Point4D.Add(Point4D, Point4D) Methode

Definition

Addiert eine Point4D-Struktur und eine Point4D-Struktur.Adds a Point4D structure to a Point4D.

public:
 static System::Windows::Media::Media3D::Point4D Add(System::Windows::Media::Media3D::Point4D point1, System::Windows::Media::Media3D::Point4D point2);
public static System.Windows.Media.Media3D.Point4D Add (System.Windows.Media.Media3D.Point4D point1, System.Windows.Media.Media3D.Point4D point2);
static member Add : System.Windows.Media.Media3D.Point4D * System.Windows.Media.Media3D.Point4D -> System.Windows.Media.Media3D.Point4D
Public Shared Function Add (point1 As Point4D, point2 As Point4D) As Point4D

Parameter

point1
Point4D

Die erste zu addierende Point4D-Struktur.The first Point4D structure to add.

point2
Point4D

Die zweite zu addierende Point4D-Struktur.The second Point4D structure to add.

Gibt zurück

Gibt die Summe von point1 und point2 zurück.Returns the sum of point1 and point2.

Beispiele

Im folgenden Beispiel wird gezeigt, wie zwei Point4D -Strukturen hinzugefügt werden.The following example shows how to add two Point4D structures.

// Add a Point4D to a Point4D using the overloaded + operator. 
// Returns a Point4D.

Point4D point1 = new Point4D(10, 5, 1, 4);
Point4D point2 = new Point4D(15, 40, 60, 75);
Point4D pointResult = new Point4D();

pointResult = point1 + point2;
// pointResult is equal to (25, 45, 61, 79))

// Displaying Results
syntaxString = "pointResult = point1 + point2;";
resultType = "Point4D";
operationString = "Adding a 3D Point and a 3D Vector";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
' Add a Point4D to a Point4D using the overloaded + operator. 
' Returns a Point4D.

Dim point1 As New Point4D(10, 5, 1, 4)
Dim point2 As New Point4D(15, 40, 60, 75)
Dim pointResult As New Point4D()

pointResult = point1 + point2
' pointResult is equal to (25, 45, 61, 79))

' Displaying Results
syntaxString = "pointResult = point1 + point2"
resultType = "Point4D"
operationString = "Adding a 3D Point and a 3D Vector"
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString)

Gilt für:

Siehe auch