Quaternion.CreateFromRotationMatrix(Matrix4x4) Quaternion.CreateFromRotationMatrix(Matrix4x4) Quaternion.CreateFromRotationMatrix(Matrix4x4) Quaternion.CreateFromRotationMatrix(Matrix4x4) Method

Definice

Vytvoří quaternion v matici zadaný otočení. Creates a quaternion from the specified rotation matrix.

public:
 static System::Numerics::Quaternion CreateFromRotationMatrix(System::Numerics::Matrix4x4 matrix);
public static System.Numerics.Quaternion CreateFromRotationMatrix (System.Numerics.Matrix4x4 matrix);
static member CreateFromRotationMatrix : System.Numerics.Matrix4x4 -> System.Numerics.Quaternion
Public Shared Function CreateFromRotationMatrix (matrix As Matrix4x4) As Quaternion

Parametry

matrix
Matrix4x4 Matrix4x4 Matrix4x4 Matrix4x4

Otočení matice. The rotation matrix.

Návraty

Nově vytvořený quaternion. The newly created quaternion.

Applies to: