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SCNParticleSystem.BirthDirection Property

Definition

Gets or sets a value that controls the initial direction in which newly-spawned particles move.

public virtual SceneKit.SCNParticleBirthDirection BirthDirection { [Foundation.Export("birthDirection")] get; [Foundation.Export("setBirthDirection:")] set; }
member this.BirthDirection : SceneKit.SCNParticleBirthDirection with get, set

Property Value

Attributes

Applies to