## Definition

Addiert eine Point4D-Struktur und eine Point4D-Struktur.Adds a Point4D structure to a Point4D.

``````public:
static System::Windows::Media::Media3D::Point4D operator +(System::Windows::Media::Media3D::Point4D point1, System::Windows::Media::Media3D::Point4D point2);``````
``public static System.Windows.Media.Media3D.Point4D operator + (System.Windows.Media.Media3D.Point4D point1, System.Windows.Media.Media3D.Point4D point2);``
``static member ( + ) : System.Windows.Media.Media3D.Point4D * System.Windows.Media.Media3D.Point4D -> System.Windows.Media.Media3D.Point4D``
``Public Shared Operator + (point1 As Point4D, point2 As Point4D) As Point4D``

point1
Point4D

point2
Point4D

#### Gibt zurück

Gibt die Summe von `point1` und `point2` zurück.Returns the sum of `point1` and `point2`.

## Beispiele

Im folgenden Beispiel wird gezeigt, wie der überladene Additions Operator verwendet Point4D wird, um zwei-Strukturen hinzuzufügen.The following example shows how to use the overloaded addition operator to add two Point4D structures.

``````                       // Add a Point4D to a Point4D using the static Add method.
// Returns a Point4D.

Point4D point1 = new Point4D(10, 5, 1, 4);
Point4D point2 = new Point4D(15, 40, 60, 75);
Point4D pointResult = new Point4D();

// pointResult is equal to (25, 45, 61, 79)

// Displaying Results
syntaxString = "pointResult = Point4D.Add(point1, point2);";
resultType = "Point4D";
operationString = "Adding a 3D Point and a 3D Vector";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
``````
``````' Add a Point4D to a Point4D using the static Add method.
' Returns a Point4D.

Dim point1 As New Point4D(10, 5, 1, 4)
Dim point2 As New Point4D(15, 40, 60, 75)
Dim pointResult As New Point4D()