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SystemType Constructors

Definition

Overloads

SystemType(String)

Initializes a new instance of the SystemType class.

SystemType(Type)

Initializes a new instance of the SystemType class.

SystemType(String)

Initializes a new instance of the SystemType class.

public:
 SystemType(System::String ^ assemblyQualifiedClassName);
public SystemType (string assemblyQualifiedClassName);
new Microsoft.MixedReality.Toolkit.Utilities.SystemType : string -> Microsoft.MixedReality.Toolkit.Utilities.SystemType
Public Sub New (assemblyQualifiedClassName As String)

Parameters

assemblyQualifiedClassName
String

Assembly qualified class name.

Applies to

SystemType(Type)

Initializes a new instance of the SystemType class.

public:
 SystemType(Type ^ type);
public SystemType (Type type);
new Microsoft.MixedReality.Toolkit.Utilities.SystemType : Type -> Microsoft.MixedReality.Toolkit.Utilities.SystemType
Public Sub New (type As Type)

Parameters

type
Type

Class type.

Exceptions

If type is not a class type.

Applies to