May 2015 Code Downloads
|Compilers - What Every Programmer Should Know About Compiler Optimizations, Part 2
Hadi Brais continues his series on the optimization capabilities of the Visual C++ compiler by delving into register allocation and instruction scheduling.
|Game Development - 2D Game Engines for the Web
Michael Oneppo builds the same game in three different popular 2D Web game engines, showing what the modern Web has to offer for new game developers.
|Windows 10 - An Introduction to Building Windows Apps for Windows 10 Devices
Windows 10 is the first OS to work across every Windows device. Andy Wigley and Jerry Nixon explore the emergence of Windows 10 and present a sample XAML app to demonstrate how developers can build universal apps for all Windows devices.