GeneralTransform3DCollection.Add(GeneralTransform3D) Method

Definition

Adds a GeneralTransform3D object to the end of the collection.

public:
 virtual void Add(System::Windows::Media::Media3D::GeneralTransform3D ^ value);
public void Add (System.Windows.Media.Media3D.GeneralTransform3D value);
abstract member Add : System.Windows.Media.Media3D.GeneralTransform3D -> unit
override this.Add : System.Windows.Media.Media3D.GeneralTransform3D -> unit
Public Sub Add (value As GeneralTransform3D)

Parameters

value
GeneralTransform3D

The GeneralTransform3D to add to the end of the collection.

Implements

Exceptions

value is null.

The collection is read-only.

-or-

The collection has a fixed size.

Remarks

Unlike typical implementations of ICollection<T>.Add, this implementation throws an ArgumentException if you attempt to add null.

Add is introduced in the .NET Framework version 3.5. For more information, see Versions and Dependencies.

Applies to

See also