Volume 29 Number 2
February 2014 Code Downloads
|Async Programming - Intercepting Asynchronous Methods Using Unity Interception
Learn several strategies for intercepting asynchronous methods, demonstrated using an example that logs the completion of asynchronous operations.
|Data Points - Data, Meet My New Friend, F#
Julie Lerman explores functional languages and finds that they’re really good at working with sets of data.
|DirectX Factor - A 2D Portal into a 3D World
Did you know you can get your 3D feet wet in Direct2D so a later plunge into Direct3D programming won’t be quite so shocking? Charles Petzold shows you some 3D features in Direct 2d that let you get started.
With Windows 8.1, Microsoft introduces to the WinJS library the scheduler and the predictable object lifetime model, allowing developers greater control over app performance. In this article, I describe some best practices for building an efficient app, using the WinJS APIs in both Windows 8.1 and Windows 8.