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PhysicalPressEventRouter Class

Definition

This class exists to route PressableButton events through to Interactable. The result is being able to have physical touch call Interactable.OnPointerClicked.

public ref class PhysicalPressEventRouter : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/PhysicalPressEventRouter")]
public class PhysicalPressEventRouter : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/PhysicalPressEventRouter")>]
type PhysicalPressEventRouter = class
    inherit MonoBehaviour
Public Class PhysicalPressEventRouter
Inherits MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
PhysicalPressEventRouter
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

PhysicalPressEventRouter()

Fields

InteractableOnClick
routingTarget

Methods

OnHandPressCompleted()

Gets called when the ButtonReleased event is invoked within the default PressableButton and PressableButtonHoloLens2 components. Once the physical press with a hand is completed, set the press and physical touch states within Interactable

OnHandPressTouched()

Gets called when the TouchBegin event is invoked within the default PressableButton and PressableButtonHoloLens2 components. When the physical touch with a hand has begun, set physical touch state within Interactable.

OnHandPressTriggered()

Gets called when the ButtonPressed event is invoked within the default PressableButton and PressableButtonHoloLens2 components. When the physical press with a hand is triggered, set the physical touch and press state within Interactable.

OnHandPressUntouched()

Gets called when the TouchEnd event is invoked within the default PressableButton and PressableButtonHoloLens2 components. Once the physical touch with a hand is removed, set the physical touch and possibly press state within Interactable.

Applies to