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GC.WaitForPendingFinalizers Methode

Definition

Hält den aktuellen Thread so lange an, bis der Thread, der die Finalizerwarteschlange verarbeitet, diese Warteschlange geleert hat.

public:
 static void WaitForPendingFinalizers();
public static void WaitForPendingFinalizers ();
static member WaitForPendingFinalizers : unit -> unit
Public Shared Sub WaitForPendingFinalizers ()

Beispiele

Im folgenden Beispiel wird veranschaulicht, wie Sie die WaitForPendingFinalizers -Methode verwenden, um den aktuellen Thread anzusetzen, bis die Fertigstellung aller gesammelten Objekte abgeschlossen ist.

using namespace System;
ref class MyFinalizeObject
{
private:

   // Make this number very large to cause the finalizer to
   // do more work.
   literal int maxIterations = 10000;
   ~MyFinalizeObject()
   {
      Console::WriteLine( "Finalizing a MyFinalizeObject" );
      
      // Do some work.
      for ( int i = 0; i < maxIterations; i++ )
      {
         
         // This method performs no operation on i, but prevents
         // the JIT compiler from optimizing away the code inside
         // the loop.
         GC::KeepAlive( i );

      }
   }

};


// You can increase this number to fill up more memory.
const int numMfos = 1000;

// You can increase this number to cause more
// post-finalization work to be done.
const int maxIterations = 100;
int main()
{
   MyFinalizeObject^ mfo = nullptr;
   
   // Create and release a large number of objects
   // that require finalization.
   for ( int j = 0; j < numMfos; j++ )
   {
      mfo = gcnew MyFinalizeObject;

   }
   
   //Release the last object created in the loop.
   mfo = nullptr;
   
   //Force garbage collection.
   GC::Collect();
   
   // Wait for all finalizers to complete before continuing.
   // Without this call to GC::WaitForPendingFinalizers,
   // the worker loop below might execute at the same time
   // as the finalizers.
   // With this call, the worker loop executes only after
   // all finalizers have been called.
   GC::WaitForPendingFinalizers();
   
   // Worker loop to perform post-finalization code.
   for ( int i = 0; i < maxIterations; i++ )
   {
      Console::WriteLine( "Doing some post-finalize work" );

   }
}
using System;

namespace WaitForPendingFinalizersExample
{
   class MyWaitForPendingFinalizersClass
   {
    // You can increase this number to fill up more memory.
    const int numMfos = 1000;
    // You can increase this number to cause more
    // post-finalization work to be done.
    const int maxIterations = 100;

    static void Main(string[] args)
    {
       MyFinalizeObject mfo = null;

       // Create and release a large number of objects
       // that require finalization.
       for(int j = 0; j < numMfos; j++)
       {
          mfo = new MyFinalizeObject();
       }

       //Release the last object created in the loop.
       mfo = null;

       //Force garbage collection.
       GC.Collect();

       // Wait for all finalizers to complete before continuing.
       // Without this call to GC.WaitForPendingFinalizers,
       // the worker loop below might execute at the same time
       // as the finalizers.
       // With this call, the worker loop executes only after
       // all finalizers have been called.
       GC.WaitForPendingFinalizers();

       // Worker loop to perform post-finalization code.
       for(int i = 0; i < maxIterations; i++)
       {
          Console.WriteLine("Doing some post-finalize work");
       }
    }
   }

   class MyFinalizeObject
   {
    // Make this number very large to cause the finalizer to
    // do more work.
    private const int maxIterations = 10000;

    ~MyFinalizeObject()
    {
       Console.WriteLine("Finalizing a MyFinalizeObject");
            
       // Do some work.
       for(int i = 0; i < maxIterations; i++)
       {
          // This method performs no operation on i, but prevents
          // the JIT compiler from optimizing away the code inside
          // the loop.
          GC.KeepAlive(i);
       }
        }
    }
}
open System

// You can increase this number to fill up more memory.
let numMfos = 1000

// You can increase this number to cause more
// post-finalization work to be done.
let maxIterations = 100

[<AllowNullLiteral>]
type MyFinalizeObject() =
    // Make this number very large to cause the finalizer todo more work.
    let maxIterations = 10000

    override _.Finalize() =
        printfn "Finalizing a MyFinalizeObject"
        
        // Do some work.
        for i = 1 to maxIterations do
            // This method performs no operation on i, but prevents
            // the JIT compiler from optimizing away the code inside
            // the loop.
            GC.KeepAlive i

let mutable mfo = null

// Create and release a large number of objects
// that require finalization.
for j = 1 to numMfos do
    mfo <- MyFinalizeObject()

//Release the last object created in the loop.
mfo <- null

//Force garbage collection.
GC.Collect()

// Wait for all finalizers to complete before continuing.
// Without this call to GC.WaitForPendingFinalizers,
// the worker loop below might execute at the same time
// as the finalizers.
// With this call, the worker loop executes only after
// all finalizers have been called.
GC.WaitForPendingFinalizers()

// Worker loop to perform post-finalization code.
for _ = 1 to maxIterations do
    printfn "Doing some post-finalize work"
Namespace WaitForPendingFinalizersExample
   Class MyWaitForPendingFinalizersClass
  
    ' You can increase this number to fill up more memory.
      Private Const numMfos As Integer = 1000
      ' You can increase this number to cause more
      ' post-finalization work to be done.
      Private Const maxIterations As Integer = 100
     
      Overloads Shared Sub Main()
         Dim mfo As MyFinalizeObject = Nothing
      
         ' Create and release a large number of objects
         ' that require finalization.
         Dim j As Integer
         For j = 0 To numMfos - 1
            mfo = New MyFinalizeObject()
         Next j
      
         'Release the last object created in the loop.
         mfo = Nothing
      
         'Force garbage collection.
         GC.Collect()
      
         ' Wait for all finalizers to complete before continuing.
         ' Without this call to GC.WaitForPendingFinalizers, 
         ' the worker loop below might execute at the same time 
         ' as the finalizers.
         ' With this call, the worker loop executes only after
         ' all finalizers have been called.
         GC.WaitForPendingFinalizers()
      
         ' Worker loop to perform post-finalization code.
         Dim i As Integer
         For i = 0 To maxIterations - 1
            Console.WriteLine("Doing some post-finalize work")
         Next i
      End Sub
   End Class


   Class MyFinalizeObject
      ' Make this number very large to cause the finalizer to
      ' do more work.
      Private maxIterations As Integer = 10000
      
      Protected Overrides Sub Finalize()
         Console.WriteLine("Finalizing a MyFinalizeObject")
      
         ' Do some work.
         Dim i As Integer
         For i = 0 To maxIterations - 1
            ' This method performs no operation on i, but prevents 
            ' the JIT compiler from optimizing away the code inside 
            ' the loop.
            GC.KeepAlive(i)
         Next i
         MyBase.Finalize()
      End Sub
   End Class
End Namespace

Hinweise

Wenn der Garbage Collector Objekte findet, die wieder beansprucht werden können, überprüft er jedes Objekt, um die Finalisierungsanforderungen des Objekts zu bestimmen. Wenn ein Objekt einen Finalizer implementiert und die Finalisierung nicht durch Aufrufen SuppressFinalizedeaktiviert hat, wird das Objekt in einer Liste von Objekten platziert, die als bereit für die Finalisierung markiert sind. Der Garbage Collector ruft die Finalize Methoden für die Objekte in dieser Liste auf und entfernt die Einträge aus der Liste. Diese Methode blockiert, bis alle Finalisierer bis zum Abschluss ausgeführt wurden.

Der Thread, in dem Die Finalizer ausgeführt werden, ist nicht angegeben, sodass es keine Garantie gibt, dass diese Methode beendet wird. Dieser Thread kann jedoch von einem anderen Thread unterbrochen werden, während die WaitForPendingFinalizers Methode ausgeführt wird. Sie können beispielsweise einen anderen Thread starten, der eine längere Zeit wartet und dann diesen Thread unterbricht, wenn dieser Thread weiterhin angehalten wird.

Gilt für: