HttpResponse.Flush HttpResponse.Flush HttpResponse.Flush HttpResponse.Flush Method

Definition

Sendet die gesamte gegenwärtig gepufferte Ausgabe an den Client.Sends all currently buffered output to the client.

public:
 void Flush();
public void Flush ();
member this.Flush : unit -> unit
Public Sub Flush ()

Ausnahmen

Nach dem Senden der Antwort wird der Cache entleert.The cache is flushed after the response has been sent.

Beispiele

Im folgenden Beispiel wird die Save -Methode aufgerufen, Bitmap um ein- OutputStream Objekt in der-Eigenschaft zu speichern und das Bild in das JPEG-Format zu konvertieren.The following example calls the Save method to save a Bitmap object to the OutputStream property and converts the image to the JPEG format. Der Code ruft dann die Dispose -Methode für Bitmap das-Objekt Graphics und ein-Objekt auf und gibt die Ressourcen frei, die Sie verwendet haben.The code then calls the Dispose method on the Bitmap object and a Graphics object, releasing the resources that they were using. Anschließend wird die Flush -Methode aufgerufen, um den Inhalt der Antwort an den anfordernden Client zu senden.It then calls the Flush method to send the content of the response to the requesting client.

Ein umfassendes Beispiel finden Sie unter der HttpResponse -Klasse.For a complete example, see the HttpResponse class.

<%@ Page Language="C#" %>
<%@ import Namespace="System.Drawing" %>
<%@ import Namespace="System.Drawing.Imaging" %>
<%@ import Namespace="System.Drawing.Drawing2D" %>

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
    "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<script runat="server">

    private void Page_Load(object sender, EventArgs e)
    {
// <snippet2>
        // Set the page's content type to JPEG files
        // and clears all content output from the buffer stream.
        Response.ContentType = "image/jpeg";
        Response.Clear();
    
        // Buffer response so that page is sent
        // after processing is complete.
        Response.BufferOutput = true;
// </snippet2>
    
        // Create a font style.
        Font rectangleFont = new Font(
            "Arial", 10, FontStyle.Bold);
    
        // Create integer variables.
        int height = 100;
        int width = 200;
    
        // Create a random number generator and create
        // variable values based on it.
        Random r = new Random();
        int x = r.Next(75);
        int a = r.Next(155);
        int x1 = r.Next(100);
    
        // Create a bitmap and use it to create a
        // Graphics object.
        Bitmap bmp = new Bitmap(
            width, height, PixelFormat.Format24bppRgb);
        Graphics g = Graphics.FromImage(bmp);
    
        g.SmoothingMode = SmoothingMode.AntiAlias;
        g.Clear(Color.LightGray);
    
        // Use the Graphics object to draw three rectangles.
        g.DrawRectangle(Pens.White, 1, 1, width-3, height-3);
        g.DrawRectangle(Pens.Aquamarine, 2, 2, width-3, height-3);
        g.DrawRectangle(Pens.Black, 0, 0, width, height);
    
        // Use the Graphics object to write a string
        // on the rectangles.
        g.DrawString(
            "ASP.NET Samples", rectangleFont,
            SystemBrushes.WindowText, new PointF(10, 40));
    
        // Apply color to two of the rectangles.
        g.FillRectangle(
            new SolidBrush(
                Color.FromArgb(a, 255, 128, 255)),
            x, 20, 100, 50);
    
        g.FillRectangle(
            new LinearGradientBrush(
                new Point(x, 10),
                new Point(x1 + 75, 50 + 30),
                Color.FromArgb(128, 0, 0, 128),
                Color.FromArgb(255, 255, 255, 240)),
            x1, 50, 75, 30);

// <snippet3>    
        // Save the bitmap to the response stream and
        // convert it to JPEG format.
        bmp.Save(Response.OutputStream, ImageFormat.Jpeg);
    
        // Release memory used by the Graphics object
        // and the bitmap.
        g.Dispose();
        bmp.Dispose();
    
        // Send the output to the client.
        Response.Flush();
// </snippet3>
    }

</script>
<html xmlns="http://www.w3.org/1999/xhtml" >
<head>
    <title>ASP.NET Example</title>
</head>
<body>
    <form id="form1" runat="server">
    </form>
</body>
</html>
<%@ Page Language="VB" %>
<%@ import Namespace="System.Drawing" %>
<%@ import Namespace="System.Drawing.Imaging" %>
<%@ import Namespace="System.Drawing.Drawing2D" %>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
    "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<script runat="server">

   Private Sub Page_Load(sender As Object, e As EventArgs)
' <snippet2>
      ' Set the page's content type to JPEG files
      ' and clears all content output from the buffer stream.
      Response.ContentType = "image/jpeg"
      Response.Clear()
      
      ' Buffer response so that page is sent
      ' after processing is complete.
      Response.BufferOutput = True
' </snippet2>
      
      ' Create a font style.
      Dim rectangleFont As New Font( _
          "Arial", 10, FontStyle.Bold)
      
      ' Create integer variables.
      Dim height As Integer = 100
      Dim width As Integer = 200
      
      ' Create a random number generator and create
      ' variable values based on it.
      Dim r As New Random()
      Dim x As Integer = r.Next(75)
      Dim a As Integer = r.Next(155)
      Dim x1 As Integer = r.Next(100)
      
      ' Create a bitmap and use it to create a
      ' Graphics object.
      Dim bmp As New Bitmap( _
          width, height, PixelFormat.Format24bppRgb)
      Dim g As Graphics = Graphics.FromImage(bmp)
      
      g.SmoothingMode = SmoothingMode.AntiAlias
      g.Clear(Color.LightGray)
      
      ' Use the Graphics object to draw three rectangles.
      g.DrawRectangle(Pens.White, 1, 1, width - 3, height - 3)
      g.DrawRectangle(Pens.Aquamarine, 2, 2, width - 3, height - 3)
      g.DrawRectangle(Pens.Black, 0, 0, width, height)
      
      ' Use the Graphics object to write a string
      ' on the rectangles.
      g.DrawString("ASP.NET Samples", rectangleFont, SystemBrushes.WindowText, New PointF(10, 40))
      
      ' Apply color to two of the rectangles.
      g.FillRectangle( _
          New SolidBrush( _
              Color.FromArgb(a, 255, 128, 255)), _
          x, 20, 100, 50)
      
      g.FillRectangle( _
          New LinearGradientBrush( _
              New Point(x, 10), _
              New Point(x1 + 75, 50 + 30), _
              Color.FromArgb(128, 0, 0, 128), _
              Color.FromArgb(255, 255, 255, 240)), _
          x1, 50, 75, 30)

' <snippet3>      
      ' Save the bitmap to the response stream and
      ' convert it to JPEG format.
      bmp.Save(Response.OutputStream, ImageFormat.Jpeg)
      
      ' Release memory used by the Graphics object
      ' and the bitmap.
      g.Dispose()
      bmp.Dispose()
      
      ' Send the output to the client.
      Response.Flush()
' </snippet3>
   End Sub 'Page_Load

</script>
<html xmlns="http://www.w3.org/1999/xhtml" >
<head>
    <title>ASP.NET Example</title>
</head>
<body>
    <form id="form1" runat="server">
    </form>
</body>
</html>

Hinweise

Erzwingt, dass die gesamte aktuell gepufferte Ausgabe an den Client gesendet wird.Forces all currently buffered output to be sent to the client. Die Flush -Methode kann während der Anforderungs Verarbeitung mehrmals aufgerufen werden.The Flush method can be called multiple times during request processing.

Gilt für: