ConsoleLogger.Initialize ConsoleLogger.Initialize ConsoleLogger.Initialize ConsoleLogger.Initialize Method

Definition

Registers the logger for build events.

Overloads

Initialize(IEventSource) Initialize(IEventSource) Initialize(IEventSource) Initialize(IEventSource)

Registers the logger for the specified events.

Initialize(IEventSource, Int32) Initialize(IEventSource, Int32) Initialize(IEventSource, Int32) Initialize(IEventSource, Int32)

Registers the logger for the specified events.

Initialize(IEventSource) Initialize(IEventSource) Initialize(IEventSource) Initialize(IEventSource)

Registers the logger for the specified events.

public:
 virtual void Initialize(Microsoft::Build::Framework::IEventSource ^ eventSource);
public virtual void Initialize (Microsoft.Build.Framework.IEventSource eventSource);
abstract member Initialize : Microsoft.Build.Framework.IEventSource -> unit
override this.Initialize : Microsoft.Build.Framework.IEventSource -> unit
Public Overridable Sub Initialize (eventSource As IEventSource)

Parameters

eventSource
IEventSource IEventSource IEventSource IEventSource

The IEventSource to register with the logger.

Implements

Initialize(IEventSource, Int32) Initialize(IEventSource, Int32) Initialize(IEventSource, Int32) Initialize(IEventSource, Int32)

Registers the logger for the specified events.

public:
 virtual void Initialize(Microsoft::Build::Framework::IEventSource ^ eventSource, int nodeCount);
public virtual void Initialize (Microsoft.Build.Framework.IEventSource eventSource, int nodeCount);
abstract member Initialize : Microsoft.Build.Framework.IEventSource * int -> unit
override this.Initialize : Microsoft.Build.Framework.IEventSource * int -> unit
Public Overridable Sub Initialize (eventSource As IEventSource, nodeCount As Integer)

Parameters

eventSource
IEventSource IEventSource IEventSource IEventSource

The IEventSource to register with the logger.

nodeCount
Int32 Int32 Int32 Int32

The number of nodes to initialize.

Implements

Applies to