Create Buffered Copy(Int32) Method
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Stores an entire Message into a memory buffer for future access.
public: System::ServiceModel::Channels::MessageBuffer ^ CreateBufferedCopy(int maxBufferSize);
public System.ServiceModel.Channels.MessageBuffer CreateBufferedCopy (int maxBufferSize);
member this.CreateBufferedCopy : int -> System.ServiceModel.Channels.MessageBuffer
Public Function CreateBufferedCopy (maxBufferSize As Integer) As MessageBuffer
The maximum size of the buffer to be created.
A newly created MessageBuffer object.
maxBufferSize is smaller than zero.
The message is closed.
The message has been copied, read or written.
The body of a Message instance can only be accessed or written once. If you want to access a Message instance more than once, you should use the MessageBuffer class to completely store an entire Message instance into memory. A MessageBuffer instance is constructed by calling CreateBufferedCopy of a Message instance.