP 中的通用設計功能概觀現在特別強調如何開始實作 Fluent Design 系統的功能。The overview of the universal design features in every UWP now highlights how you can put the capabilities of the Fluent Design System into action.

我們已將一般頁面模式的展示工具新增至內容設計基本知識,並提供 App 如何顯示不同類型內容的範例資源庫。We've added a showcase of common page patterns to our Content design basics, providing a gallery of examples of how your app can display diferent types of content.

中樞頁面模式圖例

撰寫樣式Writing style

我們已針對有關語音與音調的文章提升品質並擴充內容,並將其轉換成撰寫方式指引We've upgraded and expanded our article on voice and tone, transforming it into Writing style guidance. 這項新資訊提供關於在應用程式中建立有效文字的原則,並建議撰寫控制項 (例如錯誤訊息或對話方塊) 的最佳做法。This new information provides principles for creating effective text in your app, and recommends best practices for writing for controls such as error messages or dialogs.

遊戲開發入門Getting started for game development

對開發 Windows 10 遊戲感興趣?Interested in developing games for Windows 10? 新的遊戲開發入門頁面提供您自行完成設定、註冊,以及準備好提交應用程式與遊戲所需執行之動作的完整概觀。The new Getting started for game development page gives you a full overview of what you need to do to get yourself set up, registered, and ready to submit your apps and games.

視訊Videos

Xbox Live 創作者計畫Xbox Live Creators Program

Xbox Live 創作者計畫可讓開發人員將其 UWP 遊戲快速發佈至 Xbox One 和 Windows 10。觀看影片了解計畫,然後查看此頁面來開始。The Xbox Live Creators Program allows developers to quickly publish their UWP games to Xbox One and Windows 10.Watch the video to learn about the program, then check out this page to get started.

建立 Windows Mixed Reality 的 3D 應用程式啟動器Creating 3D app launchers for Windows Mixed Reality

3D 啟動器提供獨特方式,讓使用者將您應用程式的真實體積測量表示法放置在其混合實境主要環境中。3D launchers provide a unique way for users to place a truly volumetric representation of your app in their Mixed Reality home environment. 觀看影片了解如何準備 3D 模型,並指派其作為您的應用程式的啟動器,然後閱讀開發人員文件 (部分機器翻譯) 和查看我們的設計指引 (部分機器翻譯) 以取得詳細資訊。Watch the video to learn how to prepare your 3D model and assign it as the launcher for your app, then read the developer docs and check out our design guidance for more information.

運動控制器追蹤Motion controller tracking

運動控制器在 Windows Mixed Reality 中代表使用者的雙手。Motion controllers represent a user's hands in Windows Mixed Reality. 觀看影片了解運動控制器處於混合實境頭戴式裝置視野範圍內外的運作方式,並在這裡閱讀更多有關控制器追蹤的資訊 (部分機器翻譯)。Watch the video to learn how the motion controllers work when they are both in and out of the field of view of the Mixed Reality headset, and read more about controller tracking here.