Timeline.CurrentGlobalSpeedInvalidated Timeline.CurrentGlobalSpeedInvalidated Timeline.CurrentGlobalSpeedInvalidated Timeline.CurrentGlobalSpeedInvalidated Event

Definition

Tritt auf wenn die Geschwindigkeit geändert wird, mit der die Zeit für die Uhr der Zeitachse verläuft.Occurs when the rate at which time progresses for the timeline's clock changes.

public:
 event EventHandler ^ CurrentGlobalSpeedInvalidated;
public event EventHandler CurrentGlobalSpeedInvalidated;
member this.CurrentGlobalSpeedInvalidated : EventHandler 
Public Custom Event CurrentGlobalSpeedInvalidated As EventHandler 

Beispiele

Im folgenden Beispiel wird gezeigt, wie für das CurrentGlobalSpeedInvalidated -Ereignis registriert wird.The following example shows how to register for the CurrentGlobalSpeedInvalidated event.

/*

   This example shows how to register for the
   CurrentGlobalSpeedInvalidated event
   using a Timeline. 

*/

using System;
using System.Windows;
using System.Windows.Navigation;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Controls;
using System.Windows.Input;

namespace Microsoft.Samples.Animation.TimingBehaviors
{

    
    public class TimelineCurrentGlobalSpeedInvalidatedExample : Page {
        

        private TextBlock currentTimeTextBlock;
        public TimelineCurrentGlobalSpeedInvalidatedExample()
        {
            
            // Create a name scope.
            NameScope.SetNameScope(this, new NameScope());
            
            WindowTitle = "GetAnimationBaseValue Example";
            StackPanel myPanel = new StackPanel();
            myPanel.Margin = new Thickness(20);     
            
            // Create a rectangle.
            Rectangle animatedRectangle = new Rectangle();
            animatedRectangle.Width = 100;
            animatedRectangle.Height = 50;
            animatedRectangle.Margin = new Thickness(50);
            animatedRectangle.Fill = Brushes.Orange;
            animatedRectangle.Stroke = Brushes.Gray;
            animatedRectangle.StrokeThickness = 2;
            
            // Create a RotateTransform.
            RotateTransform animatedTransform = new RotateTransform();
            animatedTransform.Angle = 0;
            this.RegisterName("animatedTransform", animatedTransform);
            animatedRectangle.RenderTransform = animatedTransform;
            animatedRectangle.RenderTransformOrigin = new Point(0.5,0.5);
            myPanel.Children.Add(animatedRectangle);
            this.Content = myPanel;

            // Create a TextBlock to show the storyboard's current time.
            currentTimeTextBlock = new TextBlock();
            myPanel.Children.Add(currentTimeTextBlock);
            
            // Animate the RotateTransform's angle using a Storyboard.
            DoubleAnimation angleAnimation = new DoubleAnimation(0,360, TimeSpan.FromSeconds(5));
            angleAnimation.RepeatBehavior = RepeatBehavior.Forever;
            angleAnimation.AutoReverse = true;
            Storyboard.SetTargetName(angleAnimation, "animatedTransform");
            Storyboard.SetTargetProperty(angleAnimation, 
                new PropertyPath(RotateTransform.AngleProperty));
  
            Storyboard theStoryboard = new Storyboard();
            theStoryboard.Children.Add(angleAnimation);            
            
            // Register the CurrentGlobalSpeedInvalidated event.
            // You must register for events before you begin 
            // the storyboard.
            angleAnimation.CurrentGlobalSpeedInvalidated += 
                new EventHandler(angleAnimation_CurrentGlobalSpeedInvalidated);
            
            // Start the storyboard.
            theStoryboard.Begin(animatedRectangle, true);
                   
        }
        
        private void angleAnimation_CurrentGlobalSpeedInvalidated(object sender, EventArgs e)
        {
            
            // Sender is the clock that was created for the DoubleAnimation.
            Clock doubleAnimationClock = (Clock)sender;
            
            // Update the TextBlock with the time of its parent.
            currentTimeTextBlock.Text = doubleAnimationClock.Parent.CurrentTime.ToString();       
        }
        

 
    }
 
}
'
'
'   This example shows how to register for the
'   CurrentGlobalSpeedInvalidated event
'   using a Timeline. 
'
'

Imports System.Windows
Imports System.Windows.Navigation
Imports System.Windows.Media
Imports System.Windows.Media.Animation
Imports System.Windows.Shapes
Imports System.Windows.Controls
Imports System.Windows.Input

Namespace Microsoft.Samples.Animation.TimingBehaviors


    Public Class TimelineCurrentGlobalSpeedInvalidatedExample
        Inherits Page


        Private currentTimeTextBlock As TextBlock
        Public Sub New()

            ' Create a name scope.
            NameScope.SetNameScope(Me, New NameScope())

            WindowTitle = "GetAnimationBaseValue Example"
            Dim myPanel As New StackPanel()
            myPanel.Margin = New Thickness(20)

            ' Create a rectangle.
            Dim animatedRectangle As New Rectangle()
            With animatedRectangle
                .Width = 100
                .Height = 50
                .Margin = New Thickness(50)
                .Fill = Brushes.Orange
                .Stroke = Brushes.Gray
                .StrokeThickness = 2
            End With

            ' Create a RotateTransform.
            Dim animatedTransform As New RotateTransform()
            animatedTransform.Angle = 0
            Me.RegisterName("animatedTransform", animatedTransform)
            animatedRectangle.RenderTransform = animatedTransform
            animatedRectangle.RenderTransformOrigin = New Point(0.5, 0.5)
            myPanel.Children.Add(animatedRectangle)
            Me.Content = myPanel

            ' Create a TextBlock to show the storyboard's current time.
            currentTimeTextBlock = New TextBlock()
            myPanel.Children.Add(currentTimeTextBlock)

            ' Animate the RotateTransform's angle using a Storyboard.
            Dim angleAnimation As New DoubleAnimation(0, 360, TimeSpan.FromSeconds(5))
            angleAnimation.RepeatBehavior = RepeatBehavior.Forever
            angleAnimation.AutoReverse = True
            Storyboard.SetTargetName(angleAnimation, "animatedTransform")
            Storyboard.SetTargetProperty(angleAnimation, New PropertyPath(RotateTransform.AngleProperty))

            Dim theStoryboard As New Storyboard()
            theStoryboard.Children.Add(angleAnimation)

            ' Register the CurrentGlobalSpeedInvalidated event.
            ' You must register for events before you begin 
            ' the storyboard.
            AddHandler angleAnimation.CurrentGlobalSpeedInvalidated, AddressOf angleAnimation_CurrentGlobalSpeedInvalidated

            ' Start the storyboard.
            theStoryboard.Begin(animatedRectangle, True)

        End Sub

        Private Sub angleAnimation_CurrentGlobalSpeedInvalidated(ByVal sender As Object, ByVal e As EventArgs)

            ' Sender is the clock that was created for the DoubleAnimation.
            Dim doubleAnimationClock As Clock = CType(sender, Clock)

            ' Update the TextBlock with the time of its parent.
            currentTimeTextBlock.Text = doubleAnimationClock.Parent.CurrentTime.ToString()
        End Sub



    End Class

End Namespace

Hinweise

Die aktuelle globale Geschwindigkeit der Uhr einer Zeitachse ändert sich in den folgenden Situationen:The current global speed of a timeline's clock changes in the following circumstances:

  • Die Uhr ändert die Richtung aufgrund der AutoReverse Einstellung der Zeitachse.The clock changes direction because of its timeline's AutoReverse setting.

  • Die Uhr wird aufgrund der-oder AccelerationRatio DecelerationRatio -Eigenschafts Einstellungen der Zeitachse beschleunigt oder verlangsamt.The clock accelerates or decelerates because of its timeline's AccelerationRatio or DecelerationRatio property settings.

  • Die Uhr wird angehalten oder fortgesetzt.The clock is paused or resumed.

  • Die Uhr wird inaktiv oder reaktiviert.The clock becomes inactive or reactivates.

  • Die CurrentGlobalSpeed einer der übergeordneten Änderungen der Uhr.The CurrentGlobalSpeed of one of the clock's parent changes.

Das CurrentGlobalSpeedInvalidated Ereignis eignet sich für die Überwachung, wenn die Uhr einer Zeitachse angehalten wird. verwenden Sie in Ihrem Ereignishandler GetCurrentGlobalSpeed die-Methode Ihres Storyboards IsPaused , oder überprüfen Sie die-Eigenschaft der Uhr, um zu bestimmen, ob die Uhr angehalten wurde. vergleichen Sie dies mit ein zuvor zwischen gespeicherter Wert, der bestimmt, ob er geändert wurde.The CurrentGlobalSpeedInvalidated event is useful for tracking when a timeline's clock becomes paused; in your event handler, use your storyboard's GetCurrentGlobalSpeed method or check the clock's IsPaused property to determine whether its clock is paused; compare this against a previously cached value to determine whether it changed.

Der Object -Parameter EventHandler des- ClockEreignis Handlers ist der der Zeitachse.The Object parameter of the EventHandler event handler is the timeline's Clock.

Obwohl dieser Ereignishandler mit einer Zeitachse verknüpft ist, wird er tatsächlich mit dem Clock erstellt, der für diese Zeitachse erstellt wurde.Although this event handler appears to be associated with a timeline, it actually registers with the Clock created for this timeline. Weitere Informationen finden Sie unter Übersicht über Zeit Steuerungs Ereignisse.For more information, see the Timing Events Overview.

Gilt für:

Siehe auch